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- Settlers of Catan [video game] : game of discovery, settlement & trade / by Baga, Volkan.cover artist.; Teuber, Klaus.designer.;
"The board consists of 19 terrain hexes surrounded by the ocean. Each type of terrain produces a different type of resource: brick, wool, ore, grain or lumber. There's also a desert hex that produces no resources. As the game progresses, players use resources to build roads along the edges of these hexes and settlements or cities on the intersections where three hexes meet. Each player begins the game with two settlements and two roads."There are 2 levels of play, 1 for novices and another for experienced players.Ages 10 and up; 3-4 players.Title from container
- Subjects: Board game.; Catan.;
- Available copies: 1 / Total copies: 1
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- Rivals for catan [board game] by Teuber, Klaus,game designer.; Catan Studio,publisher.;
Contents: 180 cards, 1 production die, 1 event die, 1 trade token, 1 hero token, 1 rules booklet."Rivals for Catan puts you in charge of one of the two factions developing newly-settled Catan. Use your unique card mix to create your own principality. Explore and settle new lands. Acquire resources through card play and the luck of the dice. Use gold, resource combinations, and trade to develop your domain. Expand your settlements and cities, recruit heroes, and defend your lands through politics, invention, and intrigue. Use your cunning! Become a Prince of Catan!" --Ages 10+
- Subjects: Board games.; Card games.; Puzzles and games.; Role-playing games.; Board games.; Indoor games.; Games for two.;
- Available copies: 1 / Total copies: 1
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- The settlers of Catan / by Gablé, Rebecca.(CARDINAL)422220; Chadeayne, Lee.(CARDINAL)341660; Lansford, Ingrid G.;
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- Subjects: Action and adventure fiction.; Historical fiction.; Colonists; Imaginary places; Paganism; Shipwreck survival;
- Available copies: 1 / Total copies: 1
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- Klaus Teuber's Catan [board game] family edition / by Teuber, Klaus,1952-designer.(CARDINAL)600065; Mayfair Games Inc.;
Development, Benjamin Teuber, Guido Teuber, Pete Fenlon, Robert T. Carty Jr., Larry Roznai, Alex Yeager, Coleman Charlton, Loren Roznai, and Gavin Allister ; art, Oliver Freudenreich; art direction & graphics, Pete Fenlon ; production, Pete Fenlon, Coleman Charlton.Build a quest to settle the island of Catan. Guide your brave settles to victory by using clever trading and shrewd development. Use resources - grain, wool, ore, lumber, and brick - to build roads, settlements, cities and key cultural milestones. Get resources by rolling the dice or my trading with other players, But beware! You never know when someone will block your way or if the robber will strike and steal your hard-earned goods.Ages 10+.
- Subjects: Board games.; Competition; Natural resources;
- Available copies: 1 / Total copies: 1
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Klaus Teuber's Catan [board game] : trade, build, settle.
Contents: 19 unique hexagonal terrain tiles, 6 sea frame pieces, 9 harbor pieces, 18 circular number tokens, 95 resource cards, 25 development cards, 4 building costs cards, 2 special cards, 16 wooden cities, 20 wooden settlements, 60 wooden roads, 2 six-sided dice, 1 wooden robber pawn, 1 "Game Rules & Almanac" bookletYour adventurous settlers seek to tame the remote but rich isle of Catan. Start by revealing Catan's many harbors and regions: pastures, fields, mountains, hills, forests, and desert. The random mix creates a different board virtually every game. No two games are the same! Embark on a quest to settle the isle of Catan! Guide your settlers to victory by clever trading and cunning development. Use resource combinations--grain, wool, ore, brick, and lumber--to buy handy development cards and build roads, settlements, and cities. Acquire your resources through trades, cards, or lucky dice (even outside your turn). But beware! Someone might cut off your road or buy a monopoly. And you never know when the wily robber might steal some of your precious gains!Age 10+.
