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The Titanic / by Oachs, Emily Rose,author.(CARDINAL)403028; Library Ideas (Firm),publisher.(CARDINAL)892421;
Includes bibliographical references and index.Reliving the tragedy -- What is Titanic? -- A huge discovery -- Underwater gravesite -- Glossary -- To learn more -- Index."Amazing photography accompanies engaging information about the Titanic. The combination of high-interest subject matter and light text is intended for students in grades 3 through 7"--
Subjects: Instructional and educational works.; Readers (Publications); Titanic (Steamship); Shipwrecks; Virtual reality; Mixed reality; Augmented reality;
Available copies: 0 / Total copies: 2
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The making of Second Life : notes from the new world / by Au, Wagner James.;
Introduction : old world to new world : a brief history of the metaverse -- Touching knowledge : from virtual reality to real company -- Imagining the Net in 3-D : shunting the datastream into rivers and sky -- The engines of creation : the alchemy of user-created content -- The unwisdom of crowds : object lessons in online-world social engineering -- Self-made mankind : identity and role-playing with the digital generation -- Making love : romance and desire, digitized for your protection -- Building walls, defending territory : border disputes and culture clashing in war's shadow -- Burning down the house : democracy as a business model -- Avatar as entrepreneur : from content creator to revenue generator -- Investing in utopia : a rough explorer's guidefor corporations and organizations in the metaverse -- Law is code : crime and punishment in the Net's 3-D future -- Building a better world : research, education, and activism in an online world -- Convergence : an internet-to-online world road map for the next decade.
Subjects: Second Life (Game); Shared virtual environments.;
Available copies: 1 / Total copies: 1
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Thinking robots, an aware internet, and cyberpunk librarians : the 1992 LITA president's program : presentations by Hans Moravec, Bruce Sterling, and David Brin / by Moravec, Hans P.(CARDINAL)158694; Sterling, Bruce.(CARDINAL)148040; Brin, David.(CARDINAL)181054; Miller, R. Bruce(Robert Bruce),1946-(CARDINAL)179338; Wolf, Milton T.(CARDINAL)206299;
Includes bibliographical references.Pigs in cyberspace / Hans Moravec -- Free as air, free as water, free as knowledge / Bruce Sterling -- Gaia, freedom, and human nature : some ironies on the way to creating the network of the future / David Brin -- Letter from Moravec to Penrose / Hans Moravec -- Exotechnology : human efforts to evolve beyond human being / Mel Seesholtz -- The interface : slouching toward the future, or guess who's coming to dinner? / Milton T. Wolf -- The vertices of consciousness and the biology of a machine / Charles Henry -- Nanotechnology : the Library of Congress in your pocket / Roberta Wallis -- Truly intelligent computers / Charles W. Bailey, Jr. -- After the deluge : cyberpunk in the '80s and '90s / Tom Maddox -- Earth and the internet / Kathy Fladland.The transreal experience / William M. Lidwell & Kim J. Trull -- Transcendence at the interface : the architecture of cyborg utopia, or cyberspace utopoids as postmodern cargo cult / David Porush -- Virtual reality in medicine and medical education / Cheryl S. Pace -- Knowbot explorations in similarity space / Martin Halbert -- A day in the life of Mr. D / Eric Lease Morgan -- Symbiotic cyberspace libraries / Billy Barron -- A clear vision of the information / Howard L. Davidson -- Crime and punishment in cyberspace / Sonia Orin Lyris -- The canary on the computer / Steve Cisler -- Ethics and the electronic society / Florence Mason -- Books about the future / R. Bruce Miller.
