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      - Teacher's pet. by Findaway World, LLC.(CARDINAL)345268; 
 Alphabet animals: animals from A to Z: Join young host Marisa as she takes you on a fun-filled adventure through the alphabet with both familiar and exotic animals from A to Z! Each upper-case letter of the alphabet gets presented slowly, several times with large, easy-to-read graphics.Cat trouble: About 8 miles north of Windhoek, the capital of Namibia, is Marlice van Vuuren's wildlife rehabilitation sanctuary. In partnership with the Shiloh Jolie-Pitt Foundation, founded by Angelina Jolie and Brad Pitt, this fabulous reserve and sanctuary is where Marlice and her extraordinary family care for orphaned wild animals, which they one day hope to release back into the wild.CC kindergarten math: counting to 100: Common Core Mathematics is a set of high-quality, nationally-accepted, academic standards in math. These learning goals outline what a student should know and be able to do at the end of each grade. This program covers several key mathematical concepts that a kindergarten student should grasp before entering 1st grade. A plethora of enthusiastic counting squirrels make learning how to count to 100 a breeze. Easy to understand, step-by-step instruction gives kids the proper tools and ways of thinking to facilitate their ability to count in sequence, by 10's, and even pick up counting without having to begin from the number 1.Counting around the house: Join 8-year-old Timmy and his trusty bloodhound, Sherlock, as they sniff out and count objects "around the house." From 1 doorbell to 10 windows, kids will learn to count to 10 and understand that numbers can be used to determine the quantity of a particular group of objects. On-screen graphics reinforce learning, and beautiful animation from professional animator Gene Hamm make this a program to "count on."Creating with crayons: simple tips to amaze: In this program, young viewers will learn how to draw their favorite animals like dogs, cats and horses with professional animator Gene Hamm, who provides simple, fun instruction to create more advanced artwork and great tips on how to color that art appropriately.Hide & seek math: With the help of exciting math fairy tales, children are introduced to abstract mathematical concepts such as counting, categorizing, shapes and colors.Ulata treasure hunt: With the help of exciting math fairy tales, children are introduced to abstract mathematical concepts such as counting, categorizing, shapes and colors.Will it rain or will it snow: Little Scientist helps children develop scientific reasoning by exploring the world of science that surrounds them. The weather changes every day. Wet, dry, cold, hot. Storms bring strong winds, uh oh. The weather changes with the seasons too.Ages 3-5.Grades Pre-K-K. Alphabet animals: animals from A to Z: Join young host Marisa as she takes you on a fun-filled adventure through the alphabet with both familiar and exotic animals from A to Z! Each upper-case letter of the alphabet gets presented slowly, several times with large, easy-to-read graphics.Cat trouble: About 8 miles north of Windhoek, the capital of Namibia, is Marlice van Vuuren's wildlife rehabilitation sanctuary. In partnership with the Shiloh Jolie-Pitt Foundation, founded by Angelina Jolie and Brad Pitt, this fabulous reserve and sanctuary is where Marlice and her extraordinary family care for orphaned wild animals, which they one day hope to release back into the wild.CC kindergarten math: counting to 100: Common Core Mathematics is a set of high-quality, nationally-accepted, academic standards in math. These learning goals outline what a student should know and be able to do at the end of each grade. This program covers several key mathematical concepts that a kindergarten student should grasp before entering 1st grade. A plethora of enthusiastic counting squirrels make learning how to count to 100 a breeze. Easy to understand, step-by-step instruction gives kids the proper tools and ways of thinking to facilitate their ability to count in sequence, by 10's, and even pick up counting without having to begin from the number 1.Counting around the house: Join 8-year-old Timmy and his trusty bloodhound, Sherlock, as they sniff out and count objects "around the house." From 1 doorbell to 10 windows, kids will learn to count to 10 and understand that numbers can be used to determine the quantity of a particular group of objects. On-screen graphics reinforce learning, and beautiful animation from professional animator Gene Hamm make this a program to "count on."Creating with crayons: simple tips to amaze: In this program, young viewers will learn how to draw their favorite animals like dogs, cats and horses with professional animator Gene Hamm, who provides simple, fun instruction to create more advanced artwork and great tips on how to color that art appropriately.Hide & seek math: With the help of exciting math fairy tales, children are introduced to abstract mathematical concepts such as counting, categorizing, shapes and colors.Ulata treasure hunt: With the help of exciting math fairy tales, children are introduced to abstract mathematical concepts such as counting, categorizing, shapes and colors.Will it rain or will it snow: Little Scientist helps children develop scientific reasoning by exploring the world of science that surrounds them. The weather changes every day. Wet, dry, cold, hot. Storms bring strong winds, uh oh. The weather changes with the seasons too.Ages 3-5.Grades Pre-K-K.
