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Canva for Beginners : An Easy Guide to Creating Stunning Videos and Graphic Designs with Canva! by Scott, Denver.;
Subjects: Commercial art Computer programs.; Graphic design Computer programs.;
Available copies: 1 / Total copies: 1
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Canva for beginners : create stunning graphics in minutes, your step by step guide from beginner to pro with Canva.
"Would you like to create professional designs without needing years of experience? Canva for Beginners is your ultimate guide to mastering Canva from day one. This book is designed to eliminate the learning curve and enable you to transform your creative ideas into stunning visuals, no matter your skill level."--
Subjects: Canva.; Computer graphics; Graphic arts; Educational technology.; Commercial art; Industrial design;
Available copies: 1 / Total copies: 1
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Adobe Creative Cloud all-in-one for dummies / by Smith, Jennifer(Writer on digital design),author.(CARDINAL)339334; Smith, Christopher,1969-author.(CARDINAL)423527;
Overview of the Creative Cloud Suite -- Adobe Bridge -- Photoshop CC -- InDesign CC -- Illustrator CC -- Acrobat -- Adobe XD.
Subjects: Adobe Creative Suite.; Computer graphics.; Desktop publishing.; Graphic arts; Web sites; Web sites; Cloud computing.;
Available copies: 4 / Total copies: 5
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Learning Web design : a beginner's guide to (X)HTML, style sheets, and web graphics / by Niederst Robbins, Jennifer.(CARDINAL)266675;
pt. I. Getting started -- pt. II. HTML markup for structure -- pt. III. CSS for presentation -- pt. IV. Creating web graphics -- pt. V. From start to finish.A guide to Web design basics covers HTML, lists, links, tables, and frames, authoring programs, Web graphics applications, navigation systems, and information and interface design.
Subjects: Handbooks and manuals.; Computer graphics; HTML (Document markup language); Web sites; Web sites;
Available copies: 1 / Total copies: 1
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Learning web design : a beginner's guide to HTML, CSS, Javascript, and web graphics / by Niederst Robbins, Jennifer,author.(CARDINAL)266675;
Preface -- Part 1: Getting started in web design: Where do I start? -- It takes a village (website creation roles) -- Gearing up for web design -- What you've learned -- Test yourself -- How the web works: -- the Internet versus the web -- Serving up your information -- A word about browsers -- Web page addresses (URLs) -- The anatomy of a web page -- Putting it all together -- Test yourself -- Some big concepts you need to know: -- A multitude of devices -- Sticking with the standards -- Progressive enhancement -- Responsive web design -- One web for all (accessibility) -- The need for speed (site performance) -- Test yourself -- Part 2: HTML Markup For Structure: -- Creating a simple page: -- A web page, step by step -- Launch a text editor -- Step 1: Start with content -- Step 2: Give the HTML document structure -- Step 3: Identify text elements -- Step 4: Add an image -- Step 5: Change the look with a style sheet -- When good pages go bad -- Validating your documents -- Test yourself -- Element review: HTML document setup -- Marking up text: -- Paragraphs -- Headings -- Thematic breaks (horizontal rule) -- Lists -- More content elements -- Organizing page content -- The inline element roundup -- Generic elements (div and span) -- Improving accessibility with ARIA -- Character escapes -- Putting it all together -- Test yourself -- Element review: Text elements -- Adding links: -- Href attribute -- Linking to pages on the web -- Linking within you own site -- Targeting a new browser window -- Mail links -- Telephone links -- Test yourself -- Element review: Links -- Adding images: -- First, a word on image formats -- The img element -- Adding SVG images -- Responsive image markup -- Whew! We're finished -- Test yourself -- Element review: Images -- Table markup: -- How to use tables -- Minimal table structure -- Table headers -- Spanning cells -- Table accessibility -- Row and column groups -- Wrapping up tables -- Test yourself -- Element review: Tables -- Forms: -- How forms work -- The form element -- Variables and content -- The great form control roundup -- Form accessibility features -- Form layout and design -- Test yourself -- Embedded media: Window-in-a-window (iframe) -- Multipurpose embedder (object) -- Video and audio -- Canvas -- Test yourself -- Element review: embedded media -- Part 3: CSS For Presentation: -- introducing cascading style sheets: -- The benefits of CSS -- How style sheets work -- The big concepts -- CSS units of measurement -- Developer tools right in your browser -- Moving forward with CSS --Test yourself -- Formatting text: -- Basic font properties -- Advancing typography with CSS3 -- Changing text color -- A few more selector types -- Text line adjustments -- Underlines and other "decorations" -- Changing capitalization -- Spaced out -- Text shadow -- Changing list bullets and numbers -- Test yourself -- CSS Review: Font and text properties -- Colors and backgrounds: -- Specifying color values -- Foreground color -- Background color -- Clipping the background -- Playing with opacity -- Pseudo-class selectors -- Pseudo-element selectors -- Attribute selectors -- Background images -- The shorthand background property -- Like a rainbow (gradients) -- Finally, external style sheets -- Wrapping it up -- Test yourself -- CSS Review: Color and background properties -- Thinking inside the box: -- The element box -- Specifying box dimensions -- Padding -- Borders -- Margins -- Assigning display types -- Box drop shadows -- Test yourself -- CSS Review: Basic box properties -- Floating and positioning: -- Normal flow -- Floating -- Fancy text wrap with CSS shapes -- Positioning basics -- Relative positioning -- Absolute positioning -- Fixed positioning -- Test yourself -- CSS Review: Floating and positioning properties -- CSS layout with flexbox and grid: -- Flexible boxes with CSS flexbox -- CSS grid layout --Test yourself -- CSS review: layout properties -- Responsive web design: -- Why RWD? -- The responsive recipe -- Choosing breakpoints -- Designing responsively --A few words about testing -- More RWD resources -- Test yourself -- Transitions, transforms, and animation: Ease-y does it (CSS transitions) -- CSS transforms -- Keyframe animation -- Wrapping up -- Test yourself -- CSS review: transitions, transforms, and animation-- More CSS techniques: Styling forms -- Styling tables -- A clean slate (Reset and normalize.css) -- Image replacement techniques -- CSS sprites -- CSS feature detection -- Wrapping up style sheets -- Test yourself -- CSS review: table properties -- Modern web development tools: Getting cozy with the command line -- CSS power tools (processors) -- Build tools (grunt and gulp) -- Version control with git and github -- Conclusion -- Test yourself -- Part 4: JavaScript For Behaviors: -- Introduction to JavaScript: -- What is JavaScript? -- Adding JavaScript to a page -- The anatomy of a script -- The browser object -- Events -- Putting it all together -- Learning more about JavaScript --Test yourself -- Using JavaScript: -- Meet the DOM -- Polyfills -- JavaScript libraries -- Big finish -- Test yourself -- Part 5: Web images: Web image basics -- Image sources -- Meet the formats -- Image size and resolution -- Image asset strategy -- Favicons -- Summing up images -- Test yourself -- Image asset production: -- Saving images in web formats -- Working with transparency -- Responsive image prodcution tips -- Image optimization -- Test yourself -- SVG -- Drawing with XML-- Features of SVG as XML -- SVG tools SVG production tips Responsive SVGs -- Further SVG exploration -- Test yourself -- And ... we're done -- Appendices: Answers -- HTML5 global attributes -- CSS selectors, levels 3 and 4 -- From HTML + to HTML5 -- Index.Do you want to build web pages but have no prior experience? This friendly guide is the perfect place to start. You l begin at square one, learning how the web and web pages work, and then steadily build from there. By the end of the book, you l have the skills to create a simple site with multicolumn pages that adapt for mobile devices. Each chapter provides exercises to help you learn various techniques and short quizzes to make sure you understand key concepts. This thoroughly revised edition is ideal for students and professionals of all backgrounds and skill levels. It is simple and clear enough for beginners, yet thorough enough to be a useful reference for experienced developers keeping their skills up to date.
Subjects: Handbooks and manuals.; Web sites; HTML (Document markup language); XHTML (Document markup language); Web sites; Cascading style sheets; JavaScript (Computer program language); Computer graphics;
Available copies: 1 / Total copies: 2
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Adobe Illustrator 10. by Adobe Systems.(CARDINAL)265019;
Showcases the computer graphics program's updated features while demonstrating fundamental and advanced Illustrator concepts and displaying professionally designed projects.
Subjects: Adobe Illustrator (Computer file); Computer graphics.;
Available copies: 1 / Total copies: 1
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Careers in focus.
Introduction -- Art directors -- Artists and animators -- Computer and video game designers -- Computer programmers -- Graphics programmers -- Hardware engineers -- Intellectual property lawyers -- Marketing research analysts -- Packaging designers -- Producers -- Software engineers -- Software store employees -- Sound workers -- Technical support specialists -- Video game testers -- Webmasters -- Writers and editors.
Subjects: Video games; Video games;
Available copies: 1 / Total copies: 2
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Design with Adobe Creative Cloud : basic projects using Photoshop, InDesign, Muse, and more / by Chavez, Conrad.(CARDINAL)549906;
Subjects: Adobe Creative Suite.; Computer graphics.; Web sites; Desktop publishing.; Graphic arts;
Available copies: 1 / Total copies: 1
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How to code. a step-by-step guide to computer coding / by Wainewright, Max,author.(CARDINAL)621350; Henson, Mike(Illustrator),designer,illustrator.(CARDINAL)428843;
Giving instructions -- Step by step -- Coded messages -- Spinning around -- Learning Logo -- Logo shapes -- Starting Scratch -- Pen down -- Press a key -- Inputs and directions -- Sketching with inputs -- Debugging.Introduces basic coding concepts, discussing how to give instructions, how to write coded messages, and how to write basic graphic programs using Logo and Scratch.740L
Subjects: Computer programming; Programming languges (Electronic computers); Scratch (Computer program language); LOGO (Computer program language); Microcomputers;
Available copies: 6 / Total copies: 8
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Careers in focus. by Ferguson Publishing.(CARDINAL)488443;
Includes bibliographical references and index.Advertising workers -- Art directors -- Artists and animators -- Business managers -- College professors, game design -- Computer and video game designers -- Computer programmers -- Computer support specialists -- Game testers -- Graphics programmers -- Hardware engineers -- Intellectual property lawyers -- Marketing research analysts -- Packaging designers -- Producers -- Software engineers -- Software store employees -- Sound workers -- Webmasters -- Writers and editors.For each position, the authors include a brief overview and its history. Discussions of education, certifications, or licensing required; a detailed job description; salary; and the future outlook are also supplied.
Subjects: Young adult literature.; Video games; Video games; Video games; Video games;
Available copies: 1 / Total copies: 3
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