Subjects: Conference papers and proceedings.; Libraries; Information technology;
Available copies: 1 / Total copies: 1
On-line resources: Suggest title for digitization;
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Sword art online [manga] : Hollow realization. by Kawahara, Reki,author.(CARDINAL)406603; Hirokawa, Tomo,artist.(CARDINAL)787765; Christie, Phil(Letterer),letterer.(CARDINAL)430881; Paul, Stephen(Translator),translator.(CARDINAL)610836; Graphic novelization of (work):Kawahara, Reki.Sodo ato onrain orutanatibu gan geiru onrain.English.(CARDINAL)794705; Based on (work):Kawahara, Reki.Sōdo āto onrain.English.(CARDINAL)788875; Albuquerque Business Education Compact,character design.(CARDINAL)785948; Bandai Namco Entertainment America Inc.,story supervison.(CARDINAL)792589;
"After the raid is interrupted by Kizmel's sudden entrance, the dark elf tells Kirito and Asuna about the Six Sacred Stones and the two goddesses living within game. Upon Seven's advice, Kirito visits the game operators for more clues, only to find the shocking truth behind Sword Art: The Origin!"--Amazon.Rated T, for Teen ; L V.
Subjects: Graphic novels.; Fantasy comics.; Science fiction comics.; Action and adventure comics.; Graphic novel adaptations.; Comics (Graphic works); Fantasy games; War video games; Virtual reality; Video games; High school students; Survival; Graphic novels;
Available copies: 5 / Total copies: 5
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Metaverse / by Khan, Ian,author.(CARDINAL)862610;
"Your first step to understanding what the metaverse is all about... You've probably heard that the metaverse--a word that seemingly went from nonexistent to everywhere--is the next big thing in technology. What is it, anyway? Written by a leading futurist, Metaverse For Dummies unravels the mysteries of the metaverse, for the curious and for anyone looking to get in on the ground floor. Discover how to carve out your niche in the metaverse with easy-to-understand breakdowns of the major technologies and platforms, a guide to doing business in the metaverse, and explorations of what meta means for sports, education, and just about every other area of life. The book even gives you a guide to safety in the metaverse, including how much of your real life you should share in your virtual one. This book answers all the big questions about the metaverse, in simple terms. Explore the metaverse and the major players. Get a look at how the metaverse will disrupt industries from gaming to online commerce. Discover business opportunities on the metaverse. Dive into metaverse gaming and virtual events--safely. This book is a must for anyone looking for an approachable primer on what the metaverse is, how it works, and the opportunities within it"--Introduction -- Part 1: Getting started with the metaverse. Making sense of the metaverse -- Investigating metaverse platforms -- Staying safe in the metaverse -- Mastering money in the metaverse -- Part 2: Engaging in hobbies and personal interests. Getting into experiential gaming -- All about headsets -- Getting quipped to game in the metaverse -- Enjoying entertainment in the metaverse -- Getting involved with your interests in the metaverse -- Part 3: Creating a business in the metaverse. Getting familiar with business essentials -- Getting the word out to the metaverse -- The future of work in the metaverse -- Hiring, training, and connecting employees -- Part 4: The future of industry in the metaverse. Teaching and learning in the metaverse -- Health care, fitness, and well-being -- Moving events into the metaverse -- Woo-hoo! Going meta in sports and gaming -- Part 5: The part of tens. Ten ways the metaverse can help businesses -- Ten use cases in the metaverse.
Subjects: Handbooks and manuals.; Metaverse.; Computers and civilization.; Human-computer interaction.; Shared virtual environments; Information technology; Virtual reality; Technology and civilization.;
Available copies: 12 / Total copies: 12
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Careers in writing & editing.
