Results 1 to 5 of 5
- Parallel logic simulation of VLSI systems / by Bailey, Mary L.; Briner, Jack V.(Jack Vedder),1961-(CARDINAL)217429; Chamberlain, Roger D.; Microelectronics Center of North Carolina.Center for Microelectronics.;
Includes bibliographical references (pages 32-35).
- Subjects: Computer simulation.; Integrated circuits; Logic design.; Parallel processing (Electronic computers);
- Available copies: 1 / Total copies: 3
- On-line resources: Suggest title for digitization;
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- Programming the Intel Edison: Getting Started with Processing and Python by Norris, Donald,Author.(CARDINAL)525514;
AnnotationTrade
- Available for distribution in: USA, AUSTRALIA, NEW ZEALAND, UNITED KINGDOM.
- Available copies: 0 / Total copies: 1
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- The complete idiot's guide to electronics 101 / by Westcott, Sean.(CARDINAL)492735; Westcott, Jean Riescher.(CARDINAL)492736;
Includes bibliographical references (pages 309-312) and index.Part 1: Fundamentals: -- Theory behind electricity: -- Atoms and their structure -- Electrons -- Valence shell -- Conductors, insulators, and semiconductors -- Conductors -- Insulators -- Semiconductors -- Electron flow versus hole flow -- How electricity works: -- Circuits -- Electromotive force or voltage -- Current -- Resistance -- Ohm's law -- Power -- Joule's law -- Putting it all together -- Lab 2-1: Constructing a simple circuit -- Currents and circuits: -- Direct current -- Alternating current -- War of currents -- Waveforms -- Sine wave -- Other waveforms -- Phase -- Using waves to measure AC voltage -- Direct current waveforms -- More about circuits -- Circuit diagrams -- Short circuits -- Fuses and circuit breakers -- Serial and parallel circuits -- Learning the language of electronics -- Part 2: Your Workspace And Tools: -- Tools of the trade: -- Essential hand tools -- Essential instruments -- Electronic specialty items -- Essential safety items -- Lab 4-1: Taking a DC voltage reading -- Lab 4-2: Taking an AC voltage reading -- Lab 4-3: Measuring resistance -- Lab 4-4: Measuring current -- Shop setup and safety: -- Clean, well-lit workshop -- Claim your space -- Your workbench -- Adequate power -- Lighting -- Ventilation -- Storage -- Safety equipment -- Good work habits are good safety habits -- Come ready to work -- Dress for the job -- Be neat and work deliberately -- Know how electricity flows -- First aid for electrical shock -- Part 3: Electronic Components: -- Switches: -- Switches symbols -- Mechanical switches -- Poles and throws -- Push-button switches -- Knife switches -- Bi-metal switches -- Mercury switches -- Other mechanical switches -- DIP switches -- Electromagnetic switches or replays -- Lab 6-1: SPDT switch -- Resistors: -- Mighty resistor -- Fixed-value resistors -- Resistor color codes and power ratings -- Reading the code -- Power ratings -- Surface mount resistors -- Single in line resistors -- Variable resistors -- Kirchhoff's law -- Calculating resistance -- Resistors in series circuits -- Resistors in parallel circuits -- Voltage division circuits -- Lab 7-1: Using Ohm's & Kirchhoff's laws to determine the proper resistor -- Lab 7-2: Resistors in a series circuit -- Lab 7-3: Resistors in a parallel circuit -- Lab 7-4: Voltage division using fixed-value resistors -- Lab 7-5: Voltage division using a variable resistor -- Capacitors: -- How a capacitor works -- Farads -- Relative permittivity -- Capacitor ratings -- Nominal value and tolerance -- Temperature coefficients -- Breakdown voltage or DC working voltage -- Polarized capacitor types -- Electrolytic capacitors -- Tantalum capacitors -- Nonpolarized capacitor types -- Variable capacitors -- Capacitors in a circuit -- Transient time of capacitors in A DC RC circuit -- Lab 8-1: Charging capacitance -- Diodes: -- How diodes work -- Types of semiconductor diodes -- Common silicon diodes -- Zener diodes -- Schottky diodes -- Power rectifiers -- Light-emitting diodes (LEDs) -- Photodiodes -- Handling diodes -- Transistors: -- Bipolar junction transistors (BJTs) -- How amplifiers work -- BJTs under varying voltages -- Gain -- Darlington pairs -- Field effect transistors -- Lab 10-1: Using a transistor to amplify current -- Power sources and power supplies: -- Batteries -- How batteries produce energy -- Primary vs secondary batteries -- Voltages in batteries -- Batteries in series and in parallel -- Amp-hours -- AC-to-DC power supplies -- Transformers -- Variable DC power supplies -- Uninterruptible power supplies -- Switched-mode power supplies -- Lab 11-1: Making a potato battery --Part 4: Getting To Work: -- Soldering: -- Solder -- Lead-free solder -- Flux -- Soldering iron and tips -- Heat sink -- Circuit boards -- Printed circuit boards -- Prepping for soldering -- Place the items on the board -- Prepare your solder gun -- Soldering technique -- Desoldering -- Constructing a power supply: -- Power supply kit and construction -- Safety first -- Powering on -- Getting acquainted with your power supply -- Creating a positive DC wave -- Seeing caps and voltage regulators in action -- Using your variable DC power supply -- It's time for some comic relief -- Part 5: Going Digital: -- Digital theory: -- Ideas behind digital concepts -- Analog vs digital -- Truth tables -- Binary numbers -- Application to electronics -- Logic gates -- Lab 14-1: AND gate -- Lab 14-2: OR gate -- Integrated circuits: -- Analog ICs -- Digital ICs -- Flip-flops -- 555 and 556 timers -- Counters -- Encoders and decoders -- Mixed signal ICs -- Lab 15-1: Building a decoder circuit, part 1 -- Lab 15-2: Building a decoder circuit, part 2 -- Lab 15-3: Guitar amplifier -- Memory: -- Digital vs analog memory storage -- Parity bits and other error detection -- Hexadecimal -- Data and address -- Von Neumann computer model -- Memory registers -- Writing and reading -- Volatile and nonvolatile memory -- Storage media -- Microcontrollers: -- What are microcontroller? -- Microcontroller components -- Input/outputs -- Programming microcontrollers -- Microcontrollers for hobbyists -- Open source hardware -- Arduino microcontroller platform -- Netduino microcontroller -- Part 6: Constructing A Robot: -- Building your robot: -- Shopping for your robot -- Get the software you need -- Connecting your Netduino and getting to work -- Downloading to the Netduino microcontroller -- Motor and controllers: -- Brushed DC motors -- Brushless DC motors -- Stepper motors -- Servo motors -- Controllers -- Pulse width modulation -- H-bridge -- Getting your robot moving: -- Get your motor on board -- Assembling the motor driver shield -- Building a platform and mounting the parts -- Power it up -- Programming your robot to start and stop -- Identifying the I/O pins -- Adding speed control -- Sensors: -- What is a sensor? -- Electronic sensors -- Accelerometers -- Digital compasses or magnetometers -- Light and color sensors -- Microphones -- Alcohol and other environmental gas sensors -- GPS sensors -- Electronic communication: -- Basic of electronic communication -- Electomagnetic spectrum, revisited -- Radio waves -- Microwaves -- Infrared -- Visible light -- Ultraviolet, x-rays, and gamma rays -- Encoding and decoding a signal -- Amplitude modulation -- Frequency modulation -- Phase modulation -- Rasterization -- Lab 22-1: Building an FM stereo transmitter -- Adding sensors to your robot: -- Adding collision control -- Ultrasonic range finder -- Adding the sensor to your robot -- Adding a power switch -- Planning and writing the code -- Letting your robot roam -- Lab 23-1: Sensing distance -- Appendixes: -- A: Glossary -- B: Component shopping list -- C: Electronics timeline -- D: Mathematics for electronics -- E: Careers in electronics -- F: Resources -- Index.Overview: A creative spark for electronic enthusiasts. The Complete Idiot's Guide(r) to Electronics 101 teaches readers the fundamentals of electronics in an engaging, hands-on way. Appropriate for students and aspiring hobbyists alike, this book is loaded with more than a dozen projects that start simple and progressively get more involved as the reader moves through the book. Topics include: fundamentals of electronics: electrons, voltage, current, power, conductors, insulators, semiconductors, etc.; designing, building, and modifying circuit boards; sensors and controllers; and transmitters and receivers. Community college enrollment-where basic courses in electronics are most often taught-is at an all time high, up 8% from 2008 enrollment to 3.4 million new students per year. Specifically designed to appeal to both students and hobbyists with lost of fun, hands-on projects to aid in the learning process.
