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- Inside 3D printers / by LaPierre, Yvette,1963-author.;
Includes bibliographical references (page 47) and index.Printing in three dimensions -- Design software -- Printer hardware -- Materials -- The future of 3D printing."Today, people use 3D printers to build houses, airplane parts, food, and even living tissue. Inside 3D Printers introduces readers to the uses of 3D printers, the hardware and software that make 3D printers possible, and the future of 3D printing technology" --770LAccelerated Reader AR
- Subjects: Rapid prototyping; Technological innovations; Three-dimensional printing;
- Available copies: 3 / Total copies: 3
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- A beginner's guide to 3D printing : 14 simple toy designs to get you started / by Revere, Michael Rigsby,1951-(CARDINAL)164859(CARDINAL)528426;
"A Beginner's Guide to 3D Printing is the perfect resource for those who would like to experiment with 3D design and manufacturing, but have little or no technical experience with the standard software. Author Mike Rigsby leads readers step-by-step through 15 simple toy projects, each illustrated with screen caps of Autodesk 123D Design, the most common free 3D software available. The projects are later described using Sketchup, another free popular software package. Beginning with basics projects that will take longer to print than design, readers are then given instruction on more advanced toys, including a baking-powder submarine, a train with expandable track, a multipiece airplane, a rubber band-powered car, and a noise-making push toy with froggy eyes. Once trained in the basics of computer-aided design, readers will be able to embark on even more elaborate projects of their own creation"--
- Subjects: SketchUp.; CAD/CAM systems.; Computer-aided design.; Rapid prototyping.; Three-dimensional printing.;
- Available copies: 10 / Total copies: 11
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- Meʼatsve ha-ḥalomot : mifgash ben ʻitsuv le-ṭekhnologyah / by Ṿard, Aleks.(CARDINAL)284258; Muzeʼon Yiśraʼel (Jerusalem)(CARDINAL)152251;
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- Subjects: Exhibition catalogs.; Design; Industrial design; Design and technology; Rapid prototyping;
- Available copies: 1 / Total copies: 1
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- Fail fast or win big : the start-up plan for starting now / by Schroeder, Bernhard.(CARDINAL)408795;
Includes bibliographical references and index.Introduction: why today's entrepreneurs need to read this book -- The end of business plans -- The new way: the leanmodel framework -- Ideas are great but business models rule -- Lean resources, less is more -- Rapid prototyping, right now -- The whole customer truth -- Entrepreneurs have a new investor : the crowd -- Opportunity is here and everywhere -- Entrepreneurs who tried to fail fast and won big -- If you want to be an entrepreneur, be one -- Recommended reading, my favorites -- Appendix: about the author -- Index.
- Subjects: New business enterprises; New products.;
- Available copies: 1 / Total copies: 1
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- Fail fast or win big : the start-up plan for starting now / by Schroeder, Bernhard,author.(CARDINAL)408795; Safari Books Online (Firm)(CARDINAL)550050;
Includes bibliographical references index.Description based on online resource; title from title page (Safari, viewed February 5, 2015).
- Subjects: New business enterprises; New products.;
- Access restricted by licensing agreement.
- Available copies: 1 / Total copies: 1
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- How to design and write web pages today / by Stolley, Karl,author.;
Includes bibliographical references and index.Part I. What Am I Writing?: Why Write for the Web? ; Reading the Web ; Creating Web Content ; Responsive, Standards-Based Web Pages ; Preparing to Write and Design ; Version Control -- Part II. Issues and Challenges: Accessibility ; Usability ; Sustainability -- Part III. Strategies for Success: Writing with Source ; Structured Content: HTML Overview ; Presentation and Design: CSS Overview ; Performance and Interaction: JavaScript Overview ; Mobile-First Responsive Design Foundations ; Rapid Prototyping and Local Development ; Text Content ; Web Typography ; Page Layout and the Grid ; Responsive Media ; Interactive Elements -- Part IV. Problems and Solutions: Site Architecture ; Preprocessors ; Building Dynamic Sites ; Going Live ; The Social Web.Are you looking to learn web design the right way? Not by using an off-the-shelf software package, but by creating customized sites in a way that gives you full control? This guide provides that ability even if you have no previous coding skills or experience. One of the critical challenges of modern web design is being able to write for the mobile web to reach those increasingly mobile-connected users. How to Design and Write Web Pages Today addresses this key objective while also explaining how to deliver improved experiences for users of desktop-style devices based on the constraints and challenges of mobile design. This user-friendly tutorial begins with background information to enable a better understanding of the web and its purpose and function as well as how to generate material for a website. Readers then learn about the three overarching concerns in the short- and long-term viability and usefulness of websites: accessibility, usability, and sustainability. Key technologies and techniques for web design--such as the HTML and CSS languages to the conceptual foundations of grid-based design--are next, followed by a thorough explanation of how to publish a site on the open web, from creating a viable site architecture to automating the publishing of content to the open web. -- Provided by publisher.
