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Principles of programming & coding / by Franceschetti, Donald R.,1947-editor.(CARDINAL)651222;
Includes bibliographical references and index3D printing -- Algorithms -- American Standard Code for Information -- Interchange (ASCII) -- Android OS -- Application -- Autonomic computing -- Avatars and simulation -- Binary hexadecimal representations -- Boolean operators -- Branching logic -- Characters and strings -- Cloud computing -- Coding and encryption -- Color coding -- Combinatorics -- Comment programming -- Comparison operators -- Computer animation -- Computer memory -- Computer modeling -- Computer security -- Computer-aided design (CAD) -- Computer-aided design and computer-aided manufacturing software (CAD/CAM) -- Computer-assisted instruction (CAI) -- Conditional operators -- Constraint programming -- Control systems -- Cowboy coding -- CPU design -- Crowdfunding -- Crowdsourcing -- Cryptography -- Data mining -- Data warehouse -- Database design -- Database structuring conventions -- Debugging -- Device drivers -- Diffusion of innovations -- Digital divide -- Digital forensics -- Digital libraries -- Digital native -- Digital photography -- Digital signal processors (DSP) -- Digital watermarking -- Disk operating system (DOS) -- Drone warfare -- Drones -- E-banking -- E-learning -- Electronic circuits -- Electronic communication software -- Encryption -- Error handling -- Event-driven marketing (EDM) -- Expectancy theory -- Experimenter's bias -- Extreme programming -- Firewalls -- Firmware -- Functional electrical stimulation (FES) -- Game programming -- Gamification -- Graphical user interface (GUI) -- Graphics formats -- Guard clause -- HTTP cookie -- Imagined communities -- Incremental development -- Informational technology (IT) -- Information visualization -- Internet Protocol (IP) -- Inversion of control (Hollywood Principle) -- iOS -- Iterative constructs -- Java programming language -- JavaScript -- Knowledge worker -- Levels of processing theory -- Logic synthesis -- Logistics -- Machine learning -- Malware -- Massive open online course (MOOC) -- Meta-analysis -- Metacomputing -- Metadata -- Microprocessors -- Mixed methods research (MMR) -- Mobile apps -- Mobile technology -- Motherboards -- Multiprocessing operating systems (OS) -- Multi-user operating system (OS) -- Naming conventions -- Net neutrality -- Network security -- Neuro-linguistic programming (NLP) -- Neuromarketing -- Neuromorphic chips -- Objectivity -- Object-oriented design (OOD) -- Object-oriented programming (OOP) -- Privacy rights -- Programming languages -- Prototyping -- Quantum computing -- Random access memory (RAM) -- Rapid application development (RAD) -- Rational choice theory -- Search engine optimization (SEO) -- Semantic memory -- Semantics -- Signal processing -- Source code comments -- Spiral development -- Standard deviation -- Standpoint theory -- Statistical inference -- String-oriented symbolic languages (SNOBOL) -- Structural equation modeling (SEM) -- Technology in education -- Test doubles -- Theory of multiple intelligences -- Theory X and Theory Y -- Transformation priority premise (TPP) -- Tree structures -- Turing test -- Uncertainty reduction theory (URT) -- Unicode -- UNIX -- Variables and values -- Waterfall development -- Web design -- Web graphic design -- Working memory -- Worse-is-better -- Time Line of Inventions and Advancements in Programming and CodingThis new volume makes sense of the jumble of techno-jargon and programming acronyms for high school and undergraduate students. More than 125 entries explain the fundamental concepts, popular languages, systems, and protocols that go into computer programming.
Subjects: Computer programming.; Coding theory.;
Available copies: 1 / Total copies: 1
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Utopia is creepy : and other provocations / by Carr, Nicholas G.,1959-author.(CARDINAL)119995;
Publisher's description: A freewheeling, sharp-shooting indictment of our tech-besotted culture by the Pulitzer Prize finalist. Over the past dozen years, Nicholas Carr has made his name as an agenda-setting writer on our complicated relationship with technology. Gathering posts from his blog Rough Type as well as seminal pieces published in The Atlantic, the MIT Technology Review, and the Wall Street Journal, he now provides an alternative history of the digital age, chronicling its roller-coaster crazes and crashes (remember MySpace or Second Life?). Ground-breaking essays such as 'Is Google Making Us Stupid?' and 'Life, Liberty, and the Pursuit of Privacy' dissect the logic behind Silicon Valley's 'liberation mythology, ' laying bare how technology has both enriched and imprisoned us--sometimes at the same time. A forward-looking new essay rounds out the collection. With searching assessments of topics from the future of work and play to free choice and the fate of reading, Carr once again challenges us to see our world anew.
