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AI primer for business leaders : Demystifying generative AI / by Rowe, James,author;
News about generative artificial intelligence (AI) is at a fever pitch and AI is already impacting industries. AI Primer for Business Leaders is a quick guide for business professionals who want to establish a baseline understanding to navigate this transformative technology. Whether you're a business leader in software development, an entrepreneur, or a tech-savvy executive, this book demystifies AI and provides metaphors to help build a mental model using real-world applications.
Subjects: Informational works.; Computer industry.; Semantic computing.; Artificial intelligence.; Computer science.;
Available copies: 1 / Total copies: 1
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Final Jeopardy : man vs. machine and the quest to know everything / by Baker, Stephen,1955 November 15-(CARDINAL)491290;
Includes bibliographical references (pages 267-268).The germ of the Jeopardy machine -- And representing the humans-- -- Blue J is born -- Educating Blue J -- Watson's face -- Watson takes on humans -- AI -- A season of jitters -- Watson looks for work -- How to play the game -- The match.Researchers at IBM launched a billion-dollar project to develop a machine that could compete in the quiz show Jeopardy--and win. The machine faced off in a high-ratings match against two former champions, Ken Jennings and Brad Rutter. Journalist Stephen Baker carries readers on a captivating journey from the IBM labs to the showdown in Hollywood. The story features brilliant Ph.D.s, Hollywood moguls, knowledge-obsessed Jeopardy masters--and a very special collection of silicon and circuitry named Watson. It was a classic match of Man vs. Machine, not seen since the chess-playing computer Deep Blue bested the world's reigning grandmaster, Garry Kasparov. And Watson needed to do more than churn through chess moves or find a relevant Web page--it had to understand language, including puns and irony, and master everything from history and literature to science, arts, and entertainment.--Adapted from publisher description.
Subjects: Jeopardy! (Television program); Natural language processing (Computer science); Semantic computing.; Artificial intelligence.; Database management.; Watson (Computer);
Available copies: 1 / Total copies: 1
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Cutting edge internet technology / by Steffens, Bradley,1955-author.(CARDINAL)774727;
Includes bibliographical references and index.Web 3.0 -- Cloud computing -- Big data -- The semantic web -- Cybersecurity.The Internet of the future, sometimes called Web 3.0, will feature machines communicating with machines to create immersive computing experiences. Cutting Edge Internet Technology describes current technologies that will make Web 3.0 possible, including cloud computing, the Internet of Things, Big Data, the Semantic Web, and cybersecurity.Grade 9-12.
Subjects: Internet;
Available copies: 1 / Total copies: 1
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Semantic error. by Angy(Manhwaga),artist.; Soori, J.,author.; Christie, Chiho,letterer.; Manta Comics (Firm),translator.;
Jaeyoung Jang has...changed. The previously abrasive pain-in-Sangwoo's neck now smiles kindly, pulls his weight with the group skit, and is a generally pleasant person to be around. And strangest of all, he keeps giving Sangwoo affectionate little touches here and there! Sure, this newly patched version of Jaeyoung may be much nicer and friendlier, but how is Sangwoo supposed to deal with him when he seems to be causing strange malfunctions to Sangwoo himself?--from publisher websiteOT, Older Teen, L
Subjects: Webcomics.; Graphic novels.; Computer science; Science projects; Man-man relationships;
Available copies: 3 / Total copies: 3
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Building the web of things : with examples in Node.js and Raspberry Pi / by Guinard, Dominique D.,author.(CARDINAL)430751; Trifa, Vlad M.,author.;
"A guide to using cutting-edge web technologies to build the IoT. This step-by-step book teaches you how to use web protocols to connect real-world devices to the web, including the Semantic and Social Webs. Along the way you'll gain vital concepts as you follow instructions for making Web of Things devices. By the end, you'll have the practical skills you need to implement your own web-connected products and services"--amazon.com website.
