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The art of tinkering : meet 150+ makers working at the intersection of art, science & technology / by Wilkinson, Karen,author.(CARDINAL)612392; Petrich, Mike,author.(CARDINAL)612902; Exploratorium (Organization),sponsor.(CARDINAL)325219;
Tinkering tenets -- Tools for tinkering -- The Tinkering Studio team -- Tinkering in the world -- A history of the sky / Ken Murphy -- The view from on high / Cris Benton -- Physiological photograms / Leigh Anne Langwell -- Stroboscopic adventures / Nicole Catrett -- Luminous installations / Barry Underwood -- Squishy circuits / AnnMarie Thomas -- Electronic popables / Jie Qi -- Wondrous wearables / Grace Kim -- Felted tech / Moxie Lieberman -- Five words or less / Paul Nosa -- Wire works / Arthur Ganson -- Pet or meat / Tim Hunkin -- Animatronic creatures / Asia Ward -- Cardboard girl / Dax Tran-Caffee -- Absurdist automata / Paul Spooner -- Conservation of intimacy / Bernie Lubell -- Ocean edge device / Walter Kitundu -- An instrument a day / Ranjit Bhatnagar -- Technological lifeforms / Shish Chieh Huang -- Fused fashions / Karen Wilkinson -- Cardboard supertrack / Cardboard Institute of Technology -- Rolling through the bay / Scott Weaver -- Tapigami / Danny Scheible."The Art of Tinkering is a collection of exhibits, artwork, and projects that celebrate a whole new way to learn, in which people create their own knowledge through making and doing, working with readily available materials, getting their hands dirty, collaborating with others, problem-solving in the most fun sense of the word, and, yes, oftentimes failing and bouncing back from getting stuck. Each artist featured in The Art of Tinkering goes through this process, and lovingly shares the backstory behind their own work so that readers can feel invited to join in on the whimsy. Whether it's sharing their favorite tools (who knew toenail clippers could be so handy?) or offering a glimpse of their workspaces (you'd be amazed how many electronics tools you can pack into one pantry!), the stories, lessons, and tips in The Art of Tinkering offer a fascinating portrait of today's maker scene. Artists include Scott Weaver, Arthur Ganson, Moxie, Tim Hunkin, AnnMarie Thomas, Ranjit Bhatnagar and Jie Qi" -- Publisher's description.
Subjects: Science and the arts.; Creative ability in technology.; Decorative arts; Technology.; Inventions.;
Available copies: 11 / Total copies: 13
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Technology-based training : the art and science of design, development, and delivery / by Kruse, Kevin,1967-(CARDINAL)213969; Keil, Jason.(CARDINAL)213970;
Includes bibliographical references (pages 367-368) and index.System requirements for accompanying computer disc: 486 or Pentium processor-based PC; Microsoft Windows 95, or Windows NT 3.51 or later.
Subjects: Employees; Computer-assisted instruction.; Occupational training;
Available copies: 1 / Total copies: 1
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5 artists/5 technologies : environmental light works by Peter Campus, Harriet Casdin-Silver, Paul Earls, Otto Piene, Alejandro Sina : [exhibition] May 24 through July 15, 1979 / by Grand Rapids Art Museum.(CARDINAL)137924;
Subjects: Exhibition catalogs.; Biographies.; Art, American; Technology and the arts; Artists;
Available copies: 1 / Total copies: 1
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Stereophonica : sound and space in science, technology, and the arts / by Ouzounian, Gascia,author.;
Includes bibliographical references and index.The rise of the binaural listener: spatial hearing in the nineteenth century -- Powers of hearing: acoustic defense and technologies of listening during the first World War -- Sound and music in three dimensions: spectacular stereophony at Bell Telephone Laboratories -- Psycho-acoustics: sound control, emotional control, and sonic warfare -- From a poetics to a politics of space: spatial music and sound installation art -- Mapping the acoustic city: noise mapping and sound mapping -- Sonic urbanism in Beirut."Stereophonica examines innovations in the realm of sound and space after 1850, tracing key discoveries across science, technology and the arts"--"The relationship between sound and space has become central to both creative practices in music and sound art and contemporary scholarship on sound. Entire subfields have emerged in connection to the spatial aspects of sound, from spatial audio and sound installation to acoustic ecology and soundscape studies. But how did our understanding of sound become spatial? In Stereophonica, Gascia Ouzounian examines a series of historical episodes that transformed ideas of sound and space, from the advent of stereo technologies in the nineteenth century to visual representations of sonic environments today. Developing a uniquely interdisciplinary perspective, Ouzounian draws on both the history of science and technology and the history of music and sound art. She investigates the binaural apparatus that allowed nineteenth-century listeners to observe sound in three dimensions; examines the development of military technologies for sound location during World War I; revisits experiments in stereo sound at Bell Telephone Laboratories in the 1930s; and considers the creation of "optimized acoustical environments" for theaters and factories. She explores the development of multichannel "spatial music" in the 1950s and sound installation art in the 1960s; analyzes the mapping of soundscapes; and investigates contemporary approaches to sonic urbanism, sonic practices that reimagine urban environments through sound." --