Subjects: Digital media; Technological innovations; Technology and civilization.; Technology;
Available copies: 2 / Total copies: 2
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Principles of robotics & artificial intelligence / by Renneboog, Richard,editor.(CARDINAL)891845;
Includes bibliographical references (pages 429-467) and index.Extreme Value Theorem -- F -- Facial Recognition Technology in Surveillance -- Fuzzy Logic -- G -- Game Theory -- Geoinformatics -- Go -- Grammatology -- Graphene -- Graphics Technologies -- H -- Holographic Technology -- Human-Computer Interaction (HCI) -- Hypertext Markup Language (HTML) -- I -- Integral -- Internet of Things (IoT) -- Interoperability -- K -- Kinematics -- L -- Language Model for Dialogue Applications (LaMDA) -- Limit of a Function -- Linear Programming -- Linux -- Local Area Network (LAN) -- M -- Machine Code -- Machine Learning -- Machine Translation -- Magnetic Storage -- Mechatronics -- Microcomputer -- Microprocessor -- Motion (Physics) -- Multitasking -- N -- Nanotechnology -- Network Interface Controller (NIC) -- Network Topology -- Neural Engineering -- Nouvelle Artificial Intelligence -- Numerical Analysis -- O -- Object-Oriented Programming (OOP) -- Optical Storage -- P -- Parallel Computing -- Pattern Recognition -- Photogrammetry -- Pneumatics -- Probability and Statistics -- Programming Languages for Artificial Intelligence -- Proportionality -- Public-Key Cryptography -- Python -- Q -- Quantum Computing -- R -- R -- Replication -- Robotic Arms -- Robotic Process Automation (RPA) -- Robotics -- Robotics and Robotic Systems -- Ruby -- S -- Scale Model -- Scratch -- Self-Management -- Semantic Web -- Sequence -- Series -- Set Notation -- Siri -- Smart City -- Smart Homes -- Smart Label -- Smartphone -- Soft Robotics -- Solar Cell -- Space Drone -- Space Robotics -- Speech Recognition -- Stem-and-Leaf Plots -- Structured Query Language (SQL) -- Stuxnet -- Supercomputer -- T Tablet Computer -- Turing Test -- U -- UNIX -- V -- Video Game Design and Programming -- Virtual Reality -- Z -- Z3 -- Zombie -- Bibliography -- Glossary -- Organizations -- Index.Table of Contents -- Publisher's Note -- Introduction -- Contributors -- A -- Abstraction -- Advanced Encryption Standard (AES) -- Agile Robotics -- Algorithmic Bias -- Algorithms -- Analysis of Variance (ANOVA) -- Application Programming Interface (API) -- Artificial Consciousness -- Artificial Intelligence (AI) -- Artificial Intelligence and Terrorism -- Artificial Intelligence Cold War -- Artificial Intelligence in Cognitive Psychology -- Artificial Intelligence in Education -- Artificial Intelligence and Robotics in Cinema -- Artificial Intelligence and Robotics in Gaming -- Artificial Intelligence and Robotics in Literature -- Augmented Reality (AR) -- Automated Processes and Servomechanisms -- Automatons, Mechanical Creatures, and Artificial Intelligence in Mythology -- Autonomous Car -- Avatars and Simulation -- B -- Behavioral Neuroscience -- Binary Pattern -- Biomechanical Engineering -- Biomechanics -- Biomimetics -- Bionics and Biomedical Engineering -- C -- C -- C++ -- Charles Babbage's Difference and Analytical Engines -- Chatbot -- ChatGPT (software) -- Client-Server Architecture -- CNC Milling -- Cognitive Science -- Combinatorics -- Computed Tomography -- Computer Engineering -- Computer Languages, Compilers, and Tools -- Computer Memory -- Computer Networks -- Computer Simulation -- Computer Software -- Computer Viruses and Worms -- Computer-Aided Design and Manufacturing (CAD/CAM) -- Computing Devices in History -- Continuous Random Variable -- Cryptography and Encryption -- Cybernetics -- Cybersecurity -- Cyberspace -- D -- The Dark Side of Artificial Intelligence -- Data Analytics (DA) -- Deep Learning -- Deep Reinforcement Learning (deep RL) -- Deepfake -- Digital Fraud -- Digital Logic -- DNA Computing -- Domain-Specific Language (DSL) -- E -- Evaluating Expressions -- Existential Risk from Artificial General Intelligence -- Expert System."This volume provides readers with the important information they need to understand the basic concepts of artificial intelligence as well as ways that both AI and robotics can be successfully incorporated into manufacturing, transportation, education, and medicine. This new edition has been updated and expanded to include the latest developments in