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Old Twentieth / by Haldeman, Joe W.(CARDINAL)710918;
Subjects: Science fiction.; Artificial intelligence; Engineers; Space ships; Virtual reality;
Available copies: 4 / Total copies: 5
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Apple Vision Pro for dummies / by Saltzman, Marc,author.(CARDINAL)649029;
Part 1: Getting started with Apple Vision Pro. Getting to know Apple Vision Pro ; Setting up Apple Vision Pro ; Controlling Apple Vision Pro ; Using the home view ; Accessing and changing your Apple Vision Pro settings -- Part 2: Using Apple Vision Pro to communicate. Making FaceTime calls ; Sending and receiving messages ; Reading, writing, and managing email -- Part 3: Having fun with Apple Vision Pro. Watching TV and movies ; Listening to music and podcasts ; Downloading and reading e-books ; Playing games ; Capturing photos and videos -- Part 4: Being productive with Apple Vision Pro. Searching the web with Safari ; Taking notes and making voice recordings ; Getting stuff done with Freeform and Keynote -- Part 5: The part of tens. Ten awesome things to try in Apple Vision Pro ; The ten best apps for Apple Vision Pro.Apple Vision Pro For Dummies is a practical guide to Apple's first new product in eight years. Considered a "spatial computer," Vision Pro lets you see your apps right in front of your eyes and interact with the interface using eye movement, hand gestures, and your voice. It fuses virtual reality, where you're completely immersed in a 360-degree digital space, with augmented reality, which lets you see the real world around you, but augmented (or enhanced) with digital information superimposed on top. This book helps you understand visionOS and get started with spatial computing. You'll find step-by-step instructions on using the device, navigating its interface, discovering its deep feature set, and using all the integrated applications. The Dummies series is your trusted tech mentor, and we're here to get you up to speed with the all-new Vision Pro.
Subjects: iOS (Electronic resource); Augmented reality.; Virtual reality.; Application software.;
Available copies: 1 / Total copies: 1
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Mechanical engineers' handbook / by Kutz, Myer.(CARDINAL)752662;
Includes bibliographical references and index.
Subjects: Handbooks and manuals.; Mechanical engineering;
Available copies: 1 / Total copies: 1
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VRx : how virtual therapeutics will revolutionize medicine / by Spiegel, Brennan,author.(CARDINAL)837450;
Includes bibliographical references and index."A virtualist is a doctor who specializes in virtual medicine. She uses tools like VR headsets, spatial acoustics, haptic feedback, and even olfactory mimicry to induce reactions in patients' bodies that help treat a variety of physiological and psychological conditions, from chronic pain, to compulsive behavior, without the use of pharmaceuticals or surgical techniques. Virtualists don't exist yet, but after reading VRx they just might. In recent years, scientists have established that people's perceptions - their subjective experiences of the world - influence how their bodies work. We typically have little control over our perceptions, particularly when we are sick. But what could we do if we did? In VRx Brennan Spiegel introduces readers to a new kindof medicine, called virtual therapeutics, answering exactly this question, using technology that is already available.It works through two basic but powerful psychological concepts: embodied cognition, the idea that thought processes involve the whole body, not just the brain; and presence, the ability of virtual reality to trick your body into thinking it's somewhere that it isn't, or can do something that it can't usually do. VRx takes readers on a mindbending journey through the ways in which these deep connections between our minds and our bodies are being put to good use. We learn about the woman who endures an exceptionally painful labor by completing breathing exercises on a digital beach, the schizophrenic patient who literally confronts the demon inside his head, the burn victims who are able to manage their pain better after traversing snowy virtual landscapes, and the doctor who confronted his own fear of mortality by watching himself die. Brimming with extraordinary stories of the power of virtual therapeutics to treat both physical and psychological conditions, VRx offers nothing short of a completely new way of healing"--
Subjects: Virtual reality in medicine.; Virtual reality therapy.;
Available copies: 1 / Total copies: 1
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Careers in writing & editing.
