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- Metaverse / by Khan, Ian,author.(CARDINAL)862610;
"Your first step to understanding what the metaverse is all about... You've probably heard that the metaverse--a word that seemingly went from nonexistent to everywhere--is the next big thing in technology. What is it, anyway? Written by a leading futurist, Metaverse For Dummies unravels the mysteries of the metaverse, for the curious and for anyone looking to get in on the ground floor. Discover how to carve out your niche in the metaverse with easy-to-understand breakdowns of the major technologies and platforms, a guide to doing business in the metaverse, and explorations of what meta means for sports, education, and just about every other area of life. The book even gives you a guide to safety in the metaverse, including how much of your real life you should share in your virtual one. This book answers all the big questions about the metaverse, in simple terms. Explore the metaverse and the major players. Get a look at how the metaverse will disrupt industries from gaming to online commerce. Discover business opportunities on the metaverse. Dive into metaverse gaming and virtual events--safely. This book is a must for anyone looking for an approachable primer on what the metaverse is, how it works, and the opportunities within it"--Introduction -- Part 1: Getting started with the metaverse. Making sense of the metaverse -- Investigating metaverse platforms -- Staying safe in the metaverse -- Mastering money in the metaverse -- Part 2: Engaging in hobbies and personal interests. Getting into experiential gaming -- All about headsets -- Getting quipped to game in the metaverse -- Enjoying entertainment in the metaverse -- Getting involved with your interests in the metaverse -- Part 3: Creating a business in the metaverse. Getting familiar with business essentials -- Getting the word out to the metaverse -- The future of work in the metaverse -- Hiring, training, and connecting employees -- Part 4: The future of industry in the metaverse. Teaching and learning in the metaverse -- Health care, fitness, and well-being -- Moving events into the metaverse -- Woo-hoo! Going meta in sports and gaming -- Part 5: The part of tens. Ten ways the metaverse can help businesses -- Ten use cases in the metaverse.
- Subjects: Handbooks and manuals.; Metaverse.; Computers and civilization.; Human-computer interaction.; Shared virtual environments; Information technology; Virtual reality; Technology and civilization.;
- Available copies: 11 / Total copies: 12
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- The Metaverse : and how it will revolutionize everything / by Ball, Matthew(Matthew L.),author.;
Includes bibliographical references (page 313-322) and index.Part I. What is the Metaverse? A brief history of the future -- Confusion and uncertainty -- A definition (finally) -- The next internet -- Part II. Building the Metaverse. Networking -- Computing -- Virtual world engines -- Interoperability -- Hardware -- Payment rails -- Blockchains -- Part III. How the Metaverse will revolutionize everything. When will the Metaverse arrive? -- Meta-businesses -- Metaverse winners and losers -- Metaversal existence -- Conclusion. Spectators, all."From the leading theorist of the Metaverse comes the definitive account of the next internet: what the Metaverse is, what it will take to build it, and what it means for all of us."--
- Subjects: Shared virtual environments.; Shared virtual environments; Mixed reality; Internet; Technological forecasting.; Human-computer interaction.; Computers and civilization.; Internet; Virtual reality.;
- Available copies: 14 / Total copies: 15
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- The metaverse : building the spatial internet / by Ball, Matthew(Matthew L.),author.;
Includes bibliographical references (pages 391-425) and index.Preface to the revised edition -- I. A CENTURY OF DEFINITIONS AND DEVELOPMENTS. A fictitional history of the future -- What the "metaverse" is (and isn't) -- Why now? -- II. BUILDING THE METAVERSE. A guide to the "full-spec" metaverse -- Networking versus the speed of light -- Computing entire universes -- Virtual world engines and platforms -- The technologies, philosophies, and economics of interoperability -- Hardware, HMDs, and the hardest technology challenge of our time -- Payment rails, platform preferences, and public policies -- The cases for and against a blockchain-based metaverse -- The role and accelerants of AI.In this substantially revised and updated edition of his internationally best-selling book, pioneering theorist and entrepreneur Matthew Ball goes beyond the hype cycle to present a definitive account of the future of the internet. The Metaverse, according to Ball's industry-shaping definition, is a persistent and interconnected network of 3D virtual worlds that will eventually serve as the gateway to most online experiences and underpin much of the physical world. As Ball recounts, the Metaverse is a thirty-year-old term, and the core ideas and technologies behind it have been in development for nearly a century. Only recently, however, did this fantastical concept begin to leap from the pages of science fiction and depths of national research labs to the forefront of consumer technology, industrial engineering, healthcare, education, dating, and more. From the history of video games and virtual reality to "proto-metaverses" such as Second Life, Fortnite, and Roblox to Generative AI and the groundbreaking films and television series of the Walt Disney Company, Ball points out that the Metaverse is already emerging around us (and doesn't require a headset). Still, there are many breakthroughs required to fully realize the Metaverse, and he describes each in approachable but expert detail. Ball also lays out how governmental policy, the philosophy of Big Tech leaders, artificial general intelligence, economics, and human rights will shape the development of the Metaverse. Famous for his ability to bring clarity to complex and misunderstood topics, Ball demonstrates that the race to build the Metaverse--also known as the "spatial" or "immersive" internet--is only accelerating. The Metaverse will endure as an indispensable guide for enthusiasts, tech aficionados, and anyone curious about the profound transformations underway in our increasingly interconnected world.