artificial intelligence, including ChatGPT and other chatbots, machine learning, and open-source AI. The text also discusses the role AI and robotics play in popular culture and modern society, recent calls to regulate the artificial intelligence industry and how the industry is expected to evolve in the future. More than 120 easy-to-understand entries, many with illustrations and photographs, cover: Augmented Reality; Machine Learning; Knowledge Acquisition; Pattern Recognition; Self-Management; Virtual Reality. These entries cover many important aspects of AI and robotics, including basic principles of robotic motion and engineering, neural engineering and human-computer interaction, programming languages and operating systems, and the mathematics that govern computation. The role of robotics and AI in war, fraud, and terrorism is also examined, as well as how these fields are portrayed in popular culture, which ultimately reflects how we perceive the line between human and machine. Entries begin by specifying related Fields of Study, followed by an Abstract and then a list of Key Concepts summarizing important points; all entries end with a helpful Further Reading section." -From publisher.
Subjects: Reference works.; Robotics.; Artificial intelligence.;
Available copies: 3 / Total copies: 3
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A journey through philosophy in 101 anecdotes / by Rescher, Nicholas.(CARDINAL)141426;
Includes bibliographical references and index.Antiquity to 500 AD. The Tower of Babel ; Aesop's donkey ; Xenophanes's animal theologians ; Pythagoras's numbers ; Heraclitus's river ; Anaximander's earth ; Zeno's races ; The atomists' nature ; The atomists' worlds ; Socrates's disappointment ; Eubulides's riddle and Epimendes's lie ; Plato's Republic ; Plato's ring of Gyges ; Plato's demiurge ; Plato's knowledge ; Aristotle's sea battle ; Aristotle's precept on precision ; Aristotle's golden mean ; Pilate's truth ; Archimedes's lever ; The ship of Theseus ; Tertullian's absurdity ; St. Augustine's time -- The Middle Ages, 500-1500. Avicenna's plank ; Buridan's ass ; Omar Khayyám's finger ; King Alfonso's boast ; Scholasticism's omnipotence perplex ; Aquinas's proofs ; Averroes's truth ; Machiavelli's Prince -- Early modernity, 1500-1800. The Valladolid debate ; More's Utopia ; Dr. Faustus's bargain ; Hobbes's Leviathan ; Descartes's deceiver ; Descartes's ergo ; Descartes's firm foundation ; Calderon's dream ; Pascal's wager ; Spinoza's worm and Leibniz's leap ; Huygens's planetarians ; Locke's locked room ; Leibniz's textual limit ; Leibniz's windmill ; Leibniz's mythic goddess ; Aldrich's box paradoxes ; Mandeville's bees ; Hume's self-seeking ; Hume's shade of blue ; Kant's things in themselves ; Kant's errand boy ; Kant's peaceful vision ; Kant's starry heaven ; Kant's reorientation ; Condorcet's paradox ; Hegel's reality ; Schopenhauer's annoyance -- The recent past, 1800-1900. J.S. Mill's epiphany ; Darwin's ape ; Saxe's puzzling elephant ; Herbert Spencer's impatience ; Lord Kelvin's sun ; The lady or the tiger ; William James's freedom ; William James's squirrel ; Kropotkin's cooperators ; Nietzsche's revaluation ; Nietzsche's long run ; Lasswitz's library ; Frege's morning star ; Durkheim's suicides ; The monkey's paw ; Wells's neomen ; Borel's monkeys ; Russell's king of France ; Russell's chicken ; Angell's illusion ; Richardson's coastline ; Duchamp's urinal ; Wittgenstein's poker ; Collingwood's presuppositions ; Collingwood's history trap ; Teilhard's omega -- The current era, 1900 to the present. Sci-fi psychology ; Ayer's nonsense ; Popper's falsity ; Boulding's menace ; Austin's verbs ; Austin's excuses ; Turing's test ; Urmson's apples ; Simon's satisficing ; The prisoner's dilemma ; A streetcar named disaster ; Putnam's twin earth ; Dr. Psycho's prescription ; Vagrant predicates ; Searle's Chinese room ; The bell curve's slant ; Derrida's demolition."The first comprehensive chronology of philosophical anecdotes, from antiquity to the current era. Rescher introduces the major thinkers, texts, and historical periods of Western philosophy, recounting many of the stories philosophers have used over time to engage with issues of philosophical concern: questions of meaning, truth, knowledge, value, action, and ethics. Rescher's anecdotes touch on a wide range of themes--from logic to epistemology, ethics to metaphysics"--Provided by publisher.
