Results 1 to 8 of 8
- Should we automate now? : or, Evaluation of computer-integrated manufacturing systems : an applications manual with handy forms / by Canada, John R.(CARDINAL)145467; Edwards, Robert L.(CARDINAL)182912; North Carolina State University.Industrial Extension Service.(CARDINAL)166142;
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- Subjects: CAD/CAM systems.; Production management;
- Available copies: 1 / Total copies: 3
- On-line resources: Suggest title for digitization;
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- 3D printing with Autodesk 123D®, Tinkercad®, and Makerbot® / by Cline, Lydia Sloan.(CARDINAL)773723;
Includes bibliographical references (page x) and index.
- Subjects: Three-dimensional printing; Computer-aided design.; CAD/CAM systems.;
- Available copies: 2 / Total copies: 2
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- A beginner's guide to 3D printing : 14 simple toy designs to get you started / by Revere, Michael Rigsby,1951-(CARDINAL)164859(CARDINAL)528426;
"A Beginner's Guide to 3D Printing is the perfect resource for those who would like to experiment with 3D design and manufacturing, but have little or no technical experience with the standard software. Author Mike Rigsby leads readers step-by-step through 15 simple toy projects, each illustrated with screen caps of Autodesk 123D Design, the most common free 3D software available. The projects are later described using Sketchup, another free popular software package. Beginning with basics projects that will take longer to print than design, readers are then given instruction on more advanced toys, including a baking-powder submarine, a train with expandable track, a multipiece airplane, a rubber band-powered car, and a noise-making push toy with froggy eyes. Once trained in the basics of computer-aided design, readers will be able to embark on even more elaborate projects of their own creation"--
- Subjects: SketchUp.; CAD/CAM systems.; Computer-aided design.; Rapid prototyping.; Three-dimensional printing.;
- Available copies: 10 / Total copies: 11
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- Mechanical drafting and design : a competency based curriculum guide / by Page, Jimmy.(CARDINAL)205284; Weaver, Luby S.(CARDINAL)198798; North Carolina.Department of Community Colleges.Program Development Services.(CARDINAL)180968;
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- Subjects: Mechanical drawing; Technical illustration; CAD/CAM systems;
- Available copies: 2 / Total copies: 3
- On-line resources: Suggest title for digitization;
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- Opportunities in computer careers / by Burns, Julie Kling.(CARDINAL)661628;
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- Subjects: Electronic data processing; Computer science; Information storage and retrieval systems;
- Available copies: 1 / Total copies: 2
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- Principles of computer-aided design / by Crelin, Joy,editor.(CARDINAL)885824; Salem Press,issuing body.(CARDINAL)521037;
Includes bibliographical references and index.Aeronautics and Aviation -- Aerospace Design -- Algorithm -- Applied Mathematics -- Applied Physics -- Archaeology -- Architecture and Architectural Engineering -- Architecture Software -- Artificial Organs -- Audiology and Hearing Aids -- AutoCAD -- Automated Processes and Servomechanisms -- Avionics and Aircraft Instrumentation -- Biomechanical Engineering -- Bridge Design and Barodynamics -- Building Information Modeling (BIM) -- CATIA -- Cell and Tissue Engineering -- Civil Engineering -- Communications Satellite Technology -- Computer-aided Design (CAD) in Education -- CAD Research and Theory -- Computer-aided Engineering (CAE) -- Computer-aided Mechanical Design (CAM) -- CAD/CAM, Popularization of -- CAD/CAM Software, Overview of -- Computer Animation -- Computer Languages, Compilers, and Tools -- Computer Memory and Storage -- Computer Modeling -- Computer Numerical Control (CNC) Milling -- Computer Simulation -- Contract Manufacturing -- Control of