Results 31 to 39 of 39 | « previous
- Teach yourself electricity and electronics / by Gibilisco, Stan,author.(CARDINAL)167943; Monk, Simon,author.(CARDINAL)357194;
Includes bibliographical references and index.Part 1. Direct current. Background physics -- Electrical units -- Measuring devices -- Direct-current circuit basics -- Direct-current circuit analysis -- Resistors -- Cells and batteries -- Magnetism -- Part 2. Alternating current. Alternating-current basics -- Inductance -- Capacitance -- Phase -- Inductive reactance -- Capacitive reactance -- Impedance and admittance -- Alternating-current circuit analysis -- Alternating current power and resonance -- Transformers and impedance matching -- Part 3. Basic electronics. Introduction to semiconductors -- Diode applications -- Bipolar transistors -- Field-effect transistors -- Integrated circuits -- Power supplies -- Amplifiers -- Oscillators -- Wireless transmitters and receivers -- Digital basics -- Part 4. Specialized devices and systems. Microcontrollers -- Arduino -- Transducers and sensors -- Antennas for RF communications"This is a comprehensive and accessible book is for hobbyists who want to learn electricity and electronics fundamentals and applications without taking a formal course"--
- Subjects: Electronics.; Electricity.;
- Available copies: 2 / Total copies: 2
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- Build your own combat robot / by Miles, Pete.(CARDINAL)422556; Carroll, Tom.(CARDINAL)504738;
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- Subjects: Handbooks and manuals.; Robots;
- Available copies: 1 / Total copies: 1
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- Robot programming : a guide to controlling autonomous robots / by Hughes, Cameron,1960-author.; Hughes, Tracey,author.;
This is the first complete beginner's guide to programming and automating modern robots. Drawing on their experience teaching thousands of robotics beginners, Cameron and Tracy Hughes show how to automate robots (or teams of robots), translating your ideas into specific tasks they can perform on their own, with no remote controls. 'The Beginner's Guide to Programming Robots' builds your skills through four simple projects created with today's leading robot microcontrollers (ARM9 and ARM7) on leading robot platforms (LEGO Mindstorms EV3, NXT, and Wowee RS Media Robot). Step by step, you'll learn how to use modern techniques to program robot sensors, motors, and more. Along the way, you'll learn skills you can use in hardware/Maker/DIY projects on any platform, including the wildly popular low-cost Arduino, Raspberry Pi, and BeagleBone platforms.
- Subjects: Robots; Embedded computer systems; Robotics.;
- Available copies: 1 / Total copies: 1
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- Make : soft robotics : a DIY introduction to squishy, stretchy, and flexible robots / by Borgatti, Matthew,author.(CARDINAL)795904; Love, Kari,author.(CARDINAL)795948; Atkeson, Christopher G.,author of foreword.(CARDINAL)808985;
Introduction to soft robotics -- Soft robotics for space exploration -- Using a water snake toy to move like an amoeba -- Cable pull mechanisms - ready, willing, and cable -- McKibben muscles - strong and flexible -- 3D printing best practices -- The Remora - a vacuum-powered jamming gripper -- Mixing and casting silicone -- Building your own vacuum chamber -- The Bibenda - a simple pneumatic bending actuator -- The pneumatic hand pump - a soft robot prototyping tool -- The Kousa - a soft hydraulic pressure sensor -- The Kestrel - a soft pneumatic gripper -- Soft robotics pneumatic power supply.Soft robotics is an emerging field that approaches robots in new ways, enabling them to operate in environments that are unstructured or unstable and to perform tasks that require delicacy and malleability. It's all about engineering with soft materials -- silicone, cloth, balloons, flexible plastics -- and combining them in different ways to come up with novel, approachable, and surprising solutions to interesting problems. This book introduces soft-robotics concepts to students, inventors, and makers with easy-to-understand explanations and hands-on DIY projects. The projects use a wide range of tools and techniques -- including microcontrollers, 3D printing, laser cutting, mold making, casting, and heat sealing -- to create intriguing soft robots and devices. It is tinkering at its finest! --Publisher
- Subjects: Robots.; Robots;
- Available copies: 1 / Total copies: 2
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- Teach yourself electricity and electronics / by Gibilisco, Stan.(CARDINAL)167943;
Includes bibliographical references (pages 699-700) and index.Machine generated contents note: PART I: DIRECT CURRENT; CH 1 Background Physics; CH 2 Electrical Units; CH 3 Measuring Devices; CH 4 Direct-current Basics; CH 5 Direct-current Circuit Analysis; CH 6 Resistors; CH 7 Cells and Batteries; CH 8 Magnetism; Test: Part One; PART II: ALTERNATING CURRENT; CH 9 Alternating-current Basics; CH 10 Inductance; CH 11 Capacitance; CH 12 Phase; CH 13 Inductive Reactance; CH 14 Capacitive Reactance; CH 15 Impedance and Admittance; CH 16 Alternating-current Circuit Analysis; CH 17 Alternating-current Power and Resonance; CH 18 Transformers and Impedance Matching; Test: Part Two; PART III: BASIC ELECTRONICS; CH 19 Introduction to Semiconductors; CH 20 How Diodes are Used; CH 21 Power Supplies; CH 22 The Bipolar Transistor; CH 23 The Field Effect Transistor; CH 24 Amplifiers and Oscillators; CH 25 Wireless Transmitters and Receivers; CH 26 Digital Basics; Test: Part Three; PART IV: SPECIALIZED DEVICES AND SYSTEMS; CH27 Antennas and Transmission Lines; CH 28 Integrated Circuits; CH 29 Electron Tubes; CH 30 Transducers, Sensors, Location, and Navigation; CH 31 Acoustics, Audio, and High Fidelity; CH 32 Wireless Communications Systems; CH 33 Computers and Microcontrollers; CH 34 Monitoring, Robotics, and Artificial Intelligence; Test: Part Four; FINAL EXAM; Answers to Quiz, Test, and