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Digital 3D design / by Danaher, Simon.;
Subjects: Computer graphics.; Computer animation.; Three-dimensional display systems.;
Available copies: 1 / Total copies: 1
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3D game animation for dummies. by Murdock, Kelly.(CARDINAL)639571;
There's gold in them thar games, and here's your mining kit! Find out how to design, model, and animate characters, give your settings detail and dimension, create a storyboard, add dialogue, produce special effects, plan a game, and more. You'll even get an overview of essential software, and tips for landing a job in the game industry.
Subjects: Video games; Computer animation.; Three-dimensional display systems.;
Available copies: 1 / Total copies: 2
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SketchUp / by Fane, Bill,author.(CARDINAL)357296; Harrison, Mark(Project manager at Trimble Inc.),author.(CARDINAL)864226; Reilly, Josh,author.(CARDINAL)864227;
A guide to creating professional-looking three-dimensional models with SketchUp explores the software's interface and outlines tools, techniques, and tricks for using the program.
Subjects: SketchUp.; Computer graphics.; Engineering graphics.; Three-dimensional display systems.;
Available copies: 1 / Total copies: 1
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Mastering Blender, second edition [electronic resource] / by Mullen, Tony,1971-(CARDINAL)801204; Books24x7, Inc.(CARDINAL)539334;
Text.Mode of access: Internet via World Wide Web.
Subjects: Blender (Computer file); Three-dimensional display systems.; Computer graphics.;
Access restricted by licensing agreement.
Available copies: 1 / Total copies: 1
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Beginner's guide to creating characters in Blender.
Getting started -- The Blender interface -- Modeling -- Sculpting -- Rendering -- Projects. Fish ; Warrior -- Glossary."Blender is the world's premier open source 3D software, created by some of the best digital artists working in creative industries around the globe. This book will give those interested in this versatile and expansive tool all the information they will need as they start their journey into 3D. Beginning with the fundamentals of working with 3D, this thorough tutorial book will help you piece together a skill set that will have you creating stunning 3D character in no time at all. Four complete projects will walk you through the creation of multiple characters, covering topics such as modeling, sculpting, and rendering." --Amazon.com.
Subjects: Blender (Computer file); Computer animation.; Three-dimensional display systems.;
Available copies: 1 / Total copies: 1
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Test drive Blender : a starter manual for new users / by Blain, John M.,1942-author.;
Includes bibliographical references and index."This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown the controls and given operation instructions allowing you to activate a variety of features."--
Subjects: Blender (Computer file); Three-dimensional display systems.; Computer animation.; Computer graphics.;
Available copies: 1 / Total copies: 1
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Blender / by Van Gumster, Jason,author.(CARDINAL)787377;
Disovering Blender -- Understanding how Blender thinks -- Getting your hands dirty working in Blender -- Working in edit mode and object mode -- Creating anything you can imagine with meshes -- Sculpting in virtual space -- Using Blender's non-mesh primitives -- Changing that boring gray default material -- Giving models texture -- Lighting and environment -- Animating objects -- Rigging: the art of building an animatable puppet -- Animating object deformations -- Letting Blender do the work for you -- Making 2D and 2.5D animation with grease pencil -- Exporting and rendering scenes -- Editing video animation -- Compositing images and video -- Mixing video and 3D with motion tracking -- Ten tips for working more effectively in Blender -- Ten excellent community resources."Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool." --
Subjects: Blender (Computer file); Computer graphics.; Computer animation.; Three-dimensional display systems.;
Available copies: 3 / Total copies: 8
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Blender all-in-one / by Van Gumster, Jason,author.(CARDINAL)787377;
"Blender, the free software for creating anything in 3D from scratch, is a dream come true for digital artists. This book is a treasure trove of information for anyone who wants to create their own animations. Explore every step in the 3D creation process with jargon-free instructions and walkthroughs. Ever if you've never created in 3D before, you can start building models, working with light and texture, rendering images, editing video, and finalizing your finished product."--Page 4 of cover.
Subjects: Blender (Computer file); Computer animation.; Three-dimensional display systems.; Computer graphics.;
Available copies: 5 / Total copies: 5
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Learning blender : a hands-on guide to creating 3D animated characters / by Villar, Oliver,Author(DLC)n 2011074311;
Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and some almost fully rewritten chapters to showcase more modern workflows. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website ( blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you're done, you'll be ready to create outstanding characters for all media -- and you'll have up-to-date skills for any 3D project, whether it involves characters or not. *Learn Blender's updated user interface and navigation *Create your first scene with Blender and the Blender Render and Cycles render engines *Organize an efficient, step-by-step pipeline to streamline workflow in any project *Master modeling, unwrapping, and texturing *Bring your character to life with materials and shading in both Cycles and EEVEE (the new real-time render engine included in Blender) *Create your character's skeleton and make it walk *Use Camera Tracking to mix 3D objects into a real-world video *Transform a raw rendered scene into the final result using Blender's compositing nodes. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Subjects: Blender (Computer file); Computer animation.; Computer graphics.; Three-dimensional display systems.;
Available copies: 1 / Total copies: 1
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Digital painting for the complete beginner / by Beccia, Carlyn.(CARDINAL)353704;
MARCIVE 6/1/12Includes glossary and index.1. Digital painting essentials -- Digital basics -- Photoshop toolbox -- Painter toolbox -- Layer basics -- Magical masks & selections -- Taming the color beast -- Scanning & cleaning sketches -- Coloring sketches -- Choosing your paper -- Palette mixing -- Prepping your underpainting -- Brushes -- Divine proportion -- Linear perspective -- Printing -- 2. Tutorials -- Playing dress up -- Painting with kaleidoscopes -- Speed painting -- Singing watercolors -- My November guest -- Capturing light -- Portrait of drama -- Edible impasto -- Crack addict -- Charlotte's choice -- Guest tutorial: down the hole -- Guest tutorial: on a dark, dark night.
Subjects: Dictionaries.; Adobe Photoshop.; Corel Painter.; Computer art; Computer graphics.; Computer drawing.; Three-dimensional display systems.;
Available copies: 1 / Total copies: 2
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