Includes biliographical references and index.Publisher's Note -- Introduction -- Working in a Gig Economy -- Industry profiles: Advertising and Marketing Industry -- Higher Education Industry -- Internet and Cyber Communications Industry -- Legal Services and Law Firms -- Libraries and Archives Industry -- Motion Picture and Television Industry -- Museums and Cultural Institutions Industry -- Music Industry -- Philanthropic, Charitable, Religious, Civic, and Grant-Making Industry -- Public Elementary and Secondary Education Industry -- Publishing and Information Industry -- Theater and Performing Arts Industry -- Video, Computer, and Virtual Reality Games Industry -- Career Profiles: Advertising, Promotions, and Marketing Managers -- Archivists, Curators, and Museum Workers -- Clergy -- Copywriters -- Court Reporters -- Dancers and Choreographers -- Editors -- Film and Video Editors and Camera Operators -- Grant Writers -- Graphic Designers -- Historians -- Interpreters and Translators -- Journalists -- Judges and Hearing Officers -- Lawyers -- Librarians -- Multimedia Artists and Animators -- Music Directors and Composers -- Paralegal and Legal Assistants -- Postsecondary Teachers -- Producers and Directors -- Public Relations Specialists -- Radio and Television Broadcasters -- Social Media Specialists -- Software Developers -- Technical Writers -- Writers and Editors -- Appendix A: Holland Code -- Appendix B: General Bibliography -- Appendix C: Web Resources -- Index.
Subjects: Authorship; Editing; Computer programming;
Available copies: 1 / Total copies: 1
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Through the storm / by Ringo, John,1963-author.(CARDINAL)342297; Sherrer, Lydia,author.;
"Becoming a global celebrity overnight would make most people happy. Not Lynn Raven. As a teenage gaming prodigy, she's enjoyed years of anonymity behind the virtual mask of Larry Coughlin, war-hardened vet and virtual gaming mercenary. But now Lynn has stepped out of the shadows to compete in the cutting-edge augmented reality game TransDimensional Hunter that has taken the world by storm. And she's winning. But with success has come swarms of paparazzi drones, jealous teammates, and a backstabbing rivalteam that will use any trick in the book to ruin her. Then there's the game itself. At times, the "augmented" reality seems too real for Lynn's comfort, and strange accidents keep happening. Something is going on; she just has to figure out what. Lynn would much rather fight monsters than do paparazzi interviews, but somehow she'll have to master both--and pass her senior year to boot. She managed to step into the real, but will the storm of reality now defeat her for good?"--
Subjects: Science fiction.; Novels.; Teenage girls; High school students; Women video gamers; Video gamers; Augmented reality; Virtual reality;
Available copies: 2 / Total copies: 5
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Principles of robotics & artificial intelligence / by Renneboog, Richard,editor.(CARDINAL)891845;
Includes bibliographical references (pages 429-467) and index.Extreme Value Theorem -- F -- Facial Recognition Technology in Surveillance -- Fuzzy Logic -- G -- Game Theory -- Geoinformatics -- Go -- Grammatology -- Graphene -- Graphics Technologies -- H -- Holographic Technology -- Human-Computer Interaction (HCI) -- Hypertext Markup Language (HTML) -- I -- Integral -- Internet of Things (IoT) -- Interoperability -- K -- Kinematics -- L -- Language Model for Dialogue Applications (LaMDA) -- Limit of a Function -- Linear Programming -- Linux -- Local Area Network (LAN) -- M -- Machine Code -- Machine Learning -- Machine Translation -- Magnetic Storage -- Mechatronics -- Microcomputer -- Microprocessor -- Motion (Physics) -- Multitasking -- N -- Nanotechnology -- Network Interface Controller (NIC) -- Network Topology -- Neural Engineering -- Nouvelle Artificial Intelligence -- Numerical Analysis -- O -- Object-Oriented Programming (OOP) -- Optical Storage -- P -- Parallel Computing -- Pattern Recognition -- Photogrammetry -- Pneumatics -- Probability and Statistics -- Programming Languages for Artificial Intelligence -- Proportionality -- Public-Key Cryptography -- Python -- Q -- Quantum Computing -- R -- R -- Replication -- Robotic Arms -- Robotic Process Automation (RPA) -- Robotics -- Robotics and Robotic Systems -- Ruby -- S -- Scale Model -- Scratch -- Self-Management -- Semantic Web -- Sequence -- Series -- Set Notation -- Siri -- Smart City -- Smart Homes -- Smart Label -- Smartphone -- Soft Robotics -- Solar Cell -- Space Drone -- Space Robotics -- Speech Recognition -- Stem-and-Leaf Plots -- Structured Query Language (SQL) -- Stuxnet -- Supercomputer -- T Tablet Computer -- Turing Test -- U -- UNIX -- V -- Video Game Design and Programming -- Virtual Reality -- Z -- Z3 -- Zombie -- Bibliography -- Glossary -- Organizations -- Index.Table of Contents -- Publisher's Note -- Introduction -- Contributors -- A -- Abstraction -- Advanced Encryption Standard (AES) -- Agile Robotics -- Algorithmic Bias -- Algorithms -- Analysis of Variance (ANOVA) -- Application Programming Interface (API) -- Artificial Consciousness -- Artificial Intelligence (AI) -- Artificial Intelligence and Terrorism -- Artificial Intelligence Cold War -- Artificial Intelligence in Cognitive Psychology -- Artificial Intelligence in Education -- Artificial Intelligence and Robotics in Cinema -- Artificial Intelligence and Robotics in Gaming -- Artificial Intelligence and Robotics in Literature -- Augmented Reality (AR) -- Automated Processes and Servomechanisms -- Automatons, Mechanical Creatures, and Artificial Intelligence in Mythology -- Autonomous Car -- Avatars and Simulation -- B -- Behavioral Neuroscience -- Binary Pattern -- Biomechanical Engineering -- Biomechanics -- Biomimetics -- Bionics and Biomedical Engineering -- C -- C -- C++ -- Charles Babbage's Difference and Analytical Engines -- Chatbot -- ChatGPT (software) -- Client-Server Architecture -- CNC Milling -- Cognitive Science -- Combinatorics -- Computed Tomography -- Computer Engineering -- Computer Languages, Compilers, and Tools -- Computer Memory -- Computer Networks -- Computer Simulation -- Computer Software -- Computer Viruses and Worms -- Computer-Aided Design and Manufacturing (CAD/CAM) -- Computing Devices in History -- Continuous Random Variable -- Cryptography and Encryption -- Cybernetics -- Cybersecurity -- Cyberspace -- D -- The Dark Side of Artificial Intelligence -- Data Analytics (DA) -- Deep Learning -- Deep Reinforcement Learning (deep RL) -- Deepfake -- Digital Fraud -- Digital Logic -- DNA Computing -- Domain-Specific Language (DSL) -- E -- Evaluating Expressions -- Existential Risk from Artificial General Intelligence -- Expert System."This volume provides readers with the important information they need to understand the basic concepts of artificial intelligence as well as ways that both AI and robotics can be successfully incorporated into manufacturing, transportation, education, and medicine. This new edition has been updated and expanded to include the latest developments in artificial intelligence, including ChatGPT and other chatbots, machine learning, and open-source AI. The text also discusses the role AI and robotics play in popular culture and modern society, recent calls to regulate the artificial intelligence industry and how the industry is expected to evolve in the future. More than 120 easy-to-understand entries, many with illustrations and photographs, cover: Augmented Reality; Machine Learning; Knowledge Acquisition; Pattern Recognition; Self-Management; Virtual Reality. These entries cover many important aspects of AI and robotics, including basic principles of robotic motion and engineering, neural engineering and human-computer interaction, programming languages and operating systems, and the mathematics that govern computation. The role of robotics and AI in war, fraud, and terrorism is also examined, as well as how these fields are portrayed in popular culture, which ultimately reflects how we perceive the line between human and machine. Entries begin by specifying related Fields of Study, followed by an Abstract and then a list of Key Concepts summarizing important points; all entries end with a helpful Further Reading section." -From publisher.
