Results 21 to 30 of 138 | « previous | next »
- Mission up! [video-enabled device] by Findaway World, LLC.(CARDINAL)345268;
Addition blocks for education -- Alien story -- All about amusement parks -- Bounce and the crystal orb -- Cheetahs -- Cosmolander -- Duckie Deck bird houses -- Kids numbers and math -- Marble math -- Oceania -- Pango Kumo weather -- Planet pong -- Puzzingo planes -- Qixel animate -- ThinkRolls -- Ting and Chi grow a garden -- Tiny builders -- Toc and roll -- Traffic safety for kids -- Wonder Bunny & animal friends."Kids will dig, fly and rocket into space to learn science, technology, engineering, art, and math with these activities, games, and tools that teach them about animals, natural resources, environmental issues, and more. This SuperPack contains 2X as many apps as the standard Launchpad. Learn and explore colors; Discover force, acceleration, buoyancy, heat, and elasticity; Explore natural energy sources."--Ages 5-7.Grades K-2.
- Subjects: Mobile apps.; Video games.; Educational games.; Critical thinking in children; Mathematics; Problem solving in children; Science;
- Available copies: 3 / Total copies: 5
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- Number the stars! [video-enabled device] by Findaway World, LLC.(CARDINAL)345268;
"Kids learn about the world through a scientific lens with these award-winning stories, challenges, and games that encourage them to explore science, technology, engineering, art, and math.This pack includes apps that have won industry awards including Children's Technology Review: Editor's Choice, National STEM Game Competition, and a Webby. Learn about the solar system; Master math skills at all different levels; Investigate environmental issues; Develop scientific literacy."--Ages 8-10.Grades 3-5.Issued on Playaway Launchpad, a pre-loaded learning tablet. Powered by rechargeable battery ; container includes one power charging cord with both USB and AC adapters. Earphones not required for audio playback. Device does not have Internet connectivity. Device does not have camera or Wi-Fi access. Includes customizable avatar for children and informational console for adults giving feedback about time spent on the device.
- Subjects: Children's audiobooks.; Educational games.; Mobile apps.; Critical thinking in children; Mathematics; Problem solving in children; Science;
- Available copies: 1 / Total copies: 2
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- Understand pack by Playaway Products, LLC,issuing body.(CARDINAL)868990;
Telling Time with the Smurfs -- Hidden Pictures -- Hexologic -- Pango One Road -- How Many Ducks? -- Ziggles Count to 10 -- Searching for Triangles -- Miss Brushes' Art Academy -- Animal Math Supreme -- Om Nom Stories: Nibble-Nom -- Detective Nom (Episode 155) -- Moved by Math More or Less -- Moved by Math Foot Traffic -- Moved by Math Travel the world over from Bessie's Farm to the plains of Africa to a lush, green forest as you join math-explorer Emma through more than 100 fun math games on a quest to help her animal friends find a way home!Immerse yourself in the beautiful world of Hexologic. Solve challenging, yet rewarding puzzles, listen to relaxing music and dive deep in the game's atmosphere!New from Highlights - discover Hidden Pictures puzzle solving fun. Classic Highlights Hidden Pictures scenes have been reimagined for a whole new generation by Highlights for Children, the #1 children's magazine in the United States. Both kids and grownups will find something fun in our new Hidden Pictures Puzzles App!Read the story. Then sing the story! It isn't a secret that using songs to teach children pre-reading skills is fun and successful. This original song is featured as a read-along and a sing-along. Count along as the playful little ducks swim around the pond and find their friends! How many will they find? "How many ducks are swimming in the pond? One, two, three, four, five little ducks!" Adorably-illustrated ducks are playful and sweet and the repetitive text encourages young readers to read-along and learn to count from one to five.Foot TrafficMath and MeMore or LessNibble Nom's favourite toy is missing! Nibble Nom and Dr. Nomson are ready to look for it day and night. The thief is right there, so the question is how to catch this mysterious fellow.Make a way and help Pango plug up the holes by using your finger to drag his path!A triangle has three sides and three angles! Help Miss Brushes and her class find all the triangles and then make them into art!Telling time is a Smurftastic skill to have! LEARN, PRACTICE, READ and PLAY with the Smurfs in the new deluxe storybook experience with fun activities. This App offers a unique and easy way to teach young learners how to read a clock face, understand the difference between analog and digital clocks, and tell time.Join the Ziggles in a fun song counting from one to ten! Then, count backward from ten to one and start again!"The goal of the Evaluation & Calculation Module is to teach kids to identify and analyze the details, data, and patterns that define the world around them. Topics in this module include quantification, research, algebraic thinking, statistics, association, and measurement. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."Grades K - 2.