- Subjects: Electronics.;
- Available copies: 4 / Total copies: 5
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- Remix : making art and commerce thrive in the hybrid economy / by Lessig, Lawrence.(CARDINAL)272038;
Includes bibliographical references and index.Preface -- Introduction -- Part 1: Cultures -- 1: Cultures of our past -- RW culture versus RO culture -- Limits in regulation -- 2: Cultures of our future -- 3: RO, extended -- Nature remade -- Re-making nature -- Recoding us -- 4: RW, revived -- Writing beyond words -- Remixed: text -- Remixed: media -- Significance of remix -- Old in the new -- 5: Cultures compared -- Differences in value-and "values" -- Differences in value (as in $) -- Differences in value (as in "is it any good?") -- Differences in law (as in "is it allowed?") -- Lessons about cultures -- Part 2: Economies -- 6: Two economies: commercial and sharing -- Commercial economies -- Three successes from the Internet's commercial economy -- Three keys to these three successes -- Little brother -- Character of commercial success -- Sharing economies -- Internet sharing economies -- Paradigm case: Wikipedia -- Beyond Wikipedia -- What sharing economies share -- 7: Hybrid economies -- Paradigm case: free software -- Beyond free software -- 8: Economy lessons -- Parallel economies are possible -- Tools help signal which economy a creator creates for -- Crossover are growing -- Strong incentives will increasingly drive commercial entities to hybrids -- Perceptions of fairness will in part mediate the hybrid relationship between sharing and commercial economies -- Sharecropping is not likely to become a term of praise -- Hybrid can help us decriminalize youth -- Part 3: Enabling The Future -- 9: Reforming law -- 1: Deregulating amateur creativity -- 2: Clear title -- 3: Simplify -- 4: Decriminalizing the copy -- 5: Decriminalizing file sharing -- 10: Reforming us -- Chilling the control freaks -- Showing sharing -- Rediscovering the limits of regulation -- Conclusion -- Acknowledgments -- Notes -- Index.From the Publisher: The author of Free Culture shows how we harm our children-and almost anyone who creates, enjoys, or sells any art form-with a restrictive copyright system driven by corporate interests. Lessig reveals the solutions to this impasse offered by a collaborative yet profitable "hybrid economy". Lawrence Lessig, the reigning authority on intellectual property in the Internet age, spotlights the newest and possibly the most harmful culture war-a war waged against our kids and others who create and consume art. America's copyright laws have ceased to perform their original, beneficial role: protecting artists' creations while allowing them to build on previous creative works. In fact, our system now criminalizes those very actions. For many, new technologies have made it irresistible to flout these unreasonable and ultimately untenable laws. Some of today's most talented artists are felons, and so are our kids, who see no reason why they shouldn't do what their computers and the Web let them do, from burning a copyrighted CD for a friend to "biting" riffs from films, videos, songs, etc and making new art from them. Criminalizing our children and others is exactly what our society should not do, and Lessig shows how we can and must end this conflict-a war as ill conceived and unwinnable as the war on drugs. By embracing "read-write culture," which allows its users to create art as readily as they consume it, we can ensure that creators get the support-artistic, commercial, and ethical-that they deserve and need. Indeed, we can already see glimmers of a new hybrid economy that combines the profit motives of traditional business with the "sharing economy" evident in such Web sites as Wikipedia and YouTube. The hybrid economy will become ever more prominent in every creative realm-from news to music-and Lessig shows how we can and should use it to benefit those who make and consume culture. Remix is an urgent, eloquent plea to end a war that harms our children and other intrepid creative users of new technologies. It also offers an inspiring vision of the post-war world where enormous opportunities await those who view art as a resource to be shared openly rather than a commodity to be hoarded.
- Subjects: Copyright; Copyright; Copyright and electronic data processing; Cultural industries;
- Available copies: 1 / Total copies: 1
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- The new century handbook / by Hult, Christine A.(CARDINAL)747467; Huckin, Thomas N.(CARDINAL)726235;
System requirements for interactive CD-ROM: Windows95, Windows98, or WindowsNT with Service Pack 3 or later, 486 or Pentium processor-based personal computer, 16 MB or RAM (24 MB recommended), Sound Blaster or compatible sound card and speakers, CD-ROM drive (4x speed or faster), Adobe aAcrobat Reader 4.0, Netscape Communicator 4.01 or higher, or Internet Explorer 4.01 or higher, high-speed modem or other fast internet connection.
- Subjects: Handbooks and manuals.; English language; Report writing; English language;
- Available copies: 1 / Total copies: 1
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