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The class whiz! [electronic resource] : School review and prep / by Educational games.; Findaway World, LLC.(CARDINAL)345268;
Mathema --"Children's minds will stay sharp as they interact with these books, games, and activities that teach them everything from language to math, science, geography and more. Ideal to keep students learning all summer long. Improve grammar, vocabulary, and writing skills; Practice addition, subtraction, multiplication, and more; Learn facts about the human body; Test geography knowledge."Ages 8-10, Grades 3-5.
Subjects: Geography; Mathematics; Problem solving; Problem solving; Writing; Mobile apps.;
Available copies: 1 / Total copies: 1
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They're multiplying!. : multiplication - ages 8-10, grades 3-5 by Findaway World, LLC.Publisher(DLC)no2006106285;
"Kids will build their multiplication skills as they work their way through games, challenges, flash cards, and other interactive learning tools. Master times tables; Learn single and double digit multiplication; Explore multiplication properties; Build confidence."--.Ages 8-10.Grades 3-5.
Subjects: Educational games; Multiplication; Mathematics; Problem solving in children;
Available copies: 0 / Total copies: 1
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Everyday adventures! [video-enabled device] by Findaway World, LLC.(CARDINAL)345268;
Beck and Bo by Avokidoo -- Caterpillar Creative Play -- Dog rescue Mission-Honesty -- Happi Conect & Collect -- Kapu Bloom Tunes -- Math Bakery 1-Start counting -- New Kid on the Block -- Peppy Pals Farm-Friendship Adventure -- Toc and Roll -- What Will I Do Today?"These interactive books, games, and activities will help kids build a solid foundation of skills that they can use in the classroom and beyond. This pack includes apps that have won industry awards including Academic's Choice Smart Book Award, Children's Technology Review: Editor's Choice award, and TeachersWithApps: Best Pick Award. Practice early education fundamentals; Develop creative problem-solving skills; Expand vocabulary; Explore different emotions."--Ages 3+.
Subjects: Educational games.; Launchpad.; Mobile apps.; Video games.; Emotions; Literacy; Problem solving; Vocabulary;
Available copies: 3 / Total copies: 4
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Problem solver! by Findaway World, LLC.(CARDINAL)345268;
"Kids will push thinking to new levels and solve real word problems with challenges that encourage them to combine art with science, technology, engineering and math skills! Play and build your way through puzzles and games; learn about the importance of water preservation; explore force, acceleration, buoyancy, heat, elasticity; practice fractions, spelling, graphs, division, geometry, grammar and more"--Ages 8-10.Grades 3-5.
Subjects: Educational games.; Launchpads.; Problem solving; Art and science; Mathematics;
Available copies: 1 / Total copies: 2
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Learning engine! [video-enabled device] by Findaway World, LLC.(CARDINAL)345268;
Agnitus storybooks 7 -- Car city puzzle games - brain teaser for kids -- Fun Chinese - vehicles -- Kids cars & trucks logic memory games -- Kids trucks: alphabet letter identification games -- Kids trucks: puzzles 2 -- Pango imaginary car -- Parts of a train -- Robocar poli - new adventures -- Truck stuck.A revved up adventure where kids will learn the fundamental skills they will need for kindergarten and the roads beyond! Learn shapes and numbers, develop vocabulary and pronunciation, build logic and memory skills, explore different modes of transportation.Ages 3+.
Subjects: Educational games.; Launchpad.; Mobile apps.; Video games.; Literacy; Problem solving; Transportation; Vocabulary;
Available copies: 2 / Total copies: 3
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Math to the max! [video-enabled device] by Findaway World, LLC.(CARDINAL)345268;
2x2=4-Fun times tables -- Battle station -- Marble math -- Math facts mahjong -- Math pop grade 3 -- Math pop grade 4 -- Math pop grade 5 -- Thinkrolls -- Zap zap math."Solving math problems is the fastest way to advance through these games and challenges that will increase children's speed and skill on everything from addition through division. This pack includes apps that have won industry awards including Academics Choice Award, Children's Technology Review: Editor's Choice, Parents' Choice, and many more. Advance skills in addition, subtraction, multiplication, and division; Use math knowledge to advance through challenges; Increase problem-solving speed; Strengthen strategic-thinking skills."--Ages 8-10.Grades 3-5.
Subjects: Academic theses; Mobile apps. ; Video games. ; Educational games.; Critical thinking in children; Mathematics; Problem solving in children;
Available copies: 2 / Total copies: 4
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Math marvel! [video-enabled device] Math superpack - Ages 5+ by Findaway World, LLC.(CARDINAL)345268;
These guided lessons, games, and challenges will help kids master middle school math concepts including algebra, money, and measurement, while improving logic and critical thinking skills.Ages 5+Grades K-2.
Subjects: Academic theses; Video games. ; Educational games.; Mobile apps.; Critical thinking in children; Mathematics; Problem solving in children;
Available copies: 1 / Total copies: 2
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Math capacity! [video-enabled device] Math superpack - Ages 8+ by Findaway World, LLC.(CARDINAL)345268;
These guided lessons, games, and challenges will help kids master middle school math concepts including algebra, money, and measurement, while improving logic and critical thinking skills.Ages 8+Grades 3-5.
Subjects: Academic theses; Video games. ; Educational games.; Mobile apps.; Critical thinking in children; Mathematics; Problem solving in children;
Available copies: 1 / Total copies: 1
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Numbers in orbit! [video-enabled device] by Playaway Launchpad.; Playaway Products, LLC,issuing body.(CARDINAL)345268(CARDINAL)868990;
This preloaded tablet includes the following apps: -- Angle Asteroid -- Blox 3D World -- Bungee Pigs -- Math Blaster Space Zapper -- Math Heroes -- Math Heroes 2 -- Math Planet Grade 3 -- Math Planet Grade 4 -- Math Planet Grade 5 -- Montessori Math: Multiplication -- Move the Dolly -- Operation Math -- Operation Math Code Squad -- Pizza Party -- Rescue Me-the Lost World -- Third Grade Learning Games -- Treasure Dash Math: Multiplication -- Wee Kids Math Path -- Wee Kids Mazes -- YodelOh Math Mountain."Solving math problems is the fastest way to advance through these interactive games that will advance children's momentum, skill, and knowledge with elementary math concepts. This SuperPack contains 2X as many apps as the standard Launchpad. Use math knowledge to advance through challenges; Increase problem-solving speed; Practice key elementary math skills."Ages 8-10.Grades 3-5.
Subjects: Critical thinking in children.; Educational games; Mathematics ; Problem solving in children.;
Available copies: 1 / Total copies: 1
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Ray of knowledge! [video-enabled device] School Review & Prep - Ages 10+. by Findaway World, LLC(CARDINAL)345268;
6th grade math challenge --"Students will stay engaged with learning all summer with these ineractive learning games. Advance math skills, explore physics concepts, develop reading and comprehension skills, enhance critical thinking."--Ages 10+
Subjects: Launchpad.; Mobile apps.; Video games.; Educational games.; Critical thinking in children; Problem solving in children; Mathematics;
Available copies: 1 / Total copies: 2
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