Includes biliographical references and index.Publisher's Note -- Introduction -- Working in a Gig Economy -- Industry profiles: Advertising and Marketing Industry -- Higher Education Industry -- Internet and Cyber Communications Industry -- Legal Services and Law Firms -- Libraries and Archives Industry -- Motion Picture and Television Industry -- Museums and Cultural Institutions Industry -- Music Industry -- Philanthropic, Charitable, Religious, Civic, and Grant-Making Industry -- Public Elementary and Secondary Education Industry -- Publishing and Information Industry -- Theater and Performing Arts Industry -- Video, Computer, and Virtual Reality Games Industry -- Career Profiles: Advertising, Promotions, and Marketing Managers -- Archivists, Curators, and Museum Workers -- Clergy -- Copywriters -- Court Reporters -- Dancers and Choreographers -- Editors -- Film and Video Editors and Camera Operators -- Grant Writers -- Graphic Designers -- Historians -- Interpreters and Translators -- Journalists -- Judges and Hearing Officers -- Lawyers -- Librarians -- Multimedia Artists and Animators -- Music Directors and Composers -- Paralegal and Legal Assistants -- Postsecondary Teachers -- Producers and Directors -- Public Relations Specialists -- Radio and Television Broadcasters -- Social Media Specialists -- Software Developers -- Technical Writers -- Writers and Editors -- Appendix A: Holland Code -- Appendix B: General Bibliography -- Appendix C: Web Resources -- Index.
Subjects: Authorship; Editing; Computer programming;
Available copies: 1 / Total copies: 1
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The potentialist : your future in the new reality of the next thirty years / by Lytle, Ben,Author(local)tlcaut1054216712627900;
Includes bibliographical references and index.Those of you living through the next thirty years will become the most powerful creatures that have ever existed. You will live long, novel lifestyles doing more significant, meaningful work. You will function as only geniuses could have done in the past. You will collaborate and share experiences in physical and virtual reality with anyone, anywhere, anytime. Innovations in medicine, seamless integration with automation, and unlimited Cloud computing power make it possible. You will have the opportunity and the duty to create a decidedly better world. You will need to develop the wisdom to use this expansive power in advance of receiving it. Your success will decide if the future is a new age of enlightenment or darkness. Experience and maturity alone cannot provide the required wisdom fast enough. You will need to maximize your innate potential to accelerate wisdom. The Potentialist: Your Future in the New Reality of the Next Thirty Years explains the first steps to achieve your potential and accelerate wisdom. You will be encouraged to discard potential-limiting mindsets, wasteful habits, and destructive lifestyles that caused unnecessary suffering in prior generations. You will discover how forces of change create a better world--a New Reality--by breaking down the one we know. The pace of life will accelerate and become more turbulent. Institutions such as government, education, religion, news media, and many employers will be disrupted and become less reliable. But you will see the unfolding New Reality through the lens of opportunity instead of anxiety and fear.
Subjects: Future, The.; Forecasting.; Social change.;
Available copies: 1 / Total copies: 1
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The virtual events playbook : how to successfully train, facilitate, lead, and present using the latest collaboration technology / by Deaner, Lee,author.; Zerby, Nick,author.; Saint-Louis, Stanley,author.;
"In the current year and beyond, virtual event technology is essential to the survival of businesses worldwide. As we learn to balance the logistical impact of information sessions, live meetings, and training events, our success depends on mastering live, online conversations - from any location on the planet. This book is your guide to effectively using online event platforms and tools. Written by three seasoned virtual event experts, The Virtual Events Playbook will guide you in becoming an expert presenter, meeting leader/facilitator, or trainer. Now more than ever, mastery of virtual events is a key component of the new normal in business. Whether you're facing the realities of the COVID-19 outbreak or looking to optimize your team's use of time and resources (or both), this book is a must-read for business communicators." - provided by publisher
