Results 1 to 3 of 3
- Coding activities for developing games in Unity / by Romphf, Joshua,author.;
Includes bibliography (page 61) and index.Intro to 3D graphics -- Intro to 3D meshes -- Assets and prefabs -- Intro to C# scripting -- Digging deeper into C# programming -- Object-oriented programming in C# -- Handling user input -- Asynchronous programming -- Physics and collision detection -- Get animated -- Shaders and post-processing effects -- Building your project.
- Subjects: Unity (Electronic resource); Video games;
- Available copies: 0 / Total copies: 1
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unAPI
- Mastering Oculus Rift development : explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects / by Donovan, Jack,1956-author.(CARDINAL)845668;
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- Subjects: Unity (Electronic resource); Video games; Video games; Virtual reality.;
- Available copies: 1 / Total copies: 1
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unAPI
- Game character creation with Blender and Unity / by Totten, Christopher W.(CARDINAL)799881; Ebrary Academic Complete Subscription Collection.; Safari Books Online (Firm)(CARDINAL)550050;
Mode of access: World wide Web.
- Subjects: Electronic books.; Blender (Computer file); Unity (Electronic resource); Video game characters; Video games; Three-dimensional display systems.; Computer animation.;
- Available copies: 1 / Total copies: 1
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unAPI
Results 1 to 3 of 3