Subjects: Reference works.; Robotics.; Artificial intelligence.;
Available copies: 3 / Total copies: 3
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The home front / by Vandenburg, Margaret.(CARDINAL)703512;
"The Barrons like to think of themselves as a typical American family. Never mind the fact that Todd drops bombs on Afghan targets one minute and sits down to dinner with his wife and kids the next. A drone pilot stationed in Nevada, he manages to compartmentalize the conflicting demands of combat and family life until their son Max is diagnosed with autism. His wife Rose deploys an army of specialists, surfing the out limits of the Web for a miracle cure. Meanwhile, Max clings to compulsive isolation and order wearing the same tan clothes, eating the same round foods, lining up trucks or Legos or whatever else needs to be lined up to fend off the chaos of normalcy. Unhinged by their son's prognosis, Rose resorts to New Age magical thinking to cope with her own sense of losing control. Todd feels curiously indifferent, watching his wife and son retreat further and further into la la land. It's a familiar feeling, symptomatic of his Chair Force job waging virtual war. The Barrons continue to drift apart until a gifted behavioral therapist intervenes, reviving the dream of discovering a common language. The Home Front is both deeply personal and culturally relevant, a family portrait of the uncanny connection between autism, drone warfare, and virtual reality. Without a real diagnosis of the problem, the prognosis isn't good."--Publisher.
Subjects: Domestic fiction.;
Available copies: 1 / Total copies: 1
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Working from home / by Powers, Tara,author.(CARDINAL)850778;
Introduction -- Part 1: Getting started with working from home. Setting up your workspace ; Ensuring success with important work-at-home skills and behaviors ; Following virtual team meeting etiquette -- Part 2: Staying in touch with Slack. Getting started with Slack ; Targeting your communication with Slack channels ; Entering the wonderful world of Slack messages ; Staying informed with notifications, statuses, and feeds -- Part 3: Focusing on Zoom. Getting to know Zoom's suite of communication tools ; Setting up Zoom ; Connecting with others via Zoom meetings ; Looking at Zoom contact management and chatting -- Part 4: Taking advantage of Microsoft Teams. Navigating Microsoft Teams ; Starting your first team and managing your settings ; Staying connected to others with channels and chat ; Embracing Teams to make meetings better -- Part 5: Managing employees from home. Introducing the basics of managing virtual employees ; Transitioning from old-school manager to virtual team leader ; Adopting best practices in communication -- Part 6: Adding balance and peace to your work-at-home life. Building trust and wellness in the virtual workplace ; Using mindfulness in your daily life ; Stretching during the workday -- Part 7: The part of tens. Ten predictors of virtual team success ; Ten great Slack tips."Working from home was already on the rise, but when COVID-19 hijacked our reality, it became a way of life for many. Whether you're doing it one or two days a week or full-time, you'll appreciate the guidance in this book. Here are tried-and-true tips for enhancing your productivity, creating a workspace that's pleasant and efficient, dealing with distractions, making the most of virtual meetings, maintaining the trust of your manager and teammates, and a whole lot more. Inside: Make online meetings more productive; Get in the right headspace; Set necessary boundaries and expectations; Maintain effective connection with team members; Learn to stay focused"--
Subjects: Handbooks and manuals.; Telecommuting; Telecommuting; Telecommuting; Telecommuting; Flexible work arrangements.; Virtual work teams.; Internet videoconferencing.; Digital communications.;
Available copies: 3 / Total copies: 3
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Contemporary Art in France. by Millet, Catherine.(CARDINAL)172247;
Available copies: 1 / Total copies: 1
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