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- Ocean Odyssey! [video-enabled device] : animals & nature -- ages 8+ by Educational games.; Findaway World, LLC.(CARDINAL)345268;
Animal Marine Doctor -- Dolphins of the Caribbean -- Geen Turtles -- Jack the Dolphin -- jelly Defender -- Jewel Ocean -- Migalolo -- Oceans -- Penguin City -- Smithsonian: Sharks.Kids will dive deep under the sea with engaging activities, captivating videos, and fun games as they learn about oceans and the creatures that inhabit them!Ages 8+.Grades 3-5.
- Subjects: Educational games.; Mobile apps.; Playaway Launchpad.; Video games.; Ocean; Mobile apps.;
- Available copies: 0 / Total copies: 2
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- Private I. [electronic resource] : Brain games / by Educational games.; Findaway World, LLC.(CARDINAL)345268;
7th grade spelling & vocabulary words search, vol. 3 --"Is there any problem you can't solve? Brain Games help train your mind by challenging memory, reaction time, problem-solving and observation skills, attention span and more.""Content is suitable for all ages", Teens.
- Subjects: Attention; Games; Memory; Problem solving; Mobile apps.;
- Available copies: 2 / Total copies: 2
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- Mind alert! [electronic resource] : Brain games / by Educational games.; Findaway World, LLC.(CARDINAL)345268;
3-in-1 ultimate retro arcade --"Are you ready to challenge your thinking? Brain Games help train your mind by challenging memory, reaction time, problem-solving and observation skills, attention span and more.""Content is suitable for all ages" --Container.Teens.
- Subjects: Attention; Games; Memory; Observation (Psychology); Problem solving; Mobile apps.;
- Available copies: 2 / Total copies: 3
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- Hidden objects: around the world [electronic resource] : brain games / by Educational games.; Findaway World, LLC.(CARDINAL)345268;
Hidden objects: airplanes --"Can you find the objects hidden in every scene? Brain Games help train your mind by challenging memory, reaction time, problem-solving and observation skills, attention span and more.""Content is suitable for all ages" --Container.Adults.
- Subjects: Attention; Games; Memory; Mnemonics; Problem solving; Mobile apps.;
- Available copies: 2 / Total copies: 3
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- Life is art! [electronic resource] : creativity / by Educational games.; Findaway World, LLC.(CARDINAL)345268;
Getting to know Vincent Van Gogh (20:56) --"This pre-loaded learning tablet includes fun and informational videos."Ages 8-10, Grades 3-5.
- Subjects: Art; Creativity; Drawing; Mobile apps.;
- Available copies: 1 / Total copies: 1
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- What's up, Doc? [video-enabled device] by Educational games.; Findaway World, LLC.(CARDINAL)345268;
Animal marine doctor --"From dentist to doctor, kids will get to explore what it's like to clean teeth, take care of newborns, perform different medical procedures, nurture animals, and so much more."Ages 5-7, Grades K-2.
- Subjects: Educational games.; Mobile apps.; Playaway Launchpad.; Video games.; Creativity in children; Games; Occupations; Physicians; Mobile apps.;
- Available copies: 3 / Total copies: 5
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- Brain blitz [electronic resource] : brain games / by Educational games.; Findaway World, LLC.(CARDINAL)345268;
All about transportation --"You'll have to think your way through these challenges. These Games including Sudoku, V for Vampire, and Snakes will help train your mind by challenging memory, reaction time, problem-solving and observation skills, attention span and more.""Content is rated for ages 13 and up. Contains simulated gambling." --Container.Adults.
- Subjects: Games; Memory; Problem solving; Mobile apps.;
- Available copies: 3 / Total copies: 3
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- Where the homework ends [electronic resource] : casual games / by Educational games.; Findaway World, LLC.(CARDINAL)345268;
All about transportation --"Ready to step away from the books? These just-for-fun apps are a great way to unwind, relieve stress, challenge your skills, and play against your own high scores."Content rated for ages 10 and up. Contains mild cartoon violence." --Container.Teens.
- Subjects: Games; Problem solving; Mobile apps.;
- Available copies: 1 / Total copies: 1
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- To the test [electronic resource] : Brain games superpack / by Educational games.; Findaway World, LLC.(CARDINAL)345268;
7th grade spelling & vocabulary words search, vol. 1 --"Are you ready to test your mental agility? Brain Games help train your mind by challenging memory, reaction time, problem-solving and observation skills, attention span and more. This SuperPack contains 2X as many apps as the standard Launchpad.""Content is suitable for all ages", Teens.
- Subjects: Attention; Games; Memory; Problem solving; Mobile apps.;
- Available copies: 1 / Total copies: 1
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- Don't get spooked! [electronic resource] : Brain breaks / by Educational games.; Findaway World, LLC.(CARDINAL)345268;
Aliens v heroes --"Fantasy characters and playful monsters will lead kids through a fantasy world of problem-solving adventure."Ages 10+, Grades 5+.
- Subjects: Creativity in children; Games; Problem solving; Scooby-Doo; Mobile apps.;
- Available copies: 2 / Total copies: 2
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Results 1 to 10 of 2,932 | next »