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- Computer programming : learn it, try it! / by Edelman, Brad,author.(CARDINAL)677576;
- Includes bibliographical references (page 47) and index.An introduction to careers in computer programming and includes projects for practicing related skills.790LAccelerated Reader AR
- Subjects: Computer programming; Vocational guidance;
- Absolute beginner's guide to programming / by Perry, Greg M.(CARDINAL)768463;
- Subjects: Computer programming.;
- Computer programming : from Ada Lovelace to Mark Zuckerberg / by Doudna, Kelly,1963-author.(CARDINAL)651214;
- Includes index.Computing life -- Programming preview -- Hefty hardware -- Terrific transitions -- Fast forward -- Great graphics -- Incredible Internet -- Mobile might -- A future in the cloud."Explore the exciting history of computer programming from Babbage's Analytical Engine, through ENIAC, punch cards, and the cloud! Readers will learn about the amazing scientists, inventors, and innovators throughout history whose work shaped the course of computer science. Table of contents, diagram, fun facts, a glossary, and an index are included." --Publisher's website.3-6.860LAccelerated Reader AR
- Subjects: Biographies.; Lovelace, Ada King, Countess of, 1815-1852; Zuckerberg, Mark, 1984-; Computer programmers; Computer science; Software engineering; Inventors;
- Cool coding : filled with fantastic facts for kids of all ages / by Hansen, Robert,author.(CARDINAL)836320;
- Subjects: Computer programming.; Programming languages (Electronic computers);
- The magic of code : how digital language created and connects our world-- and shapes our future / by Arbesman, Samuel,author.(CARDINAL)401144;
- Includes bibliographical references and index.Code is the foundational element of the digital world--powerful, complex, and transformative, much like DNA in biology. As Samuel Arbesman explores, code not only builds virtual and real-world systems but also connects diverse fields like language, mythology, and biology, revealing deep patterns and insights. While it offers immense potential, it can also deepen societal divides or be weaponized. Arbesman argues that understanding code is crucial--not just for tech experts, but for everyone--so we can shape technology to serve humanity, rather than be controlled by it.
- Subjects: Informational works.; Computer programming.; Programming languages (Electronic computers);
- Unity game development cookbook : essentials for every game / by Buttfield-Addison, Paris,author.(CARDINAL)593870; Manning, Jon,author.(CARDINAL)593868; Nugent, Tim,author.(CARDINAL)614136;
- [Webliography].Discover how to use the Unity game engine to its full potential for both 3D and 2D game development-from the basics of scripting to useful tricks in gameplay, behavior, and animation. With this problem-solving cookbook, you'll get started in two ways:First, you'll learn about the Unity game engine through brief recipes that teach specific features of the software and scripting systems.Second, you'll apply a collection of snippets to address common gameplay scenarios, such as properly keeping score.Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible. This book is ideal for beginning to intermediate Unity developers.You'll find solutions for:2D and 3D graphicsMath, physics, and character controlAnimation and movementBehavior and AISound and musicInput and gameplayScripting and user interface.
- Subjects: Video games; Computer programming.;
- Helping kids with coding / by McCue, Camille,author.(CARDINAL)655996; Gunthals, Sarah,author.;
- Getting started with coding. Welcome to (or back to) coding ; Understanding the big ideas ; Figuring out programming languages -- Getting your hands on code. Working with words ; Knowing where you are and where you're going ; Getting fancy with graphics and sound -- There IS math on this test!. Tackling these ever-changing variables ; Computing using math ; Helping with logic operations ; Getting loopy ; Adding lists ; Coding subprograms -- Applying what you know. Fixing problems by debugging ; Creating a webpage ; Building a mobile game ; Programming simple electronics -- The part of tens. Ten do's and don'ts for selecting a kids coding curriculum ; Ten ways to keep the coding learning going.Offers a practical guide to computer programming geared towards readers who are helping younger learners start coding, providing tips on choosing a coding language, adding sound and graphics, developing a webpage, and building electronics.
- Subjects: Computer programming.;
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Library of Things. [kit]
- Includes 20 double-sided coding cards, 20 foam maze mats, 2 robot tokens, and 8 action cards.Ages 5+Grades K+
- Subjects: Computer programming.; Puzzles.;
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Library of Things. [kit]
- Includes "Ranger" and "Zip" coding critters, 12 direction tokens, 7 set pieces, 2 set bases, and a coding storybook. Ages 4+
- Subjects: Computer programming.; Dogs.;
- JavaScript cookbook / by Scott, Adam D.,author.; Powers, Shelley,author.(CARDINAL)266916; MacDonald, Matthew,author.(CARDINAL)278735;
- Includes bibliographical references and index.
- Subjects: Handbooks and manuals.; JavaScript (Computer program language); Computer programming.;
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