Results 31 to 40 of 45 | « previous | next »
- Persona 5 royal [video game] / by Atlus U.S.A., Inc.(CARDINAL)691709; Sega of America (Firm);
Prepare for an all-new RPG experience in Persona 5 Royal based in the universe of the award-winning series, Persona! Don the mask of Joker and join the Phantom Thieves of Hearts. Break free from the chains of modern society and stage grand heists to infiltrate the minds of the corrupt and make them change their ways! Persona 5 Royal is packed with new characters, confidants, story depth, new locations to explore, and a new grappling hook mechanic for stealthy access to new areas. With a new semester at Shujin Academy, get ready to strengthen your abilities in the metaverse and in your daily life. Persona 5 Royal presents a unique visual style and award nominated composer Shoji Meguro returns with an all-new soundtrack. Explore Tokyo, unlock new Personas, customize your own personal Thieves Den, discover a never-before-seen story arc, cutscenes, alternate endings, and more!ESRB rating: M. Mature 17+ (blood, drug reference, partial nudity, sexual themes, strong language, violence).System requirements: PlayStation 4 game console; 35.5 GB minimum hard drive space; 1080p supported HD video output; DualShock 4; Network play optional; Remote play supported. Blu-ray disc ; PS4 pro enhanced.
- Subjects: Good and evil; High schools; Sony video games.;
- Available copies: 1 / Total copies: 3
-
unAPI
- Night side of the river : ghost stories / by Winterson, Jeanette,1959-author.(CARDINAL)737975;
"A captivating collection of ghost stories from "one of the most gifted writers working today" (New York Times), Night Side of the River is as ingeniously provocative as it is downright spooky. In this delightfully chilling collection, the iconic Jeanette Winterson turns her fearless gaze to the realm of ghosts, interspersing her own encounters with the supernatural alongside hair-raising fictions. Lifting the veil between the living and the dead, Winterson spirits us away to a haunted estate that ensnares a nomadic young couple in its own dark past, a staged immersive ghost tour gone awry, a West Village séance that threatens the bounds between AI and reality, and a vacation home in the metaverse where a widow visits an improved version of her deceased husband. Gloriously gothic and unnervingly contemporary, Night Side of the River examines grief, revenge, and the myriad ways in which technology can disrupt the boundary between life and death"--
- Subjects: Ghost stories.; Gothic fiction.; Short stories.; Spirits; Haunted places;
- Available copies: 24 / Total copies: 27
-
unAPI
- The simulation hypothesis : an MIT computer scientist shows why AI, quantum physics, and Eastern mystics all agree we are in a video game / by Virk, Rizwan,author.;
Includes bibliographical references and index.Foreword to the second edition -- Part 0: Overview. Introduction to the simulation hypothesis -- Part I: How to build the matrix: The computer science -- Computer games: From Pong to MMORPGs -- The Metaverse: Virtual and augmented realities -- Mind games and interfaces -- AI, the singularity, and downloadable consciousness -- The simulation point, ancestor simulations, and beyond -- Part II: How simulation explains our world: The physics. Conditional rendering and the collapse of the probability wave -- Parallel universes, future selves, and video games -- Pixels, quanta, and the structure of space-time -- Part III: How simulation explains the unexplainable: The mystics. Spirits in an illusory, video game-like dream world -- Multiple lives and karma as quests in video games -- God, angels, and the simulation: The Western traditions -- Some unexplained areas -- Part IV: Putting it all together. Skeptics and believers: Evidence of computation -- The great simulation and its implications -- Appendix: Frequently asked questions (FAQ) -- Acknowledgments -- Notes -- Index -- About the author.The Simulation Hypothesis by Rizwan Virk explores the idea that we may be living in a computer-generated reality. Drawing on concepts from computer science, quantum physics, video games, and ancient philosophy, Virk argues that advances in technology point toward a future--and likely present--where fully immersive simulations are possible. By connecting scientific theories with spiritual traditions, the book presents a compelling case that our universe may be more like The Matrix than we think.