- Subjects: Board games.; Card games.; Puzzles and games.; Role-playing games.; Board games.; Indoor games.;
- Available copies: 2 / Total copies: 3
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Klaus Teuber's Catan junior [kit]
106 resource tiles, 1 two-sided game board, 4 building costs tiles, 32 ships, 28 pirate lairs, 1 ghost captain, 1 die, 1 tray, simple rulesCatan: Junior lets younger players experience the world of Catan by introducing a simpler playing style. Designed for 2-4 players as young as 6, it is a perfect introduction to the Catan series of games for kids and families. Catan: Junior takes place on a ring of tropical isles--including the mysterious Spooky Island, home of the Ghost Captain. Each island generates a sepcific resource: wood, goats, molasses, or cutlasses. You can also find gold. You start with 2 pirate lairs and then build ships in order to expand your network. The more lairs you build, the more resources you may receive. Use your resources to build ships, lairs, or to get help from wise Coco the Parrot. You can even trade in the nearby market. Just watch out for the dreaded Ghost Captain! The first player to control 7 pirate lairs wins the game!Age 6+.
- Subjects: Board games.; Card games.; Puzzles and games.; Board games.; Indoor games.;
- Available copies: 1 / Total copies: 2
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- Klaus Teuber's Catan junior / by Teuber, Klaus,1952-designer.(CARDINAL)600065; Mayfair Games Inc.;
The game takes place on a ring of tropical isles, including the mysterious Soopky Island, home of the Ghost Captain. Each island generates a specific resource: wood, goats, molasses, gold or cutlasses. Players use resources to build and expand their network of pirate lairs. The first player to control seven pirate lairs wins the game.Ages 6 and up.
- Subjects: Adventure and adventurers.; Board games.; Natural resources.; Pirates.; Voyages and travels.;
- Available copies: 1 / Total copies: 2
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- It's all a game : the history of board games from Monopoly to Settlers of Catan / by Donovan, Tristan,author.(CARDINAL)594680;
Includes bibliographical references (pages 257-277) and index."Board games have been with us longer than even the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It's All a Game, British journalist and renowned games expert Tristan Donovan opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games have captured hearts and minds all over the world for generations"--1220LAccelerated Reader AR
- Subjects: Board games; Board games;
- Available copies: 5 / Total copies: 7
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- The everything tabletop games book : from Settlers of Catan to Pandemic, find out which games to choose, how to play, and the best ways to win! / by Bebo(Game expert),author.(CARDINAL)805380;
This book shows how to play some of the best tabletop games in the world, from classic strategy games like Settlers of Catan to great new games like Gloomhaven. Players will learn the different genres of tabletop and board games, how to play each game, rules and strategies to winning, and even where to play online.
- Subjects: Handbooks and manuals.; Board games;
- Available copies: 5 / Total copies: 6
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- Around the world in eighty games : from tarot to tic-tac-toe, catan to snakes and ladders, a mathematician unlocks the secrets of the world's greatest games / by Du Sautoy, Marcus,author.(CARDINAL)339818;
Includes bibliographical references (pages 349-354) and index.Opening moves -- The Middle East -- The Arabian Sea: what is a game and why do we play? -- India -- The South China Sea: the math of games and the games of math -- China -- The East China Sea: cards -- Japan -- The North Pacific Ocean: the psychology of games -- Australasia -- The South Pacific Ocean: games in the arts -- South and Central America -- The United States -- The Atlantic Ocean: computer games -- Africa -- Europe -- Endgame."Do you know where you should always move first in Tic Tac Toe? Understand the betting cube in backgammon? Want to know the best property in Monopoly? Did you know that the African game Mancala might have led one of its players to make an early approximation of the number pi? Or that the nigh-magical Golden Ratio can help you win at Rock Paper Scissors? Around the World in Eighty Games is a gleeful exploration of games and math, spanning centuries and millennia, oceans and continents, countries and cultures. Renowned mathematician Marcus du Sautoy shows how mathematics and games have always been deeply intertwined: how games provided some of the first opportunities for deep mathematical insight into the universe; how understanding math can help us play games better; and how the knowledge and enjoyment of both math and games are integral to human psychology and cultures. But du Sautoy doesn't just look at the games we play; he asks why we play them. For as long as there has been human culture, there have been games. If you look, you can find 12,000-year-old dice, game boards carved in church pews and chiseled into the stones of temples, monuments, and tombs. And for nearly as long, humans have been exploring and discovering mathematics. Taken together, math and games tell us the story of ourselves"--
- Subjects: Games; Games; Mathematical analysis.; Problem solving;
- Available copies: 13 / Total copies: 13
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