Subjects: Anecdotes.; Philosophers; Philosophy; Philosophy;
Available copies: 4 / Total copies: 6
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Children of the movement : the sons and daughters of Martin Luther King, Jr., Malcolm X, Elijah Muhammad, George Wallace, Andrew Young, Julian Bond, Stokely Carmichael, Bob Moses, James Chaney, Elaine Brown, and others reveal how the civil rights movement tested and transformed their families / by Blake, John,Lieutenant Commander,author.;
Subjects: Biographies.; African American civil rights workers; Civil rights workers; Sons; Daughters; African American families.; Families; African Americans; Civil rights movements;
Available copies: 4 / Total copies: 5
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Will robots ever be smarter than humans? : theories about artificial intelligence / by Jackson, Tom,1972-author.(CARDINAL)332335;
Includes bibliographical references and index.What is a robot? -- Mechanical servants -- The first robots -- Taking instructions -- Decision-making -- Using logic -- Artificial intelligence -- Neural networks -- Types of AI -- Big data -- Testing AI -- The Chinese room -- Playing games -- The robots are coming -- On the road -- In the factory -- Smart homes -- Robots and AI in the future -- Are humans in danger from AI? -- Quantum computing.Introduces the history and future of robotics, covering everything from the eighteenth century French automatons to Elon Musk, Ada Lovelace to Alan Turing, self-driving cars and smart homes to assembly and military robots.Accelerated Reader AR
Subjects: Artificial intelligence; Technological innovations;
Available copies: 1 / Total copies: 1
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Machines like me : and people like you / by McEwan, Ian,author.(CARDINAL)721484;
"Machines Like Me" occurs in an alternative 1980s London. Britain has lost the Falklands War, Margaret Thatcher battles Tony Benn for power, and Alan Turing achieves a breakthrough in artificial intelligence. In a world not quite like this one, two lovers will be tested beyond their understanding. Charlie, drifting through life and dodging full-time employment, is in love with Miranda, a bright student who lives with a terrible secret. When Charlie comes into money, he buys Adam, one of the first batch of synthetic humans. With Miranda's assistance, he co-designs Adam's personality. This near-perfect human is beautiful, strong, and clever--a love triangle soon forms. These three beings will confront a profound moral dilemma. Ian McEwan's subversive and entertaining new novel poses fundamental questions: What makes us human? Our outward deeds or our inner lives? Could a machine understand the human heart? This provocative and thrilling tale warns against the power to invent things beyond our control"--
Subjects: Psychological fiction.; Alternative histories (Fiction); Thrillers (Fiction); Science fiction.; Artificial intelligence; Triangles (Interpersonal relations); Androids; Love triangles.;
Available copies: 37 / Total copies: 41
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Machines like me [sound recording] : a novel / by McEwan, Ian,author.(CARDINAL)721484; Crossley, Steven,narrator.(CARDINAL)355299; Recorded Books, Inc.(CARDINAL)340508;
Machines Like Me occurs in an alternative 1980s London. Britain has lost the Falklands War, Margaret Thatcher battles Tony Benn for power, and Alan Turing achieves a breakthrough in artificial intelligence. In a world not quite like this one, two lovers will be tested beyond their understanding. Charlie, drifting through life and dodging full-time employment, is in love with Miranda, a bright student who lives with a terrible secret. When Charlie comes into money, he buys Adam, one of the first batch of synthetic humans. With Miranda's assistance, he co-designs Adam's personality. This near-perfect human is beautiful, strong, and clever--a love triangle soon forms. These three beings will confront a profound moral dilemma. Ian McEwan's subversive and entertaining new novel poses fundamental questions: What makes us human? Our outward deeds or our inner lives? Could a machine understand the human heart? This provocative and thrilling tale warns against the power to invent things beyond our control.Narrated by Steven Crossley.