Exam Questions; Schematic Symbols."A fully updated, easy-to-follow guide to electricity and electronicsTeach Yourself Electricity and Electronics, Fifth Edition helps you grasp the fundamentals of electricity and electronics--including theory--without formal training. Concise content along with a conversational writing tone enhance the pedagogy. Beginners and intermediate students will benefit most, but engineers and technicians will find this work useful as well. Practical, real-world examples are included. The Fifth Edition features improved content, tables, and diagrams, plus fully revised chapter-ending quizzes, tests, and final exam. This unique book can serve as a classroom text, a refresher, and a general reference.New to the Fifth Edition: New material on emerging/advanced electronic and communications systems, including: microcontrollers, audio-frequency electronics, radio-frequency communications, optical communications, laser communications, space communications Updated presentation of integrated-circuit technology, robotics, artificial intelligence, and computer basics All-new quizzes and test questions SI units throughout Helps you to determine current, voltage, and resistance values Provides simple calculations so you can assess your own power and energy consumption Detailed coverage: Direct Current; Background Physics; Electrical Units; Measuring Devices; Direct-current Basics; Direct-current Circuit Analysis; Resistors; Cells and Batteries; Magnetism; Alternating Current; Alternating-current Basics; Inductance; Capacitance; Phase; Inductive Reactance; Capacitive Reactance; Impedance and Admittance; Alternating-current Circuit Analysis; Alternating-current Power and Resonance; Transformers and Impedance Matching; Basic Electronics; Introduction to Semiconductors; How Diodes are Used; Power Supplies; The Bipolar Transistor; The Field Effect Transistor; Amplifiers and Oscillators; Wireless Transmitters and Receivers; Digital Basics; Specialized Devices and Systems; Antennas and Transmission Lines; Integrated Circuits; Electron Tubes; Transducers, Sensors, Location, and Navigation; Acoustics, Audio, and High Fidelity; Wireless Communications Systems; Computers and Microcontrollers; Monitoring, Robotics, and Artificial Intelligence; Schematic Symbols "--Provided by publisher."A thorough update to this now-classic and enormously successful title, this new edition explains all the details of electricity and electronics--including theory--in the most uniquely understandable and effective way"--Provided by publisher.AdultAdult
- Subjects: Electronics.; Electricity.;
- Available copies: 4 / Total copies: 8
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- Make : electronics / by Platt, Charles,author.(CARDINAL)711121;
Includes bibliographical references (pages 242-243) and index.What's new in the Second Edition -- Preface: How to have fun with this book -- Basics: -- Necessary Items For Chapter One: -- Experiment 1: Taste the power! -- Experiment 2: Let's abuse a battery! -- Experiment 3: Your first circuit -- Experiment 4: Variable resistance -- Experiment 5: Let's make a battery -- Switching: -- Necessary Items For Chapter Two: -- Experiment 6: Very simple switching -- Experiment 7: Investigating a relay -- Experiment 8: Relay oscillator -- Experiment 9: Time and capacitors -- Experiment 10: Transistor switching -- Experiment 11: Light and sound -- Getting Somewhat More Serious: -- Necessary Items For Chapter Three: -- Experiment 12: Joining two wires together -- Experiment 13: Roasting an LED -- Experiment 14: Wearable pulsing glow -- Experiment 15: Intrusion alarm, part one -- Chips, Ahoy!: -- Necessary Items For Chapter Four: -- Experiment 16: Emitting a pulse -- Experiment 17: Set your tone -- Experiment 18: Intrusion alarm (almost) completed -- Experiment 19: Reflex tester -- Experiment 20: Learning logic -- Experiment 21: Powerful combination -- Experiment 22: Race to place -- Experiment 23: Flipping and bouncing -- Experiment 24: Nice dice -- What Next?: -- Tools, equipment, components, and supplies -- Customizing your work area -- Labeling -- On the bench -- Reference sources online -- Books -- Experiment 25: Magnetism -- Experiment 26: Tabletop power generation -- Experiment 27: Loudspeaker destruction -- Experiment 28: Making a coil react -- Experiment 29: Filtering frequencies -- Experiment 30: Make it fuzzy -- Experiment 31: One radio, no solder, no power -- Experiment 32: Hardware meets software -- Experiment 33: Checking the real world -- Experiment 34: Nicer dice -- Tools, Equipment, Components, And Supplies: -- Kits -- Searching and shopping online -- Checklists of supplies and components -- Buying tools and equipment -- Suppliers -- Index.Overview: The first edition of Make: Electronics established a new benchmark for introductory texts. This second edition enhances that learning experience. Here you will find unique, photographically precise diagrams of bread boarded components, to help you build circuits with speed and precision. A new shopping guide and a simplified range of components, will minimize your investment in parts for the projects. A completely new section on the Arduino shows you how to write properly structured programs instead of just downloading other people's code. Projects have been reworked to provide additional features, and the book has been restructured to offer a step-by-step learning process that is as clear and visually pleasing on handheld devices as it is on paper. Full color is used throughout. As before, Make: Electronics begins with the basics. You'll see for yourself how components work-and what happens when they don't. You'll short out a battery and overheat an LED. You'll also open up a potentiometer and a relay to see what's inside. No other book gives you such an opportunity to learn from real-life experiences. Ultimately, you will build gadgets that have lasting value, and you'll have a complete understanding of how they work. From capacitors to transistors to microcontrollers-it's all here.