Subjects: Node.js.; Embedded Internet devices.; Internet of things.; Computer network protocols.; Raspberry Pi (Computer); Ubiquitous computing.;
Available copies: 1 / Total copies: 1
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Only God could hear me [videorecording] / by Klein, Chris,participant.; Lowe, Jennifer,participant.; McCarty, Lucas,participant.; Shelton, Bac,participant; Sander, Christian,producer; McIntyre, Andrew,producer; Sander, Scott,executive producer.; Baker, Bruce,executive producer.; Dumont, Derek,composer; Pense Productions.; Semantic Compaction Systems.;
Music by Derek Dumont.Chris Klein, Jennifer Lowe, Lucas McCarty, and Bac Shelton.A combined look at minspeak, a product of Semantic Compaction Systems, which uses a small number of pictures to allow those unable to speak to communicate, and the lives of four individuals changed by this product.DVD ; NTSC, anamorphic widescreen 2.351:1.
Subjects: Selmantic Compaction Systems.; Assistive computer technology.; Speech disorders; People with disabilities; Documentary films.;
Available copies: 1 / Total copies: 1
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Semantic error, by Angy(Manhwaga),artist.; Soori, J.,author.; Christie, Chiho,letterer.; Manta Comics (Firm),translator.;
A bug in the system. Reason, routine, and rules. These are the tenets that computer science major Sangwoo Choo lives by, so when the rest of his teammates fail to contribute to the group presentation, he doesn't hesitate to cut everyone's names from the project entirely--including that of a complete no-show, whose plans to graduate and study abroad have gone down the drain as a result. Not that that's any of Sangwoo's business...until he realizes that Jaeyoung Jang, the talented design major he was hoping to hire for his video game, is: one, that very same classmate, and two, hell-bent on returning the favor and being the biggest thorn in his side! Will Sangwoo be able to debug this semantic error before it upends his entire life?"--back of cover.OT, Older teen, L.
Subjects: Comics (Graphic works); Graphic novels.; Computer science; Man-man relationships; Science projects; Comic books, strips, etc.;
Available copies: 3 / Total copies: 3
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Principles of programming & coding / by Franceschetti, Donald R.,1947-editor.(CARDINAL)651222;
Includes bibliographical references and index3D printing -- Algorithms -- American Standard Code for Information -- Interchange (ASCII) -- Android OS -- Application -- Autonomic computing -- Avatars and simulation -- Binary hexadecimal representations -- Boolean operators -- Branching logic -- Characters and strings -- Cloud computing -- Coding and encryption -- Color coding -- Combinatorics -- Comment programming -- Comparison operators -- Computer animation -- Computer memory -- Computer modeling -- Computer security -- Computer-aided design (CAD) -- Computer-aided design and computer-aided manufacturing software (CAD/CAM) -- Computer-assisted instruction (CAI) -- Conditional operators -- Constraint programming -- Control systems -- Cowboy coding -- CPU design -- Crowdfunding -- Crowdsourcing -- Cryptography -- Data mining -- Data warehouse -- Database design -- Database structuring conventions -- Debugging -- Device drivers -- Diffusion of innovations -- Digital divide -- Digital forensics -- Digital libraries -- Digital native -- Digital photography -- Digital signal processors (DSP) -- Digital watermarking -- Disk operating system (DOS) -- Drone warfare -- Drones -- E-banking -- E-learning -- Electronic circuits -- Electronic communication software -- Encryption -- Error handling -- Event-driven marketing (EDM) -- Expectancy theory -- Experimenter's bias -- Extreme programming -- Firewalls -- Firmware -- Functional electrical stimulation (FES) -- Game programming -- Gamification -- Graphical user interface (GUI) -- Graphics formats -- Guard clause -- HTTP cookie -- Imagined communities -- Incremental development -- Informational technology (IT) -- Information visualization -- Internet Protocol (IP) -- Inversion of control (Hollywood Principle) -- iOS -- Iterative constructs -- Java programming language -- JavaScript -- Knowledge worker -- Levels of processing theory -- Logic synthesis -- Logistics -- Machine learning -- Malware -- Massive open online course (MOOC) -- Meta-analysis -- Metacomputing -- Metadata -- Microprocessors -- Mixed methods research (MMR) -- Mobile apps -- Mobile technology -- Motherboards -- Multiprocessing operating systems (OS) -- Multi-user operating system (OS) -- Naming conventions -- Net neutrality -- Network security -- Neuro-linguistic programming (NLP) -- Neuromarketing -- Neuromorphic chips -- Objectivity -- Object-oriented design (OOD) -- Object-oriented programming (OOP) -- Privacy rights -- Programming languages -- Prototyping -- Quantum computing -- Random access memory (RAM) -- Rapid application development (RAD) -- Rational choice theory -- Search engine optimization (SEO) -- Semantic memory -- Semantics -- Signal processing -- Source code comments -- Spiral development -- Standard deviation -- Standpoint theory -- Statistical inference -- String-oriented symbolic languages (SNOBOL) -- Structural equation modeling (SEM) -- Technology in education -- Test doubles -- Theory of multiple intelligences -- Theory X and Theory Y -- Transformation priority premise (TPP) -- Tree structures -- Turing test -- Uncertainty reduction theory (URT) -- Unicode -- UNIX -- Variables and values -- Waterfall development -- Web design -- Web graphic design -- Working memory -- Worse-is-better -- Time Line of Inventions and Advancements in Programming and CodingThis new volume makes sense of the jumble of techno-jargon and programming acronyms for high school and undergraduate students. More than 125 entries explain the fundamental concepts, popular languages, systems, and protocols that go into computer programming.
Subjects: Computer programming.; Coding theory.;
Available copies: 1 / Total copies: 1
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Principles of robotics & artificial intelligence / by Renneboog, Richard,editor.(CARDINAL)891845;
Includes bibliographical references (pages 429-467) and index.Extreme Value Theorem -- F -- Facial Recognition Technology in Surveillance -- Fuzzy Logic -- G -- Game Theory -- Geoinformatics -- Go -- Grammatology -- Graphene -- Graphics Technologies -- H -- Holographic Technology -- Human-Computer Interaction (HCI) -- Hypertext Markup Language (HTML) -- I -- Integral -- Internet of Things (IoT) -- Interoperability -- K -- Kinematics -- L -- Language Model for Dialogue Applications (LaMDA) -- Limit of a Function -- Linear Programming -- Linux -- Local Area Network (LAN) -- M -- Machine Code -- Machine Learning -- Machine Translation -- Magnetic Storage -- Mechatronics -- Microcomputer -- Microprocessor -- Motion (Physics) -- Multitasking -- N -- Nanotechnology -- Network Interface Controller (NIC) -- Network Topology -- Neural Engineering -- Nouvelle Artificial Intelligence -- Numerical Analysis -- O -- Object-Oriented Programming (OOP) -- Optical Storage -- P -- Parallel Computing -- Pattern Recognition -- Photogrammetry -- Pneumatics -- Probability and Statistics -- Programming Languages for Artificial Intelligence -- Proportionality -- Public-Key Cryptography -- Python -- Q -- Quantum Computing -- R -- R -- Replication -- Robotic Arms -- Robotic Process Automation (RPA) -- Robotics -- Robotics and Robotic Systems -- Ruby -- S -- Scale Model -- Scratch -- Self-Management -- Semantic Web -- Sequence -- Series -- Set Notation -- Siri -- Smart City -- Smart Homes -- Smart Label -- Smartphone -- Soft Robotics -- Solar Cell -- Space Drone -- Space Robotics -- Speech Recognition -- Stem-and-Leaf Plots -- Structured Query Language (SQL) -- Stuxnet -- Supercomputer -- T Tablet Computer -- Turing Test -- U -- UNIX -- V -- Video Game Design and Programming -- Virtual Reality -- Z -- Z3 -- Zombie -- Bibliography -- Glossary -- Organizations -- Index.Table of Contents -- Publisher's Note -- Introduction -- Contributors -- A -- Abstraction -- Advanced Encryption Standard (AES) -- Agile Robotics -- Algorithmic Bias -- Algorithms -- Analysis of Variance (ANOVA) -- Application Programming Interface (API) -- Artificial Consciousness -- Artificial Intelligence (AI) -- Artificial Intelligence and Terrorism -- Artificial Intelligence Cold War -- Artificial Intelligence in Cognitive Psychology -- Artificial Intelligence in Education -- Artificial Intelligence and Robotics in Cinema -- Artificial Intelligence and Robotics in Gaming -- Artificial Intelligence and Robotics in Literature -- Augmented Reality (AR) -- Automated Processes and Servomechanisms -- Automatons, Mechanical Creatures, and Artificial Intelligence in Mythology -- Autonomous Car -- Avatars and Simulation -- B -- Behavioral Neuroscience -- Binary Pattern -- Biomechanical Engineering -- Biomechanics -- Biomimetics -- Bionics and Biomedical Engineering -- C -- C -- C++ -- Charles Babbage's Difference and Analytical Engines -- Chatbot -- ChatGPT (software) -- Client-Server Architecture -- CNC Milling -- Cognitive Science -- Combinatorics -- Computed Tomography -- Computer Engineering -- Computer Languages, Compilers, and Tools -- Computer Memory -- Computer Networks -- Computer Simulation -- Computer Software -- Computer Viruses and Worms -- Computer-Aided Design and Manufacturing (CAD/CAM) -- Computing Devices in History -- Continuous Random Variable -- Cryptography and Encryption -- Cybernetics -- Cybersecurity -- Cyberspace -- D -- The Dark Side of Artificial Intelligence -- Data Analytics (DA) -- Deep Learning -- Deep Reinforcement Learning (deep RL) -- Deepfake -- Digital Fraud -- Digital Logic -- DNA Computing -- Domain-Specific Language (DSL) -- E -- Evaluating Expressions -- Existential Risk from Artificial General Intelligence -- Expert System."This volume provides readers with the important information they need to understand the basic concepts of artificial intelligence as well as ways that both AI and robotics can be successfully incorporated into manufacturing, transportation, education, and medicine. This new edition has been updated and expanded to include the latest developments in artificial intelligence, including ChatGPT and other chatbots, machine learning, and open-source AI. The text also discusses the role AI and robotics play in popular culture and modern society, recent calls to regulate the artificial intelligence industry and how the industry is expected to evolve in the future. More than 120 easy-to-understand entries, many with illustrations and photographs, cover: Augmented Reality; Machine Learning; Knowledge Acquisition; Pattern Recognition; Self-Management; Virtual Reality. These entries cover many important aspects of AI and robotics, including basic principles of robotic motion and engineering, neural engineering and human-computer interaction, programming languages and operating systems, and the mathematics that govern computation. The role of robotics and AI in war, fraud, and terrorism is also examined, as well as how these fields are portrayed in popular culture, which ultimately reflects how we perceive the line between human and machine. Entries begin by specifying related Fields of Study, followed by an Abstract and then a list of Key Concepts summarizing important points; all entries end with a helpful Further Reading section." -From publisher.
Subjects: Reference works.; Robotics.; Artificial intelligence.;
Available copies: 3 / Total copies: 3
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Gabi's fabulous functions / by Karanja, Caroline,author.(CARDINAL)793352; Whitehouse, Ben,illustrator.(CARDINAL)410840;
"Computer coding in the kitchen? Yes! Best friends Gabi and Adi are baking a special birthday treat-and making a recipe is a lot like creating a function in a computer code. These scientifically minded junior programmers are always on the lookout for ways to work coding concepts into their day with Code Play!"--Provided by publisher.Decoding demand: 79 (high)590LAccelerated Reader AR
Subjects: Picture books.; Subroutines (Computer programs); Arithmetic functions; Computer programming; Cooking;
Available copies: 2 / Total copies: 2
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