- Subjects: Educational games.; Critial thinking; Mathematics; Mobile apps.; Problem solving; Video games.;
- Available copies: 1 / Total copies: 1
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- Ride the facts! [video-enabled device] by Findaway World, LLC.(CARDINAL)345268;
4th grade math challenge -- Color smart -- Cribbage with grandpas -- Grammar smash-basic english -- Math facts mahjong -- Percent bingo -- Thinkrolls 2: Logic puzzles -- Timo the game -- US States and capitals quiz -- Wordizt II."Kids will practice important math concepts with learning apps, flash cards and quizzes. Advance multiplication and division skills ; Learn basic algebra ; use math to get through challenges ; Improve problem-solving speed. --Ages 8+
- Subjects: Mobile apps. ; Video games. ; Educational games.; Critical thinking in children; Mathematics; Problem solving in children; Literacy;
- Available copies: 1 / Total copies: 1
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- Awesome algebra! [video-enabled device] by Findaway World, LLC.(CARDINAL)345268;
5th grade vocabulary prep -- Fact fluency: masteringmultiplication -- Fourth grade learning games -- Geography drive arcade -- Goovy ski -- Hands-on equations 1-- Hands-on equations 2 -- Hands-on equations 3 -- Pizza party -- Traveling with Arthur-London."Students will stay engaged with learning all summer long through interactive activites, books and games that focus on improving vocabulary, learning basic algebra concepts, building critical thinking skiss, and more! --Ages 8+
- Subjects: Mobile apps. ; Video games. ; Educational games.; Critical thinking in children; Mathematics; Problem solving in children; Literacy;
- Available copies: 1 / Total copies: 1
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- I'm here. I'm there! [video-enabled device] by Findaway World, LLC.(CARDINAL)345268;
"These award-winning activities and games will help kids explore destinations all around the world while learning new ways to think about their surroundings and new situations ... Explore different roadside attractions and landmarks; learn to problem solve in difficult situations; practice following directions; read-along with stories."--Ages 5+.
- Subjects: Adventure and adventurers; Geography; Imagination in children; Problem solving in children;
- Available copies: 1 / Total copies: 1
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- I'm here. I'm there! [video-enabled device] by Findaway World, LLC.(CARDINAL)345268;
"These award-winning activities and games will help kids explore destinations all around the world while learning new ways to think about their surroundings and new situations. This pack includes apps that have won industry awards including Academics' Choice, Children's Technology Review: Editor's Choice, and Parents' Choice. Explore different roadside attractions and landmarks; Learn to problem solve in difficult situations; Practice following directions; Read-along with stories."--Ages 5+.
- Subjects: Educational games.; Adventure and adventurers; Geography; Imagination in children; Problem solving in children;
- Available copies: 1 / Total copies: 1
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- Things are shaping up!. : measurement & geometry - ages 8+ by Findaway World, LLC.Publisher(DLC)no2006106285;
5th grade math challenge -- Angle asteroid -- Area 'n' perimeter -- Fifth grade learning games -- Fill 'n' measure -- Fourth grade learning games -- Length subtraction -- Measure with tape -- Tangram master -- Weighing exercises for kids."Kids will size up the world in a whole new way as they learn how to measure and assess different objects. Explore different forms of measurement; Learn about area and perimeter; Recognize geometric shapes in different objects; Practice measuring."--.Ages 8+.
- Subjects: Educational games; Geometry; Measurement; Critical thinking in children; Problem solving in children;
- Available copies: 1 / Total copies: 1
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- Number the stars!. by Findaway World, LLC.(CARDINAL)345268;
Ansel and Clair: Green Island -- Astro Cat's solar sytem -- Brain jump pro -- Marble math -- Math planet Grade 3 -- Math planet Grade 4 -- Mechanimals -- Reptiles -- Sputnik eyes -- Star walk-map of the sky."Kids learn about the world through a scientific lens with these award-winning stories, challenges, and games that encourage them to explore science, technology, engineering, art, and math.This pack includes apps that have won industry awards including Children's Technology Review: Editor's Choice, National STEM Game Competition, and a Webby. Learn about the solar system; Master math skills at all different levels; Investigate environmental issues; Develop scientific literacy."--Ages 8-10.Grades 3-5.
- Subjects: Educational games.; Video games.; Mobile apps.; Critical thinking in children; Problem solving in children; Mathematics; Science;
- Available copies: 1 / Total copies: 2
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- Little lessons with Care Bears and friends! [video-enabled device] : popular kids' characters - ages 5+. by Playaway Products, LLC,issuing body.(CARDINAL)868990;
Action, adventure, and discovery all end with one thing--better readers! Join the Transformers, My Little Ponies, Care Bears, and other favorites in this reading-focused learning experience.Grades K - 2.Ages 5-7.
- Subjects: Educational games.; Children's audiobooks.; Reading; Vocabulary; Reading comprehension; Creative ability; Problem solving;
- Available copies: 2 / Total copies: 2
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Results 21 to 30 of 138 | « previous | next »