- Subjects: Reality.; Consciousness.; Quantum theory; Artificial intelligence; Virtual reality; Computer science; Computers and civilization.; Quantum theory.; Artificial intelligence.; Virtual reality.;
- Available copies: 0 / Total copies: 2
-
unAPI
- Eris / by Gaudet, Larryauthor;
"n anarchist online group sets out to assassinate the corporate elites they believe have turned culture into a digital nightmare. Don Barton is the creator of Greenhouse, a popular immersive game where millions play at "saving the environment" in the surreal landscapes of the metaverse. Now retired to his plutocratic wealth, he learns his teen son, a gifted gamer, has suddenly gone missing, having joined a terrorist group led by a mysterious young woman, Eris, a former cryptocurrency trader. She's on a mission to destroy the world's entertainment and social media platforms and assassinate the corporate elites who run them. In desperation, Barton roams Greenhouse, the only place his radicalized son will talk to him, learning that the game -- his life's work -- is on the digital hit list. And both his life and his son's are in danger. Gaudet fuses the cyber savvy of Black Mirror with the literary edge of Don DeLillo, delivering a thrilling portrait of a culture gone senseless from digital addiction -- and the violence spurred by those fears." --
- Subjects: Thrillers (Fiction); Novels.; Video games; Video gamers; Terrorist organizations; Missing persons; Fathers and sons; Social media;
- Available copies: 1 / Total copies: 1
-
unAPI
- Planet aqua : rethinking our home in the universe / by Rifkin, Jeremy,author(CARDINAL)135422;
Includes bibliographical references (pages 264-297) and index.Part I: The imminent collapse of hydraulic civilization. First there was the waters ; The Earth be dammed: the dawn of hydraulic civilization ; Gender wars: the struggle between Terra Firma and Planet Aqua ; The paradigmatic transformation from capitalism to hydroism -- Part II: The canary in the mine: how the Mediterranean eco-region became day zero on a warming Earth and a bellwether of the second coming of life. The near death and rebirth of the Mediterranean ; Location, location, location: the Eurasian pangaea -- Part III: We live on Planet Aqua and that changes everything. Freeing the waters ; The great migration and the rise of ephemeral society ; Rethinking attachment to place: where we've come from and where we're heading ; Bringing high-tech agriculture indoors ; The eclipse of sovereign nation states and the gestation of bioregional governance -- Part IV: Sublime waters and a new ontology of life on Earth. Two ways to listen to the waters ; Swallowed by the metaverse or buoyed by the aquaverse."What would happen if we were to awaken one day and suddenly realize that the world we live in appeared eerily alien, as if we'd been teleported to some other distant world? That frightening prospect is now. Our planetary hydrosphere, which animates all of life on Earth, is rebelling in the wake of a global warming climate, spurring biblical spring floods, devastating summer droughts, heatwaves, and wildfires and powerful autumn hurricanes and typhoons, wreaking havoc on ecosystems and society. For too long we have misjudged the very nature of our existence and to what we owe our lifeline. We have come to believe that we live on a land planet when the reality is that we live on a water planet, and now the Earth's hydrosphere is rewilding in the throes of a changing climate, taking our species and our fellow creatures into a mass extinction event as it searches for a new equilibrium. Jeremy Rifkin calls on us to rethink our place in the universe and realize that we live on Planet Aqua. He takes us on a new journey into the future where we will need to reassess every aspect of the way we live - how we engage nature, govern society, conceptualize economic life, educate our children, and even orient ourselves in time and space. The next stage in the human journey is to rebrand our home Planet Aqua and learn how to readapt to the waters of life." --
- Subjects: Global warming.; Ocean-atmosphere interaction; Climatic changes.;
- Available copies: 1 / Total copies: 1
-
unAPI
- The waking engine / by Edison, David.(CARDINAL)405065;
"Welcome to the City Unspoken, where Gods and Mortals come to die. Contrary to popular wisdom, death is not the end, nor is it a passage to some transcendent afterlife. Those who die merely awake as themselves on one of a million worlds, where they are fated to live until they die again, and wake up somewhere new. All are born only once, but die many times. until they come at last to the City Unspoken, where the gateway to True Death can be found. Wayfarers and pilgrims are drawn to the City, which is home to murderous aristocrats, disguised gods and goddesses, a sadistic faerie princess, immortal prostitutes and queens, a captive angel, gangs of feral Death Boys and Charnel Girls. and one very confused New Yorker. Late of Manhattan, Cooper finds himself in a City that is not what it once was. The gateway to True Death is failing, so that the City is becoming overrun by the Dying, who clot its byzantine streets and alleys. and a spreading madness threatens to engulf the entire metaverse. Richly imaginative, David Edison's The Waking Engine is a stunning debut by a major new talent"--
- Subjects: Dystopias.; Fantasy fiction.; Future life;
- Available copies: 4 / Total copies: 4
-
unAPI
- Snow crash : a novel / by Stephenson, Neal,author.(CARDINAL)342505;
"Hiro lives in a Los Angeles where franchises line the freeway as far as the eye can see. The only relief from the sea of logos is within the autonomous city-states, where law-abiding citizens don't dare leave their mansions. Hiro delivers pizza to the mansions for a living, defending his pies from marauders when necessary with a matched set of samurai swords. His home is a shared 20 X 30 U-Stor-It. He spends most of his time goggled in to the Metaverse, where his avatar is legendary. But in the club known as The Black Sun, his fellow hackers are being felled by a weird new drug called Snow Crash that reduces them to nothing more than a jittering cloud of bad digital karma (and IRL, a vegetative state). Investigating the Infocalypse leads Hiro all the way back to the beginning of language itself, with roots in an ancient Sumerian priesthood. He'll be joined by Y.T., a fearless teenaged skateboard courier. Together, they must race to stop a shadowy virtual villain hell-bent on world domination"--Book jacket flap.