Subjects: Audiobooks.; Androids; Man-woman relationships; Artificial intelligence;
Available copies: 6 / Total copies: 7
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Machines like me [sound recording] a novel / by McEwan, Ian,author.(CARDINAL)721484; Crossley, Steven,narrator.(CARDINAL)355299; Brilliance Audio.; Recorded Books, Inc.(CARDINAL)340508;
Narrated by Steven Crossley.Machines Like Me occurs in an alternative 1980s London. Britain has lost the Falklands War, Margaret Thatcher battles Tony Benn for power, and Alan Turing achieves a breakthrough in artificial intelligence. In a world not quite like this one, two lovers will be tested beyond their understanding. Charlie, drifting through life and dodging full-time employment, is in love with Miranda, a bright student who lives with a terrible secret. When Charlie comes into money, he buys Adam, one of the first batch of synthetic humans. With Miranda's assistance, he co-designs Adam's personality. This near-perfect human is beautiful, strong, and clever--a love triangle soon forms. These three beings will confront a profound moral dilemma. Ian McEwan's subversive and entertaining new novel poses fundamental questions: What makes us human? Our outward deeds or our inner lives? Could a machine understand the human heart? This provocative and thrilling tale warns against the power to invent things beyond our control.MP3 format.System requirements: CD/MP3 player or PC with MP3-capable software.
Subjects: Audiobooks.;
Available copies: 1 / Total copies: 1
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The ultimate dictionary of all things digital / by Brandow, Annika,illustrator.(CARDINAL)867681;
Includes bibliographical references (page 57)."Help kids go full STEAM ahead into the digital landscape. Computer science is an essential part of today's curriculum, starting in elementary school. Learning the basics of computing and coding boosts kids' problem solving, creativity, and critical thinking skills while teaching them a subject that has real-life applications. Kids become tech proficient easily, and their malleable minds are quick to understand how to use software and basic processes. But no matter what field they choose to go into as adults, they will have to understand the realities of the ever-changing digital world-the way it is built and maintained, and the implications on everyday life. The Ultimate Dictionary of All Things Digital will combine definitions for the basics of computing and coding, as well as the big-picture issues-more complex terms that deal with safety, privacy, and abstract terminologies like algorithm bias, NFTs, the uncanny valley, and deep fakes. Like The Young Activist's Dictionary of Social Justice, this bookwill include age-appropriate definitions that explain terms through the lens of the digital world, plus pronunciation and part of speech. The pages will be packed with illustrations and features that help the words and their definitions come to life: boxes and sidebars on big ideas, such as Moore's Law, the implications of facial recognition software, and how building semiconductors contributes to climate change. Plus, a Tech Timeline delves into the breakthrough moments and important characters (think Ava Lovelace, Grace Hopper, Alan Turing) in the history of computer science and a Resources section with educational websites for budding coders who want to put their newfound knowledge to the test"--Grades: 2-3Ages: 7 and up
Subjects: Dictionaries.; Computer science; Information technology;
Available copies: 2 / Total copies: 2
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