- Subjects: Web sites; BUSINESS & ECONOMICS / E-Commerce / Internet Marketing.; COMPUTERS / Web / Site Design.; LANGUAGE ARTS & DISCIPLINES / Communication Studies.;
- Available copies: 1 / Total copies: 1
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- Fashion design essentials : 100 principles of fashion design / by Calderin, Jay.(CARDINAL)497442;
Historical reference and reverence -- Emulation and innovation -- Trends: on, off, and adjacent -- Corroborating couture -- Forging identity -- Sensing style -- Fashion equations -- Suits of armor -- Client compatibility -- Customization -- Restraint, impulse, and impact -- Mind mapping -- Net and narrow -- Disposable as investment -- Environmental context -- Acquisitions -- Collaboration -- Articulation of style -- Building and breaking templates -- Pattern instruments -- Stitching tools -- Rendering media -- Taming textiles -- Letters: slopers -- Words: garments -- Sentences: ensembles -- Stories: collections --- Punctuation: details -- closures -- Specialty requisites -- Miscellaneous markers -- Care and feeding of a garment -- Ancient tools and techniques -- Accessory closet -- Vintage patina -- Fashion translations -- Four seasons: a timeline -- Rote, rules, and roughs -- Hand to eye -- Checks and balances -- Machine interface -- Cut, drape, and fold -- Underpinnings and assembly -- Manipulating fullness -- Body mapping -- Uniformity -- Fit -- Mend and alter -- Deconstruct and reconstruct -- Structure and scale -- Anatomically correct -- Roads less traveled -- Camouflage and complement -- Clothes that carry -- Design unto others -- Reshape and reconfigure -- Resurface -- A cut above -- Fringe and fray -- Add, subtract, and preserve -- Change agents -- Drawing the eye -- A-symmetry -- Intarsia: puzzles and missing links -- The reveal -- Cultivated influence -- Curated experience -- Culture filter -- More is more -- Less is more -- Meditation on a dress -- Building on basics -- Design of dissent -- Attitude adjustment -- Myths and archetypes -- Wit -- Blackouts and full immersion -- Representation and abstraction -- Symbols -- Dynamics -- Trompe L'Oeil -- Space and sculpture -- Matters of size: addressing curves -- Dressing for Bowie -- Objects of art -- A designer's inheritance -- Luxury washing -- Copies degrade -- Platforms -- Label maker -- Master and apprentice -- Designing the job -- External influences -- Lifestyle: a rosetta stone -- Fashion portals -- Diversification and specialization -- Crowdsourcing style -- Labors of love: DIY -- Rapid prototyping: twenty-four-hour fashion -- What is good fashion?
- Subjects: Fashion design.;
- Available copies: 3 / Total copies: 5
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- Magic artisan Dahlia wilts no more. [manga] by Amagishi, Hisaya,author.(CARDINAL)880254; Kei,1981-character designer.(CARDINAL)861182; Conrad, Beni Axia,translator.(CARDINAL)483221; Kyou, Kai,letterer.; Lumsdon, David(Comic book writer),adapter.; Sumikawa, Megumi,artist.(CARDINAL)880255;
Fast fingers to warm toes. The five-toed socks and the dry soles are a huge hit! Who could have guessed that a prototype made on a whim would lead to such success. Dahlia will have to work overtime to meet all the orders. The Rossetti Trading Company is growing so fast! Fortunately, she's got friends to help push production to the max. Together, they can keep up ahead of the rapid expansion.Teen (13+).