- Subjects: Educational films.; Children's films.; Alphabet; Counting; Numeracy; Art; Imagination in children; Weather; Wildlife rehabilitation; Common Core State Standards (Education); 
- Available copies: 1 / Total copies: 1
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      - Aliens and astronauts / by Hewitt, Sally.(CARDINAL)741436; Feneziani, Serena,illustrator.(CARDINAL)644889; 
 Accelerated Reader AR Accelerated Reader AR
- Subjects: Problems and exercises.; Counting; Geometrical constructions; Mathematics; Pattern perception; 
- Available copies: 1 / Total copies: 1
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      - Little scholar!. by Findaway World, LLC.(CARDINAL)345268; 
 Ages 3-5.Grades Pre K-K."Kids will have fun learning as they make new discoveries and build a solid foundation of skills needed to prepare for pre-school and kindergarten. Master preschool skills; Practice letter, number and shape recognition; Strengthen problem-solving skills and hand-eye coordination; Explore different emotions."-- Ages 3-5.Grades Pre K-K."Kids will have fun learning as they make new discoveries and build a solid foundation of skills needed to prepare for pre-school and kindergarten. Master preschool skills; Practice letter, number and shape recognition; Strengthen problem-solving skills and hand-eye coordination; Explore different emotions."--
- Subjects: Educational games.; Video games.; Mobile apps.; Academic theses.; Readiness for school; Literacy; Numeracy; Problem solving in children; Educational games.; Video games.; Mobile apps.; 
- Available copies: 1 / Total copies: 2
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      - Number wonder! [video-enabled device] by Findaway World, LLC(CARDINAL)345268; 
 Bingo for kids -- Dino Tim: preschool basic math -- Fun English: numbers -- I can count -- Kids learn shapes 2 -- Kids numbers and math -- Math tales friends: Sue the cow -- Nini learns to count -- Numbers and counting match games -- Puzzle shapes."These games and interactive learning tools are a fun way for kids to discover counting shapes, addition, subtraction, and other early learning math concepts. Practice numbers 1-20; Develop logic and memory skills; Identify, sort, find, and match geometrical shapes; Learn to recognize patterns."--Ages 3+. Bingo for kids -- Dino Tim: preschool basic math -- Fun English: numbers -- I can count -- Kids learn shapes 2 -- Kids numbers and math -- Math tales friends: Sue the cow -- Nini learns to count -- Numbers and counting match games -- Puzzle shapes."These games and interactive learning tools are a fun way for kids to discover counting shapes, addition, subtraction, and other early learning math concepts. Practice numbers 1-20; Develop logic and memory skills; Identify, sort, find, and match geometrical shapes; Learn to recognize patterns."--Ages 3+.
- Subjects: Educational games.; Counting; Critical thinking in children; Mathematics; Mobile apps.; Numeracy; Problem solving in children; Shapes; Video games.; 
- Available copies: 1 / Total copies: 3
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      - Number magic! [audio-enabled device]  by Findaway World, LLC.(CARDINAL)345268; 
 123!POP learning numbers -- Colors Memory Match -- Jumpstart magic of learning 1 -- Kids trucks; Puzzles -- Little shopping -- Monkey Preschool Explorers -- Pango Christmas -- Ten Monkey Ninjas -- Tizzy Cowboys and Cowgirls -- Toddler Fun Counting."Monkeys, cowboys, and cowgirls join your little learner in adventures that focus on math fundamentals in a series of interactive activities like puzzles and matching games! Practice counting; Discover numbers and math concepts; Play with shapes and colors; Sharpen memory skills."--Publisher description.Ages 3-5.Grades Pre-K-K. 123!POP learning numbers -- Colors Memory Match -- Jumpstart magic of learning 1 -- Kids trucks; Puzzles -- Little shopping -- Monkey Preschool Explorers -- Pango Christmas -- Ten Monkey Ninjas -- Tizzy Cowboys and Cowgirls -- Toddler Fun Counting."Monkeys, cowboys, and cowgirls join your little learner in adventures that focus on math fundamentals in a series of interactive activities like puzzles and matching games! Practice counting; Discover numbers and math concepts; Play with shapes and colors; Sharpen memory skills."--Publisher description.Ages 3-5.Grades Pre-K-K.
- Subjects: Mobile apps.; Video games.; Educational games.; Colors; Counting; Mathematics; Memory in children; Numeracy; Shapes; 
- Available copies: 2 / Total copies: 4
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      - Put On Your Smartypants! [video-enabled device]  by Findaway World, LLC.(CARDINAL)345268; 
 "Children will prepare for kindergarten with games and exercises selected to introduce them to early learning concepts from letters to numbers, colors and more. Perfect for leading them into the kindergarten school year. - Learn shapes, colors, letters and more - Develop important life skills - Improve memory - Practice language and spelling" - Publisher description.Ages 3 - 5.Pre-K to K. "Children will prepare for kindergarten with games and exercises selected to introduce them to early learning concepts from letters to numbers, colors and more. Perfect for leading them into the kindergarten school year. - Learn shapes, colors, letters and more - Develop important life skills - Improve memory - Practice language and spelling" - Publisher description.Ages 3 - 5.Pre-K to K.