Subjects: Sound; Sounds; Acoustical engineering; Music; Sound in art;
Available copies: 1 / Total copies: 1
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Full STEAM soccer : science, technology, engineering, arts, and mathematics of the game / by McCollum, Sean,author.(CARDINAL)642618;
"Soccer is much more than passes, throw-ins, and bicycle kicks. It's a splendid spectacle where soccer, science, technology, engineering, arts, and mathematics meet."--Page 4 cover.Age 8-14.850LAccelerated Reader AR
Subjects: Soccer; Sports sciences; Sports;
Available copies: 3 / Total copies: 4
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Color in the age of impressionism : commerce, technology, and art / by Kalba, Laura Anne,1977-author.(CARDINAL)353055;
"This study analyzes the impact of color-making technologies on the visual culture of nineteenth-century France, from the early commercialization of synthetic dyes to the Lumière brothers' perfection of the autochrome color photography process. Focusing on Impressionist art, Laura Anne Kalba examines the importance of dyes produced in the second half of the nineteenth century to the vision of artists such as Edgar Degas, Pierre-Auguste Renoir, and Claude Monet."--"Analyzes the impact of color technologies on the visual culture of nineteenth-century France, from the early commercialization of synthetic dyes to the Lumière brothers' perfection of the autochrome color photography process. Examines the development of the basic aesthetic schemata of modern visual culture"--Provided by publisher.Includes bibliographical references (pages 241-258) and index.Michel-Eugène Chevreul, color, and the dangers of excessive variety -- From blue roses to yellow violets : flowers and the cultivation of color -- Impressionism's chemical aesthetic : the materials and meanings of color -- Fireworks : color, fantasy, and the visual culture of modern enchantment -- Chromolithography : posters, trade cards, and the politics of ephemera collecting in fin-de-siècle France -- Epilogue : autochromes and neo-impressionism : the end of the age of impressionism.
Subjects: Color in art.; Color; Impressionism (Art);
Available copies: 1 / Total copies: 1
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Full STEAM football : science, technology, engineering, arts, and mathematics of the game / by McCollum, Sean,author.(CARDINAL)642618;
Age 8-14.760LAccelerated Reader AR
Subjects: Football; Sports sciences; Sports;
Available copies: 4 / Total copies: 6
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Full STEAM baseball : science, technology, engineering, arts, and mathematics of the game / by Helget, Nicole Lea,1976-author.(CARDINAL)472251;
Age 8-14.820LAccelerated Reader AR
Subjects: Baseball; Sports sciences; Sports;
Available copies: 1 / Total copies: 1
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Full STEAM baseball : science, technology, engineering, arts, and mathematics of the game / by Helget, Nicole Lea,1976-author.(CARDINAL)472251;
Age 8-14.Includes bibliographical references (page 31) and index.Baseball is much more than game-winning hits, double plays, and grand slams. It's a spectacular spectacle where baseball, science, technology, engineering, arts, and mathematics happen to meet.A changing game -- Science -- Technology -- Engineering -- Arts -- Mathematics -- Glossary -- Read more -- Internet sites -- Index.820LAccelerated Reader AR
Subjects: Baseball; Sports sciences; Sports;
Available copies: 3 / Total copies: 3
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Full STEAM basketball : science, technology, engineering, arts, and mathematics of the game / by Helget, Nicole Lea,1976-author.(CARDINAL)472251;
Includes bibliographical references and index.An inventive game -- Science -- Technology -- Engineering -- Arts -- Mathematics -- Glossary -- Read more -- Internet sites -- Index."Basketball is much more than jump shots, no-look passes, and slam dunks. It's a stunning spectacle where basketball, science, technology, engineering, arts, and mathematics meet."--Page 4 cover.Age 8-14.820LAccelerated Reader AR
Subjects: Juvenile works.; Basketball; Sports sciences; Sports;
Available copies: 4 / Total copies: 6
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