Manufacturing Systems -- DAC-1 -- Deep Submergence Vehicle Design -- Dentistry -- Design -- Design for Manufacturability -- Design Thinking -- Ecodesign -- Electric Automobile Technology -- Electrical Engineering -- Electronic Design Automation (EDA) -- Electronics and Electronic Engineering -- Engineering Design -- Engineering Tolerances -- Environmental Engineering -- Epoxies and Resin Technologies -- Ergonomics -- Fossil Fuel Power Plants -- Fuel Cell Technologies -- Functional Design -- Game Programming -- Gas Turbine Technology -- Generative Design -- Geometry -- Graphical User Interface (GUI) -- Graphics Formats -- Graphics Technologies -- Heat-Exchanger Technologies -- Hybrid Vehicle Technologies -- Hydraulic Engineering -- Hydroponics -- Integrated-Circuit Design -- International System of Units -- Isometric Drawing -- Jet Engine Technology -- Just-In-Time Manufacturing -- Kinematics -- Lean Manufacturing -- Manufacturing, Energy Use in -- Manufacturing Processes -- Manufacturing Strategies -- Manufacturing Systems Design -- Measurement and Units -- Microscale 3D Printing -- Naval Architecture and Marine Engineering -- NX -- Open-Source CAD Software -- Optics -- Plastics Engineering -- Polymer Science -- Process Management for Manufacturing -- Product Design -- Product Lifecycle Management (PLM) -- Propulsion Technologies -- Prosthetics -- Prototyping -- Quality Control -- Random-Access Memory (RAM) -- Reconfigurable Agile Manufacturing -- Reconfigurable Manufacturing Systems -- Robotics -- Roller-Coaster Design -- Douglas T. Ross -- Scandinavian Design -- Sketchpad -- Solar Panel Design -- SolidWorks -- Spacecraft Engineering -- Sports Engineering -- Submarine Engineering -- Technical Drawing -- 3D Printing -- UNISURF -- Urban Planning and Engineering -- Vectors -- Web Graphic Design -- Wireframes.Explores the use of computers in the design process of many products and applications. Initially used by only a small number of industries, CAD in the twenty-first century has become a part of nearly every facet of modern life. It is a valuable tool not only for engineers but also for artists, doctors, and entertainers. This volume includes 110 entries arranged in A to Z order to help make finding a topic of interest easy. Entries related to basic principles and concepts include a list of the fields of study covered by the article; an abstract that provides a brief, concrete summary of the topic and its significance; a list of key concepts with definitions, important to a proper understanding of the topic; a detailed essay that provides extensive background on the topic and explores its significance to the field of computer-aided design; and a list of further reading for those who wish to pursue the topic in more depth. --
- Subjects: Computer-aided design.; Computer-aided engineering.;
- Available copies: 1 / Total copies: 1
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- Principles of programming & coding / by Franceschetti, Donald R.,1947-editor.(CARDINAL)651222;
Includes bibliographical references and index3D printing -- Algorithms -- American Standard Code for Information -- Interchange (ASCII) -- Android OS -- Application -- Autonomic computing -- Avatars and simulation -- Binary hexadecimal representations -- Boolean operators -- Branching logic -- Characters and strings -- Cloud computing -- Coding and encryption -- Color coding -- Combinatorics -- Comment programming -- Comparison operators -- Computer animation -- Computer memory -- Computer modeling -- Computer security -- Computer-aided design (CAD) -- Computer-aided design and computer-aided manufacturing software (CAD/CAM) -- Computer-assisted instruction (CAI) -- Conditional operators -- Constraint programming -- Control systems -- Cowboy coding -- CPU design -- Crowdfunding -- Crowdsourcing -- Cryptography -- Data mining -- Data warehouse -- Database design -- Database structuring conventions -- Debugging -- Device drivers -- Diffusion of innovations -- Digital divide -- Digital forensics -- Digital libraries -- Digital native -- Digital photography -- Digital signal processors (DSP) -- Digital watermarking -- Disk operating system (DOS) -- Drone warfare -- Drones -- E-banking -- E-learning -- Electronic circuits -- Electronic communication software -- Encryption -- Error handling -- Event-driven marketing (EDM) -- Expectancy theory -- Experimenter's bias -- Extreme programming -- Firewalls -- Firmware -- Functional electrical stimulation (FES) -- Game programming -- Gamification -- Graphical user interface (GUI) -- Graphics formats -- Guard clause -- HTTP cookie -- Imagined communities -- Incremental development -- Informational technology (IT) -- Information visualization -- Internet Protocol (IP) -- Inversion of control (Hollywood Principle) -- iOS -- Iterative constructs -- Java programming language -- JavaScript -- Knowledge worker -- Levels of processing theory -- Logic synthesis -- Logistics -- Machine learning -- Malware -- Massive open online course (MOOC) -- Meta-analysis -- Metacomputing -- Metadata -- Microprocessors -- Mixed methods research (MMR) -- Mobile apps -- Mobile technology -- Motherboards -- Multiprocessing operating systems (OS) -- Multi-user operating system (OS) -- Naming conventions -- Net neutrality -- Network security -- Neuro-linguistic programming (NLP) -- Neuromarketing -- Neuromorphic chips -- Objectivity -- Object-oriented design (OOD) -- Object-oriented programming (OOP) -- Privacy rights -- Programming languages -- Prototyping -- Quantum computing -- Random access memory (RAM) -- Rapid application development (RAD) -- Rational choice theory -- Search engine optimization (SEO) -- Semantic memory -- Semantics -- Signal processing -- Source code comments -- Spiral development -- Standard deviation -- Standpoint theory -- Statistical inference -- String-oriented symbolic languages (SNOBOL) -- Structural equation modeling (SEM) -- Technology in education -- Test doubles -- Theory of multiple intelligences -- Theory X and Theory Y -- Transformation priority premise (TPP) -- Tree structures -- Turing test -- Uncertainty reduction theory (URT) -- Unicode -- UNIX -- Variables and values -- Waterfall development -- Web design -- Web graphic design -- Working memory -- Worse-is-better -- Time Line of Inventions and Advancements in Programming and CodingThis new volume makes sense of the jumble of techno-jargon and programming acronyms for high school and undergraduate students. More than 125 entries explain the fundamental concepts, popular languages, systems, and protocols that go into computer programming.
- Subjects: Computer programming.; Coding theory.;
- Available copies: 1 / Total copies: 1
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- Principles of robotics & artificial intelligence / by Renneboog, Richard,editor.(CARDINAL)891845;
Includes bibliographical references (pages 429-467) and index.Extreme Value Theorem -- F -- Facial Recognition Technology in Surveillance -- Fuzzy Logic -- G -- Game Theory -- Geoinformatics -- Go -- Grammatology -- Graphene -- Graphics Technologies -- H -- Holographic Technology -- Human-Computer Interaction (HCI) -- Hypertext Markup Language (HTML) -- I -- Integral -- Internet of Things (IoT) -- Interoperability -- K -- Kinematics -- L -- Language Model for Dialogue Applications (LaMDA) -- Limit of a Function -- Linear Programming -- Linux -- Local Area Network (LAN) -- M -- Machine Code -- Machine Learning -- Machine Translation -- Magnetic Storage -- Mechatronics -- Microcomputer -- Microprocessor -- Motion (Physics) -- Multitasking -- N -- Nanotechnology -- Network Interface Controller (NIC) -- Network Topology -- Neural Engineering -- Nouvelle Artificial Intelligence -- Numerical Analysis -- O -- Object-Oriented Programming (OOP) -- Optical Storage -- P -- Parallel Computing -- Pattern Recognition -- Photogrammetry -- Pneumatics -- Probability and Statistics -- Programming Languages for Artificial Intelligence -- Proportionality -- Public-Key Cryptography -- Python -- Q -- Quantum Computing -- R -- R -- Replication -- Robotic Arms -- Robotic Process Automation (RPA) -- Robotics -- Robotics and Robotic Systems -- Ruby -- S -- Scale Model -- Scratch -- Self-Management -- Semantic Web -- Sequence -- Series -- Set Notation -- Siri -- Smart City -- Smart Homes -- Smart Label -- Smartphone -- Soft Robotics -- Solar Cell -- Space Drone -- Space Robotics -- Speech Recognition -- Stem-and-Leaf Plots -- Structured Query Language (SQL) -- Stuxnet -- Supercomputer -- T Tablet Computer -- Turing Test -- U -- UNIX -- V -- Video Game Design and Programming -- Virtual Reality -- Z -- Z3 -- Zombie -- Bibliography -- Glossary -- Organizations -- Index.Table of Contents -- Publisher's Note -- Introduction -- Contributors -- A -- Abstraction -- Advanced Encryption Standard (AES) -- Agile Robotics -- Algorithmic Bias -- Algorithms -- Analysis of Variance (ANOVA) -- Application Programming Interface (API) -- Artificial Consciousness -- Artificial Intelligence (AI) -- Artificial Intelligence and Terrorism -- Artificial Intelligence Cold War -- Artificial Intelligence in Cognitive Psychology -- Artificial Intelligence in Education -- Artificial Intelligence and Robotics in Cinema -- Artificial Intelligence and Robotics in Gaming -- Artificial Intelligence and Robotics in Literature -- Augmented Reality (AR) -- Automated Processes and Servomechanisms -- Automatons, Mechanical Creatures, and Artificial Intelligence in Mythology -- Autonomous Car -- Avatars and Simulation -- B -- Behavioral Neuroscience -- Binary Pattern -- Biomechanical Engineering -- Biomechanics -- Biomimetics -- Bionics and Biomedical Engineering -- C -- C -- C++ -- Charles Babbage's Difference and Analytical Engines -- Chatbot -- ChatGPT (software) -- Client-Server Architecture -- CNC Milling -- Cognitive Science -- Combinatorics -- Computed Tomography -- Computer Engineering -- Computer Languages, Compilers, and Tools -- Computer Memory -- Computer Networks -- Computer Simulation -- Computer Software -- Computer Viruses and Worms -- Computer-Aided Design and Manufacturing (CAD/CAM) -- Computing Devices in History -- Continuous Random Variable -- Cryptography and Encryption -- Cybernetics -- Cybersecurity -- Cyberspace -- D -- The Dark Side of Artificial Intelligence -- Data Analytics (DA) -- Deep Learning -- Deep Reinforcement Learning (deep RL) -- Deepfake -- Digital Fraud -- Digital Logic -- DNA Computing -- Domain-Specific Language (DSL) -- E -- Evaluating Expressions -- Existential Risk from Artificial General Intelligence -- Expert System."This volume provides readers with the important information they need to understand the basic concepts of artificial intelligence as well as ways that both AI and robotics can be successfully incorporated into manufacturing, transportation, education, and medicine. This new edition has been updated and expanded to include the latest developments in artificial intelligence, including ChatGPT and other chatbots, machine learning, and open-source AI. The text also discusses the role AI and robotics play in popular culture and modern society, recent calls to regulate the artificial intelligence industry and how the industry is expected to evolve in the future. More than 120 easy-to-understand entries, many with illustrations and photographs, cover: Augmented Reality; Machine Learning; Knowledge Acquisition; Pattern Recognition; Self-Management; Virtual Reality. These entries cover many important aspects of AI and robotics, including basic principles of robotic motion and engineering, neural engineering and human-computer interaction, programming languages and operating systems, and the mathematics that govern computation. The role of robotics and AI in war, fraud, and terrorism is also examined, as well as how these fields are portrayed in popular culture, which ultimately reflects how we perceive the line between human and machine. Entries begin by specifying related Fields of Study, followed by an Abstract and then a list of Key Concepts summarizing important points; all entries end with a helpful Further Reading section." -From publisher.
- Subjects: Reference works.; Robotics.; Artificial intelligence.;
- Available copies: 3 / Total copies: 3
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Results 1 to 8 of 8