Subjects: Instructional and educational works.; Virtual work teams.; Business communication.; Meetings.; Interpersonal communication.; Online social networks.;
Available copies: 5 / Total copies: 5
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Before Galileo : the birth of modern science in medieval Europe / by Freely, John.(CARDINAL)126848;
Includes bibliographical references (pages 317-333) and index.Light in the Dark Ages -- Educating Europe -- The opinions of the Arabs -- A renaissance before the Renaissance -- Converting Aristotle -- The metaphysics of light -- The experimental method -- The science of motion -- Over the rainbow -- The revival of astronomy, East and West -- The revolutions of the celestial spheres -- The new astronomy -- The great debate -- On the shoulders of giants.This history of science in the Dark Ages documents the achievements of lesser-known European scholars, including the monk Saint Bede, who effectively paved the way for the discoveries of such luminaries as Galileo and Newton. Histories of modern science often begin with the heroic battle between Galileo and the Catholic Church, which ignited the Scientific Revolution and led to the world-changing discoveries of Isaac Newton. Virtually nothing is said about the European scholars who came before. In reality, more than a millennium before the Renaissance, a succession of scholars paved the way for the discoveries for which Galileo, Newton, and others are often credited. In this book the author examines the pioneering research of the first European scientists, many of them monks whose influence ranged far beyond the walls of the monasteries where they studied and wrote. One of the earliest of them, Saint Bede, writing a thousand years before Galileo, was so renowned that two centuries after his death a Swiss monk wrote that "in the sixth day of the world [God] has made Bede rise from the West as a new Sun to illuminate the whole Earth." Another, an early Oxford scholar named Robert Grossteste, developed the foundational principles of the scientific method that would bring Galileo Galilei worldwide fame several centuries later. This book fills a gap in the history of science, and places the great discoveries of the age in their rightful context
Subjects: Science, Medieval; Science;
Available copies: 3 / Total copies: 4
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Redefining reality : the intellectual implications of modern science [videorecording] / by Gimbel, Steven,1968-speaker.(CARDINAL)476832; Hidenrick, Tony,film director,film producer.; Rodriguez, Johnny,film producer.; Teaching Company,production company.(CARDINAL)349444;
Includes bibliographical references in course guidebook and transcript books.Disc 1. 1. Metaphysics and the nature of science (31 min.) ; 2. Defining reality (33 min.) ; 3. Mathematics in crisis (31 min.) ; 4. Special relativity (31 min.) ; 5. General relativity (27 min.) ; 6. Big bang cosmology (29 min.) -- Disc 2. 7. The reality of atoms (30 min.) ; 8. Quantum mechanics (29 min.) ; 9. Quantum field theory (31 min.) ; 10. Chaos theory (29 min.) ; 11. Dark matter and dark energy (29 min.) ; 12. Grand unified theories (31 min.) -- Disc 3. 13. Quantum consciousness (31 min.) ; 14. Defining reality in the life sciences (30 min.) ; 15. Genes and identity (32 min.) ; 16. The birth of psychology (30 min.) ; 17. Jung and the behaviorists (29 min.) ; 18. The rediscovery of the mind (30 min.) -- Disc 4. 19. The caring brain (31 min.) ; 20. Brain and self (28 min.) ; 21. Evolutionary psychology (32 min.) ; 22. The birth of sociology (29 min.) ; 23. Competition and cooperation (30 min.) ; 24. Race and reality (33 min.) -- Disc 5. 25. Social progress (31 min.) ; 26. The reality of money (30 min.) ; 27. The origin of life (29 min.) ; 28. Exoplanets and extraterrestrial life (27 min.) ; 28. Technology and death (31 min.) ; 29. Cloning and identity (29 min.) -- Disc 6. 31. Genetic engineering (30 min.) ; 32. Medically enhanced humans (32 min.) ; 33. Transhumans: making living gods (29 min.) ; 34. Artificial intelligence (30 min.) ; 35. The internet and virtual reality (29 min.) ; 36. Data analytics (32 min.).Editor, Ben Weinberg.Lecturer: Professor Steven Gimbel, Gettysburg College.Explores the philosophical implications of what modern science has discovered about our universe.DVD.
Subjects: Educational films.; Lectures.; Nonfiction films.; Short films.; Video recordings for the hearing impaired.; Knowledge, Theory of.; Metaphysics.; Philosophy, Modern.; Science; Social change; Technological innovations;
Available copies: 1 / Total copies: 1
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