- Subjects: Handbooks and manuals.; Electronic apparatus and appliances; Electronics;
- Available copies: 1 / Total copies: 2
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- Electronics workshop companion for hobbyists / by Gibilisco, Stan.(CARDINAL)167943;
Set up your own home electronics workshop In this practical guide, electronics expert Stan Gibilisco shows you, step by step, how to set up a home workshop so you can invent, design, build, test, and repair electronic circuits and gadgets. Electronics Workshop Companion for Hobbyists provides tips for constructing your workbench and stocking it with the tools, components, and test equipment you'll need. Clear illustrations and interesting do-it-yourself experiments are included throughout this hands-on resource. Learn techniques, calculations, and formulas for working with: Resistors Capacitors Inductors Transformers Diodes Transistors Integrated circuits and more.
- Subjects: Handbooks and manuals.; Electronics; Electronics;
- Available copies: 2 / Total copies: 2
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- Make an Arduino-controlled robot / by Margolis, Michael(Computer scientist)(CARDINAL)428904;
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- Subjects: Robots.; Arduino (Programmable controller); Programmable controllers.; Microcontrollers; Microcontrollers;
- Available copies: 1 / Total copies: 1
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- The ultimate DIY geek toys guide / by Cantor, Doug,editor.(CARDINAL)605387;
Put together a soldering kit -- Learn soldering basics -- Study circuit components -- Build a circuit -- Choose a microcontroller -- Program an Arduino -- The ultimate all-in-one beer-brewing machine -- Drink booze from a melon -- Break into your beer -- Install a shower beer caddy -- Chill your beer really, really fast -- Disguise your brew -- Reuse those red party cups -- The drink-slinging droid -- Serve shots in Jell-o cups -- Make drinks glow in the dark -- Cook a hot dog with electrical current -- Mod your toaster for far-from-average toast -- Freeze LEGO ice cubes -- The propane-powered firegun -- Make a sonic tunnel of fire -- Turn your campfire green -- Hold a flaming ball in your bare hand -- Set off a spinning fire tornado -- Ignite a homemade sparkler -- Wreak havoc with the ultimate squirt gun -- Build a bristlebot -- Amuse yourself with a flipperdinger -- Make a mini catapult -- Improvise a planetarium-- Jam out to a sound-reactive light box -- Party with an LED glow stick -- Wave an LED lighter at a concert -- An LED-lit disco dance floor -- Pump jams through an old-school phonograph -- Make custom-fit earbuds -- Air drum with electric drumsticks -- Amplify music with paper cups -- File-share with a USB dead drop -- Pirate a vinyl record -- Play a pocket theremin -- Put a new spin on an old CD -- Create audio art out of cassette tape -- Scratch a pizza-box turntable -- Use a bike-part spirograph -- Turn junk mail into pencils -- Set up a turntable zoetrope -- Wield a potato launcher -- The real Iron Man suit -- Mix magnetic silly putty -- Cook up ferrofluid -- Catch a thrill on a backyard coaster -- Set up a pinball game at home -- Play DIY skee-ball -- Build a mini arcade game -- Cinch a Nintendo-controller belt -- Set up a supersize game of Operation -- Play giant checkers -- Build a mint-tin racer -- Shake up a martini in a mint tin -- Strum a mint-tin guitar -- Carry a pocket billiard set -- Hack your Magic 8 Ball -- Go anywhere with virtual-reality glasses -- Put on a liquid light show -- A harp that makes music with lasers -- Craft a boom box duffel bag -- Make your tie glow in the dark -- Put headphones in your hoodie -- Use a glove on a touchscreen -- Rig an animatronic hand -- Make a mini whirling motor -- Make a reflection hologram -- Wield a DIY light saber -- The electric giraffe.
- Subjects: Handbooks and manuals.; Inventions; Technological innovations;
- Available copies: 1 / Total copies: 2
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Results 31 to 39 of 39 | « previous