- Subjects: Metaverse.; Shared virtual environments; Mixed reality; Internet; Geospatial data.;
- Available copies: 3 / Total copies: 3
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- Into the metaverse : the essential guide to the business opportunities of the web3 era / by Hackl, Cathy,author.(CARDINAL)861969; Higginbotham, Susan,editor.(CARDINAL)493262;
Includes bibliographical references and index."In Into the Metaverse, Cathy Hackl, a globally recognized futurist and one of the world's first Chief Metaverse Officers, shares her insights on what companies need to do to harness the next iteration of the internet - the metaverse. In this book you'll find a wealth of information on issues such as: - What is the metaverse and what it means for your brand, organization or company - How to make money in the metaverse through understanding the underlying concepts behind it such as gaming, synthetic media, spatial computing and artificial intelligence. - How to lead in the metaverse through industries that are already forging ahead, such as fashion and marketing. Who should manage the metaverse function within your organization and why some companies should consider creating a role for a Chief Metaverse Officer. - Finally, how to protect the metaverse and action steps you can take towards the future. Essential reading for any executive, Into the Metaverse, will reshape how you think about the internet and its place for those who want to lead successful businesses, today and into the future. If the internet was first used to connect us to information, and then developed into a social media forum to connect people, then Web3, which connects people, places and things, will help enable the successor state to today's mobile internet - the Metaverse. It will bring together and merge our physical and digital lives, and - in the same way that social media upended our lives and our businesses - the Metaverse will shake things up even more. Into the Metaverse is the essential business guide to understanding the ground-breaking technologies that enable this monumental shift and the opportunities it presents from a business and societal perspective"--
- Subjects: Informational works.; Business enterprises; Internet.; World Wide Web.;
- Available copies: 2 / Total copies: 3
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- Metaverse and other virtual reality tech / by Jackson, Tom,1972-author.(CARDINAL)332335; World Book, Inc.(CARDINAL)170438;
In the metaverse -- Cryptocurrency -- Telepresence -- Metaverse architecture -- Everyday life in the metaverse -- Super senses."The discoveries and inventions of today are poised to change the way you live in the near future. Imagine finding yourself in an amazing new world located not in space but inside the memory and processors of vastly powerful computers. This is the metaverse. Scientists are working on new technologies that promise to make the metaverse a reality. Read Metaverse and Other Virtual Tech to find out how such a world might exist and what would it be like to live in a computer!"--Back cover.Ages 9-17
- Subjects: Informational works.; Illustrated works.; Metaverse; Technology and civilization; Virtual reality;
- Available copies: 1 / Total copies: 1
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- Meganets : how digital forces beyond our control commandeer our daily lives and inner realities / by Auerbach, David B.,author.(CARDINAL)417822;
Includes bibliographical references and index.A world too big to know -- No center to hold -- Discovering the meganet -- The meganet as game and commerce -- Majority rules -- The limits of control -- Inside the meganet's brain -- Taming the meganet."David Auerbach's exploration of the phenomenon he has identified as the meganet begins with a simple, startling revelation: There is no hand on the tiller of some of the largest global digital forces that influence our daily lives. From corporate sites such as Facebook, Amazon, Google, YouTube, Instagram, and Reddit - to the burgeoning metaverse encompassing cryptocurrencies and online gaming - to government systems such as China's Social Credit System and India's Aadhaar. As we increasingly integrate our society, culture and politics within a hyper-networked fabric, Auerbach explains how the interactions of billions of people with unfathomably large online networks have produced a new sort of beast: ever-changing systems that operate beyond the controlof the individuals, companies, and governments that created them. Meganets, Auerbach explains, have a life of their own, actively resisting attempts to control them as they accumulate data and produce spontaneous, unexpected social groups and uprisings that could not have even existed twenty years ago. They constantly modify themselves in response to user behavior, resulting in collectively authored algorithms none of us intend or control. These enormous invisible organisms exerting great force on our lives are the new minds of the world, increasingly commandeering our daily lives and inner realities"--
- Subjects: Internet governance.; Internet; Metaverse.;
- Available copies: 6 / Total copies: 6
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- Rebel Girls build the future : 18 exciting tales from the metaverse / by Stratton, Alexis,author.(CARDINAL)873513; Harriton, Jess,author.(CARDINAL)868499; Parvis, Sarah,author.; Polk, Shelbi,author.(CARDINAL)869226; Monday, Sydnee,author.(CARDINAL)891958; Lalanne, Esther,illustrator.; Agosta, Hannah,illustrator.; Chen, Jiawen,illustrator.; Denmon, Noa,illustrator.(CARDINAL)837347; Perera, Salini,1986-illustrator.(CARDINAL)817280;
"The book includes engaging activities to explore tech, art, and imagination, and a foreword from Rachel Cross, the leader of Reality Labs. It will inspire the next generation to consider creative careers in tech, art, computer programming, and design--and be at the forefront of what's to come"--
