Search:

HBR guide to remote work. by Harvard Business Review.;
Video calls from your couch. Project reports in a coffee shop. Presentations at your kitchen table. Working remotely gives you more flexibility in how and where you do your job. But being part of a far-flung team can be challenging. How can you make remote work work for you? The HBR Guide to Remote Work provides practical tips and advice to help you stay productive, avoid distractions, and collaborate with your team, despite the distance that separates you.
Subjects: Virtual reality in management.; Telecommuting.;
Available copies: 1 / Total copies: 1
unAPI

Leading from anywhere : the essential guide to managing remote teams / by Burkus, David,1983-author.(CARDINAL)404427;
Includes bibliographical references and index.Introduction -- Going Remote -- Building Culture Remotely -- Hiring Remote Teammates -- Building Bonds from Afar -- Communicating Virtually -- Running Virtual Meetings -- Thinking Creatively -- Managing Performance -- Keeping Engaged -- Saying Goodbye -- Conclusion."The ultimate guide to leading remote employees and teams, tackling the key challenges that managers face-from hiring and onboarding new members to building culture remotely, tracking productivity, communicating speedily, and retaining star employees"--
Subjects: Virtual reality in management.; Virtual work teams; Leadership.;
Available copies: 4 / Total copies: 4
unAPI

Going virtual : moving your organization into the 21st century / by Grenier, Ray.(CARDINAL)204583; Metes, George.(CARDINAL)204584;
Includes bibliographical references (pages 313-315) and index.
Subjects: Virtual reality in management.; Industrial management; Organizational change;
Available copies: 1 / Total copies: 1
On-line resources: Suggest title for digitization;
unAPI

Working virtually : transforming the mobile workplace / by Hoefling, Trina,1958-author.(CARDINAL)811393;
Includes bibliographical references and index.
Subjects: Virtual reality in management.; Virtual work teams.; Teams in the workplace; Organizational effectiveness.; Personnel management.;
Available copies: 1 / Total copies: 1
unAPI

Working remotely : being productive without getting distracted, lonely, or bored / by Bhargava, Rohit,author.(CARDINAL)490482;
Includes bibliographical references (pages 169-170) and index.Introduction -- Part 1: Working remotely. Remote work 101 -- The remote working lifestyle -- Creating your workspace -- Building your reputation and personal brand virtually -- Part 2: Virtual meetings. How to prepare for virtual meetings -- How to foster virtual engagement -- How to deliver a virtual presentation -- Virtual events, trainings, webinars, and more -- Part 3: Virtual collaboration. The art of virtual communication -- How to build a virtual culture of trust -- How to lead a remote team -- Hiring and building a future-proof team -- Conclusion: Surviving the future of work -- Reading list -- Glossary of terms.This book combines original insights with advice from over 50 experts to help you improve the skills that matter most when it comes to working remotely. Whether you work remotely by choice or circumstance, this guide will help you transform how you work and help you get ready for the new "future normal." Learn how to look and sound amazing on video, build more trusted relationships with colleagues you've never met, and deliver a virtual presentation that is compelling and useful.--From back cover.
Subjects: Handbooks and manuals.; Business communication.; Meetings.; Business presentations.; Business presentations; Public speaking; Internet; Online social networks.; Virtual work teams.; Virtual reality in management.; Business etiquette.; Work environment.;
Available copies: 7 / Total copies: 9
unAPI

The Red Storm princess / by Kawahara, Reki,author.(CARDINAL)406603; HIMA(Comic book artist),illustrator.(CARDINAL)407598; Allen, Jocelyne,1974-translator.(CARDINAL)596509;
Since meeting Kuroyukihime, an avatar in a virtual world, Haruyuki has managed to grow up a bit, but in the Accelerated World, he must now subjugate a cursed piece of enhanced armament which is polluting the minds of the duel avatars that don it and only Silver Crow, the sole duel avatar with the power of flight, can apprehend the relic.
Subjects: Science fiction.; Young adult fiction.; Virtual reality; Computer programs; Bullying; Bullying.;
Available copies: 2 / Total copies: 2
unAPI

Terms of service : subject to change without notice / by Stanfill, Craig W.,author.;
"250 years in the future, artificial intelligences control every aspect of Kim's life.... She is a rising star at The Artificial Intelligence Company, training and managing sentient beings called "AIs" in the enigmatic parallel universe of Virtual Reality. When a seemingly harmless lark sends Kim's life spinning out of control and the AIs begin to go mad, Kim launches into a journey of self-discovery and chaos that threatens to tear down society's corrupt powers, and possibly civilization itself"--Back cover.
Subjects: Dystopian fiction.; Science fiction.; Novels.; Artificial intelligence; Totalitarianism; Corruption; Corporations; Privacy; Passivity (Psychology); Collectivism;
Available copies: 1 / Total copies: 1
unAPI

Adventures in odyssey. [videorecording] / by Beebee, John.; Harris, Steve,1965-(CARDINAL)852173; Learned, Jeffrey.; Lollar, Phil.(CARDINAL)645930; Vernon, Robert.(CARDINAL)327121; Focus on the Family (Organization)(CARDINAL)381252; Seven Star (Firm); Tyndale Entertainment (Firm)(CARDINAL)591267;
Music, John Campbell ; animation, Bill Hutten ; animation director, Stark Howell.Dylan and Sal play a virtual reality game, "Room of Consequence" at Whit's End, and enter the forbidden matrix. Will they be able to escape from the forbidden matrix and learn the dangers of wasting time and discover what's really important in life.DVD.
Subjects: Animated films.; Films for the hearing impaired.; Children; Children; Christian life; Life; Religious films.; Respect for persons; Values; Video games; Virtual reality;
Available copies: 1 / Total copies: 1
unAPI

Sword art online [manga]. by Kanesuki, Masato,author.; Kawahara, Reki,author.(CARDINAL)406603; Abec,1985-illustrator.(CARDINAL)615534; Paul, Stephen(Translator),translator.(CARDINAL)610836; Vu, Viet Phuong,letterer.;
"This might be a game, but it's not something you play. Orchestrated by genius scientist Akihiko Kayaba, the SAO Incident trapped players in a game they had to beat in order to escape--one where death in the virtual world meant dying in real life... As a survivor of the Incident, Kirito now spends his time playing the new VRMMORPG ALfheim Online with his old friends, Asuna and Alice. But their fun is short-lived, as Kirito soon finds himself thrust into a mysterious new game called Unital Ring. Even worse, all their stats have been reset. In such a brutal environment, will they manage to survive?!" --T: Teen, LV.
Subjects: Manga; Science fiction comics.; Graphic novels.; Comics (Graphic works); Young adult fiction.; Fantasy games; Virtual reality; Video games; Survival; Graphic novels;
Available copies: 3 / Total copies: 3
unAPI

Five nights at Freddy's [video game] . by Maximum Games (Firm),publisher.; ScottGames (Firm),creator.; Steel Wool Studios (Firm),software developer.;
As a brand new Fazbear employee you'll have to prove you have what it takes to excel in all aspects of Pizzeria management and maintenance.ESRB content rating: T, Teen (fantasy violence).System requirements: Nintendo Switch game system ; One pair of Joy-Con controllers is required per player.Title from cartridge label.
Subjects: Video games.; Survival horror video games.; Graphic adventure video games.; First person video games.; Horror video games.; Video games.; Five Nights at Freddy's (Video game); Horror; Puppets; Robots; Survival; Virtual reality;
Available copies: 0 / Total copies: 1
unAPI