- Subjects: Graphic novels.; Fantasy comics.; Manga.; Young adult fiction.; Comics (Graphic works); Business enterprises; Magic; Reincarnation; Women artisans;
- Available copies: 1 / Total copies: 1
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- Principles of programming & coding / by Franceschetti, Donald R.,1947-editor.(CARDINAL)651222;
Includes bibliographical references and index3D printing -- Algorithms -- American Standard Code for Information -- Interchange (ASCII) -- Android OS -- Application -- Autonomic computing -- Avatars and simulation -- Binary hexadecimal representations -- Boolean operators -- Branching logic -- Characters and strings -- Cloud computing -- Coding and encryption -- Color coding -- Combinatorics -- Comment programming -- Comparison operators -- Computer animation -- Computer memory -- Computer modeling -- Computer security -- Computer-aided design (CAD) -- Computer-aided design and computer-aided manufacturing software (CAD/CAM) -- Computer-assisted instruction (CAI) -- Conditional operators -- Constraint programming -- Control systems -- Cowboy coding -- CPU design -- Crowdfunding -- Crowdsourcing -- Cryptography -- Data mining -- Data warehouse -- Database design -- Database structuring conventions -- Debugging -- Device drivers -- Diffusion of innovations -- Digital divide -- Digital forensics -- Digital libraries -- Digital native -- Digital photography -- Digital signal processors (DSP) -- Digital watermarking -- Disk operating system (DOS) -- Drone warfare -- Drones -- E-banking -- E-learning -- Electronic circuits -- Electronic communication software -- Encryption -- Error handling -- Event-driven marketing (EDM) -- Expectancy theory -- Experimenter's bias -- Extreme programming -- Firewalls -- Firmware -- Functional electrical stimulation (FES) -- Game programming -- Gamification -- Graphical user interface (GUI) -- Graphics formats -- Guard clause -- HTTP cookie -- Imagined communities -- Incremental development -- Informational technology (IT) -- Information visualization -- Internet Protocol (IP) -- Inversion of control (Hollywood Principle) -- iOS -- Iterative constructs -- Java programming language -- JavaScript -- Knowledge worker -- Levels of processing theory -- Logic synthesis -- Logistics -- Machine learning -- Malware -- Massive open online course (MOOC) -- Meta-analysis -- Metacomputing -- Metadata -- Microprocessors -- Mixed methods research (MMR) -- Mobile apps -- Mobile technology -- Motherboards -- Multiprocessing operating systems (OS) -- Multi-user operating system (OS) -- Naming conventions -- Net neutrality -- Network security -- Neuro-linguistic programming (NLP) -- Neuromarketing -- Neuromorphic chips -- Objectivity -- Object-oriented design (OOD) -- Object-oriented programming (OOP) -- Privacy rights -- Programming languages -- Prototyping -- Quantum computing -- Random access memory (RAM) -- Rapid application development (RAD) -- Rational choice theory -- Search engine optimization (SEO) -- Semantic memory -- Semantics -- Signal processing -- Source code comments -- Spiral development -- Standard deviation -- Standpoint theory -- Statistical inference -- String-oriented symbolic languages (SNOBOL) -- Structural equation modeling (SEM) -- Technology in education -- Test doubles -- Theory of multiple intelligences -- Theory X and Theory Y -- Transformation priority premise (TPP) -- Tree structures -- Turing test -- Uncertainty reduction theory (URT) -- Unicode -- UNIX -- Variables and values -- Waterfall development -- Web design -- Web graphic design -- Working memory -- Worse-is-better -- Time Line of Inventions and Advancements in Programming and CodingThis new volume makes sense of the jumble of techno-jargon and programming acronyms for high school and undergraduate students. More than 125 entries explain the fundamental concepts, popular languages, systems, and protocols that go into computer programming.
- Subjects: Computer programming.; Coding theory.;
- Available copies: 1 / Total copies: 1
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- The chatgpt playbook : mastering prompts for exceptional ux design / by Phillips, Lorraine,1967-author.;
"In a rapidly evolving digital landscape, where user experience reigns supreme, the need for UX professionals to stay ahead of the curve is more crucial now than ever. Introducing "The ChatGPT Playbook: Mastering Prompts for Exceptional UX Design." This collection of 300+ UX-specific prompts will serve to spark your imagination, enhance your creative process, and accelerate your design workflow-whether perfecting headlines, refining copy, devising compelling CTAs, constructing wireframes and prototypes, or delving deep into user research. Don't miss out on the opportunity to embrace the future of UX with ChatGPT. Whether a seasoned expert or a curious enthusiast, this playbook is your key to unlocking the secrets to exceptional UX design. This collection of 300+ UX-specific prompts will serve to spark your imagination, enhance your creative process, and accelerate your design workflow-be it perfecting headlines, refining copy, devising compelling CTAs, constructing wireframes and prototypes, or delving deep into user research. --
- Subjects: Artificial intelligence ; Computers ; Human-Computer Interaction (HCI); Natural Language Processing;
- Available copies: 1 / Total copies: 1
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