- Subjects: Biographies.; Women in technology; Women scientists; Technology; Scientists; Women;
- Available copies: 8 / Total copies: 8
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- The end of reality : how four billionaires are selling a fantasy future of the metaverse, Mars, and crypto / by Taplin, Jonathan,1947-author.(CARDINAL)530984;
Includes bibliographical references and index."At a time when the crises of income inequality, climate, and democracy, are compounding to create epic wealth disparity and the prospect of a second American civil war, four billionaires are hyping schemes that are designed to divert our attention away from issues that really matter. Each scheme--the metaverse, cryptocurrency, space travel, and transhumanism--is an existential threat in moral, political, and economic terms. In The End of Reality, Jonathan Taplin provides perceptive insight into the personal backgrounds and cultural power of these billionaires--Peter Thiel, Elon Musk, Mark Zuckerberg, and Marc Andreesen ("The Four")--and shows how their tech monopolies have brought middle-class wage stagnation, the hollowing out of many American towns, aradical increase in income inequality, and unbounded public acrimony. Meanwhile, the enormous amount of taxpayer money to be funneled into the dystopian ventures of "The Four", the benefits of which will accrue to billionaires, exacerbate these disturbingtrends. The End of Reality is both scathing critique and reform agenda that replaces the warped worldview of The Four with a vision of regenerative economics that seeks to build a sustainable society with healthy growth and full employment"--
- Subjects: Economics; Equality; Metaverse;
- Available copies: 9 / Total copies: 10
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- The Web3 era : NFTs, the metaverse, blockchain and the future of the decentralized Internet / by Shin, David(Digital currency consultant),author.(CARDINAL)888512;
Includes bibliographical references and index."Touted as the next big technology platform, Bloomberg Intelligence predicts that the Metaverse will become an $800-billion industry by 2024. Popularized by Facebook's rebranding to Meta in October 2021, NFTs and the metaverse have not only received a lot of interest and attention from the press over the last several months, but many players across industries are actually looking to ride the Metaverse wave. Web3, a term coined by Ethereum Co-founder Gavin Wood, is basically a concept of a revamped version of the Internet that we use today, fundamentally based on blockchain technology and is on decentralized, community-run networks. Enthusiasts have different ways of describing the forms of Web3 but many see it favoring content creators and users, rather than the major corporations, by providing control over their own data and online preferences"--
- Subjects: Cryptocurrencies.; Digital currency.; Metaverse; Internet;
- Available copies: 1 / Total copies: 1
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- Our next reality : how the AI-powered metaverse will reshape the world / by Graylin, Alvin W.,author.(CARDINAL)896957; Rosenberg, Louis(AI researcher),author.(CARDINAL)896958; Stephenson, Neal,author of foreword.(CARDINAL)342505;
Includes bibliographical references and index.Over the last 100 years, technology has changed our world. Over the next decade it will transform our reality. We are entering a new technological age in which artificial intelligence and immersive media will transform society at all levels, mediating our lives by altering what we see, hear, and experience. Powered by immersive eyewear and driven by interactive AI agents, this new age of computing has the potential to make our world a magical place where the boundaries between the real and the virtual, the human and the artificial, rapidly fade away. If managed well, this could unleash a new age of abundance. If managed poorly, this technological revolution could easily go astray, deeply compromising our privacy, autonomy, agency, and even our humanity. In Our Next Reality, two industry veterans provide a data-driven debate on whether the new world we're creating will be a technological utopia or an AI-powered dystopia and give guidance on how to aim for the best future we can. With a Foreword by renowned author Neal Stephenson and section contributions from industry thought-leaders such as Peter H. Diamandis, Tom Furness, Phillip Rosedale, Tony Parisi, Avi Bar Zeev and Walter Parkes, this book answers over a dozen of the most pressing questions we face as spatial computing and AI accelerates the digitization of our world. Find out why our actions in the next decade could determine the trajectory of our species for countless millennia.Is the metaverse really going to happen? -- What is the role of AI in our immersive future? -- Will our next reality be centralized or decentralized? -- The AI-powered metaverse: How will the ecosystem unfold? -- Privacy, identity and security: Can society manage? -- Will AI and immersive media redefine marketing? -- How will tech advancement disrupt art, culture and media? -- What will be the impact on our health and medicine? -- How will our kids learn and develop in an AI-powered future? -- Will superintelligence and spatial computing unleash an Age of Abundance? -- What will be the geopolitical impact of a Global Metaverse? -- The human condition: Will the future make us happier? -- How can we realize the future we want? -- Epilogue: Our next reality -- Utopia or Dystopia?
- Subjects: Metaverse.; Computers and civilization.; Artificial intelligence; Mixed reality;
- Available copies: 1 / Total copies: 1
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