- Subjects: Science fiction.; Humorous fiction.; Novels.; Hackers; Computer viruses; Cyberpunk culture; Cyberspace; Virtual reality; Mythology, Sumerian;
- Available copies: 1 / Total copies: 1
-
unAPI
- Business basics for musicians : the complete handbook from DIY to the majors / by Borg, Bobby,author.(CARDINAL)543674;
"Business Basics for Musicians is the layperson's handbook to the music industry. This third edition is fully updated to reflect the latest developments in the music business, especially shifts since 2020, and it includes fresh DIY spotlight sections, recent case studies, and interviews with industry leaders"--"Writing in an engaging tone and easily digestible format, music industry veteran Bobby Borg provides a comprehensive resource that expertly simplifies complex concepts into actionable steps. He addresses five vital areas: pursuing a successful career, building powerful relationships, assembling a winning team, unlocking lucrative deals and dollars, and paving your path to success to 2030 and beyond. The third edition provides cutting-edge insights into AI, NFTs, and the limitless potential of the metaverse, comprehensive knowledge on traditional and emerging music royalties to ensure fair compensation, new and captivating pro interviews and compelling anecdotes that ignite inspiration, updated information on social media, including TikTok, Instagram, and YouTube, major-label record, publishing, and merchandising deal updates that can propel your global presence, and game-changing DIY strategies that skyrocket your career and bring success on your terms." --Includes bibliographical references and index.
- Subjects: Music trade; Music trade;
- Available copies: 2 / Total copies: 2
-
unAPI
- The new age of sexism : how AI and emerging technologies are reinventing misogyny / by Bates, Laura,1986-author. (CARDINAL)350142;
Misogyny is being hardwired into our future. Can we stop it? We like to believe we're moving closer to equality, riding the wave of technological progress into a brighter, fairer future. But beneath the glossy surface of innovation lies a chilling truth: New technologies are not just failing to solve age-old inequalities -- they're deepening them. In The New Age of Sexism, acclaimed author and activist Laura Bates exposes how misogyny is being coded into the very fabric of our future. From the biases embedded in artificial intelligence to the alarming rise of sex robots and the toxic dynamics of the metaverse, Bates takes readers on a shocking journey into a world where technology is weaponized against women. This isn't a dystopian warning about what might happen. It's a harrowing account of what's happening now and the dangers we face if we don't act. With clarity and urgency, Bates reveals how these advancements are dragging society backward, reinforcing harmful stereotypes, and jeopardizing decades of progress in the fight for gender equality. Eye-opening and empowering, The New Age of Sexism is a rallying cry for awareness and action in a world where the battle for equality has entered a dangerous new frontier.
- Subjects: Informational works.; Sexism.; Misogyny.; Technological innovations; Artificial intelligence;
- Available copies: 3 / Total copies: 7
-
unAPI
- The Chicago guide to fact-checking / by Borel, Brooke,author.(CARDINAL)353647;
Includes bibliographical references and index.Why we fact-check -- What we fact-check -- How we fact-check -- Checking different types of facts -- Sourcing -- Record keeping -- Test your skills -- Conclusion."Over the past few years, fact-checking has been widely touted as a corrective to the spread of misinformation, disinformation, conspiracy theories, and propaganda through the media. While political fact-checkers focus on the claims of public figures, their editorial counterparts check stories being readied for publication for a wide range of errors, from inaccurate names and dates to false quotations and misleading descriptions and interpretations of data. If journalism is a cornerstone of democracy, says author Brooke Borel, then fact-checking is its building inspector. In this second edition of her guide to the why, what, and how of editorial fact-checking, Borel covers the evolving media landscape, with new guidance on checking audio and video sources, polling data, and sensitive subjects such as trauma and abuse. She has expanded the sections on working with writers, editors, and producers and added new material on getting fact-checking gigs as well as new exercises. And she addresses the challenges of fact-checking in a world where social media, artificial intelligence, and the metaverse are making it increasingly difficult for everyone--including fact-checkers--to identify false information. But the answer, she says, is for everyone to approach information with skepticism--to learn to think like a fact-checker"--
- Subjects: Handbooks and manuals.; Research; Internet research;
- Available copies: 6 / Total copies: 6
-
unAPI
Results 31 to 40 of 45 | « previous | next »