Results 91 to 100 of 132 | « previous | next »
- How to code : a step-by-step guide to computer coding / by Wainewright, Max,author.(CARDINAL)621350;
Starting with basic coding concepts and using step-by-step instructions, learn all about loops, variables and selection, developing your coding skills further until you can create a website and more. Robot helpers feature throughout to ensure everything is clear. Learn how to use Logo, build games in Scratch, program projects in Python, experiment with HTML, and use JavaScript to make interactive web pages.IG800L
- Subjects: Computer programming; Scratch (Computer program language); LOGO (Computer program language); Python (Computer program language); HTML (Document markup language); JavaScript (Computer program language);
- Available copies: 1 / Total copies: 1
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- Understanding coding with Raspberry Pi / by Harris, Patricia,1943 October 17-(CARDINAL)426411;
960L
- Subjects: Raspberry Pi (Computer); Python (Computer program language); Scratch (Computer program language); Microcomputers;
- Available copies: 3 / Total copies: 4
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- The programmer. by Findaway World, LLC.(CARDINAL)345268;
"Kids will practice fundamental programming concepts and learn the Python programming language. This pack includes tutorials, flash cards, and quizzes."--Ages 10+.Grades 5+.
- Subjects: Educational games.; Launchpads.; Python (Computer program language); Computer programming;
- Available copies: 1 / Total copies: 1
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- Teach your kids to code : a parent-friendly guide to Python programming / by Payne, Bryson.(CARDINAL)410335;
"A guide to teaching basic programming skills for parents and teachers, with step-by-step explanations, visual examples, and exercises. Covers programming concepts including loops, lists, functions, and variables, and how to build games and applications"--What is coding? -- Python basics -- Turtle graphics -- Numbers and variables -- Loops are fun -- Conditions -- Random fun -- Functions -- Timers and animation -- User interaction -- Game programming -- Beyond the book -- Python setup for PC and Mac -- Pygame setup -- Building your own modules -- Solutions to programming challenges.Includes bibliographical references and index.1150L
- Subjects: Python (Computer program language); Computer programming; Python (Computer program language); Computer programming;
- Available copies: 3 / Total copies: 4
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- A beginner's guide to coding / by Scott, Marc,author.(CARDINAL)343749; Marston, Mick,illustrator.(CARDINAL)343748;
Presents an introduction to coding for young computer users that focuses on the programming languages Scratch and Python, with step-by-step, illustrated instructions for a variety of coding projects.
- Subjects: Computer programming; Scratch (Computer program language); Python (Computer program language);
- Available copies: 5 / Total copies: 6
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- A beginner's projects in coding / by Scott, Marc,author.(CARDINAL)343749; Marston, Mick,illustrator.(CARDINAL)343748;
A guide to this book -- What is coding? -- Getting ready to scratch -- ¡Hola mundo! -- Create a music video -- Hungry, hungry hare -- Are you ready for Python? -- Turtles all the way -- Loopy shapes -- Fun with strings -- Programming in the real world -- Find out more.Presents an introduction to coding for young computer users that focuses on the programming languages Scratch and Python, with step-by-step, illustrated instructions for a variety of coding projects.
- Subjects: Instructional and educational works.; Computer programming; Scratch (Computer program language); Python (Computer program language);
- Available copies: 1 / Total copies: 1
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- Programming the Raspberry Pi : getting started with Python / by Monk, Simon,author.(CARDINAL)357194;
Introduction -- Getting started -- Python basics -- Strings, lists, and dictionaries -- Modules, classes, and methods -- Files and the internet -- Graphical user interfaces -- Games programming -- Interfacing hardware -- LED fader project -- Prototyping project (clock) -- Raspberry Pi robot -- What next.Learn to create inventive programs and fun games on your powerful Raspberry Pi--with no programming experience required.
- Subjects: Raspberry Pi (Computer); Video games; Application software; Python (Computer program language);
- Available copies: 0 / Total copies: 2
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- Programming the Raspberry Pi : getting started with Python / by Monk, Simon,author.(CARDINAL)357194;
Introduction -- Getting started -- Python basics -- Strings, lists, and dictionaries -- Modules, classes, and methods -- Files and the Internet -- Graphical user interfaces -- Games programming -- Interfacing hardware -- LED Fader project -- Prototyping project (clock) -- Raspberry Pi robot -- What next."An up-to-date guide to creating your own fun and useful Raspberry Pi programs"--
- Subjects: Raspberry Pi (Computer); Video games; Application software; Python (Computer program language);
- Available copies: 1 / Total copies: 1
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- Coding games in Python / by Vorderman, Carol,author.(CARDINAL)394622; Steele, Craig,author.(CARDINAL)631417; Quigley, Claire,author.(CARDINAL)679870; McCafferty, Daniel,author.; Goodfellow, Martin,author.; DK Publishing, Inc.(CARDINAL)317714;
Presents an introduction to the Python programming language with illustrated steps for creating games, including puzzles, quizzes, and strategy games.860L
- Subjects: Python (Computer program language); Scripting languages (Computer science); Video games;
- Available copies: 4 / Total copies: 6
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- Deep learning with Python / by Chollet, François,author.(CARDINAL)785614;
Includes bibliographical references and index.Part 1: Fundamentals of deep learning. What is deep learning? -- Before we begin: the mathematical building blocks of neural networks -- Getting started with neural networks -- Fundamentals of machine learning -- Part 2: Deep learning in practice. Deep learning for computer vision -- Deep learning for text and sequences -- Advanced deep-learning best practices -- Generative deep learning.Deep Learning with Python introduces the field of deep learning using the Python language and the powerful Keras library. Written by Keras creator and Google AI researcher François Chollet, this book builds your understanding through intuitive explanations and practical examples. You'll explore challenging concepts and practice with applications in computer vision, natural-language processing, and generative models. By the time you finish, you'll have the knowledge and hands-on skills to apply deep learning in your own projects. --
- Subjects: Python (Computer program language); Machine learning.; Neural networks (Computer science);
- Available copies: 1 / Total copies: 1
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Results 91 to 100 of 132 | « previous | next »