- Subjects: Educational games.; Mobile apps.; Video games.; Alphabet; Counting; Literacy; Numeracy; Reading; Social interaction in children; 
- Available copies: 0 / Total copies: 2
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      - Kindergarten Common Core math. [electronic resource] by Findaway World, LLC(CARDINAL)345268; 
 Lesson 1: Puzzles -- Lesson 2: more amount -- Lesson 3: Numbers 0 to 3 -- Lesson 4: numbers 0 to 5 -- Lesson 5: patterns -- Lesson 6: most amount -- Lesson 7: add to 5 -- Lesson 8: commutative + -- Lesson 9: mental + -- Lesson 10: multi-op +"Kids will improve their understanding of quantitative thinking, numbers, and addition using these proven touch manipulatives. Spoken instructions and audio-visual feedback gently guide children's learning as they make their way through these interactive games, lessons, and animations. Complete shape puzzles and patterns; Practice quantitative thinking concepts including more and most; Count and add numbers up to 5; Learn commutative property and multi-operand sums up to 5."--Grades K-2.Ages 5-7. Lesson 1: Puzzles -- Lesson 2: more amount -- Lesson 3: Numbers 0 to 3 -- Lesson 4: numbers 0 to 5 -- Lesson 5: patterns -- Lesson 6: most amount -- Lesson 7: add to 5 -- Lesson 8: commutative + -- Lesson 9: mental + -- Lesson 10: multi-op +"Kids will improve their understanding of quantitative thinking, numbers, and addition using these proven touch manipulatives. Spoken instructions and audio-visual feedback gently guide children's learning as they make their way through these interactive games, lessons, and animations. Complete shape puzzles and patterns; Practice quantitative thinking concepts including more and most; Count and add numbers up to 5; Learn commutative property and multi-operand sums up to 5."--Grades K-2.Ages 5-7.
- Subjects: Educational games.; Mathematics; Addition; Subtraction; Numeracy; Problem solving in children; Common Core State Standards (Education); Video games.; Mobile apps.; 
- Available copies: 1 / Total copies: 2
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      - First numbers. [board book] by Tiger Tales (Firm)(CARDINAL)607767; 
 "Play, discover, learn.  This simple lift-the-flap book works hard to support your child's development.  Most importantly, it makes learning fun."--Cover back.BR20L "Play, discover, learn.  This simple lift-the-flap book works hard to support your child's development.  Most importantly, it makes learning fun."--Cover back.BR20L
- Subjects: Lift-the-flap books.; Board books.; Counting.; Calcul.; 
- Available copies: 0 / Total copies: 1
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      - The number team have a party / by Hewitt, Sally,1949-(CARDINAL)323805; Rivers, Ruth.(CARDINAL)686430; 
 Join Crocodile, Lion, Monkey and Elephant for a party in the jungle. Find out which guests are taller than Ostrich, sort the instruments in the band, and give Monkey directions through the jungle. Learn about patterns, chapes and more. Then enjoy the games and activities that bring numbers to life.Accelerated Reader ARLexile not available Join Crocodile, Lion, Monkey and Elephant for a party in the jungle. Find out which guests are taller than Ostrich, sort the instruments in the band, and give Monkey directions through the jungle. Learn about patterns, chapes and more. Then enjoy the games and activities that bring numbers to life.Accelerated Reader ARLexile not available
- Subjects: Fiction.; Mathematics; 
- Available copies: 3 / Total copies: 3
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      - The number team and the great race / by Hewitt, Sally,1949-(CARDINAL)323805; Rivers, Ruth.(CARDINAL)686430; 
 Can Crocodile, Lion, Monkey, and Elephant beat the Flash Flyers in the Great Air Race? Find out who has the fastest start, follow the route of the race on Crocodile's map and discover who finishes first. Learn about time, position and more. Then enjoy the games and activities that bring numbers to life.Accelerated Reader ARLexile not available Can Crocodile, Lion, Monkey, and Elephant beat the Flash Flyers in the Great Air Race? Find out who has the fastest start, follow the route of the race on Crocodile's map and discover who finishes first. Learn about time, position and more. Then enjoy the games and activities that bring numbers to life.Accelerated Reader ARLexile not available
- Subjects: Fiction.; Mathematics; 
- Available copies: 2 / Total copies: 3
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