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Peterson's graduate programs in the physical sciences, mathematics, agricultural sciences, the environment & natural resources.
Latest issue consulted: 40th ed. (2006).
Subjects: Directories.; Reference works.; Agricultural education; Agricultural education; Environmental sciences; Environmental sciences; Mathematics; Mathematics; Science; Science;
Available copies: 1 / Total copies: 1
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The beauty of numbers in nature : mathematical patterns and principles from the natural world / by Stewart, Ian,1945-author.(CARDINAL)334292;
Includes bibliographical references (pages 218-219) and index.Part One : Principles & patterns. The puzzle ; Nature's patterns ; What is a pattern? -- Part Two : The mathematical world. One dimension ; Mirror symmetry ; Rotational symmetry ; Tiling patterns ; Spots & stripes ; Three dimensions ; Scale & spirals ; Time -- Part Three : Simplicity & complexity. Complexity & catastrophe ; Fractal geometry ; Order in chaos ; Laws of nature ; The answer."From a zebra's stripes to a spider's web, from sand dunes to snowflakes, nature is full of patterns underlaid by mathematical principles. In The Beauty of Numbers in Nature, Ian Stewart shows how life forms from the principles of mathematics. Each chapter in The Beauty of Numbers in Nature explores a different kind of patterning system and its mathematical underpinnings. In doing do, the book also uncovers some universal patterns ; both in nature and made by humans ; from the basic geometry of ancient Greece to the complexities of fractals." ; Publisher's description
Subjects: Pattern formation (Physical sciences); Pattern formation (Biology); Geometry in nature.;
Available copies: 1 / Total copies: 2
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Peterson's graduate programs in the physical sciences, mathematics, agricultural sciences, the environment & natural resources. by Peterson's (Firm : 2006- );
The graduate adviser -- Directory of institutions with programs in the physical sciences, mathematics, agricultural sciences, the environment & natural resources -- Academic and professional programs in the physical sciences -- Academic and professional programs in mathematics -- Academic and professional programs in the agricultural sciences -- Academic and professional programs in the environment and natural sciences.This directory lists institutions in alphabetical order and includes beneath each name the academic fields in which each institution offers graduate programs in the Physical Sciences, Mathematics, Agricultural Sciences, the Environment and Natural Resources. The degree level in each field is also indicated, provided that the institution has supplied that information in response to Peterson's Annual Survey of Graduate and Professional Institutions.
Subjects: Directories.; Universities and colleges; Universities and colleges; Science; Science; Mathematics; Mathematics; Agricultural education; Agricultural education; Environmental sciences; Environmental sciences; Agriculture; Agriculture;
Available copies: 1 / Total copies: 1
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Invent pack [video-enabled device] by Findaway World, LLC.(CARDINAL)345268;
10 x 10 City Crusher -- Blox 3D Junior -- Bridge Constructor Playground -- Pettson's Inventions 2 -- Tap Tap Builder -- Thinkrolls 2- Logic Puzzles -- BrainPlay: What Can't be Built With Sand? -- Engineering Prosthetic Innovations -- Engineering Solutions to Corrosion -- Inventors Who Changed the World -- Make It: Newspaper Skyscraper -- Who Am I? 3D Printer Technician."The goal of the engineering & design module is to teach kids to recognize challenges, turn them into opportunities, and identify scalable solutions to solve them. Topics in this module include puzzles, inventions, construction, machines, architecture, curiosity'--back cover.Ages 8+.Issued on Playaway Launchpad, a pre-loaded learning tablet.
Subjects: Educational games.; Mobile apps.; Creative ability in children; Engineering; Mathematics; Nature study; Problem solving in children; Science; Technology;
Available copies: 3 / Total copies: 6
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Architecture pack. by Playaway Products, LLC,issuing body.(CARDINAL)868990;
Pettson's Inventions 1 -- All About Amusement Parks -- Pango Build City -- Bangalore Metro Train Simulator -- Pango Build Park -- Three Towers -- Clean The Road -- Elevators and Escalators -- STEAM for 21st Century Learners "The goal of the Engineering & Design Module is to teach kids to recognize challenges, turn them into opportunities, and identify scalable solutions to solve them. Topics in this module include puzzles, invention, construction, machines, architecture, curiosity. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."Help Pettson and Findus build their inventions! In this tricky game, help build clever inventions. Figure out which objects should be included and where to put them in the machinery. Drag and drop the objects to their right spot and watch the invention start. Pettson's Inventions is a pedagogic app that practices logic and stimulates creativity.For more than 65 years, Highlights for Children has been helping kids become their best selves through Fun with a PurposeTM magazines, games, books, and digital products. Children will find exciting interactive play encouraging creativity and learning with an Amusement park theme!A world to build at the tip of a child's finger! Explore, create and be fascinated all at the same time! Build a city complete with roads, rails, buildings, parks and more. Organize the city, travel from place to place and then return home to sleep.Show skills by driving a metro train, picking up passengers, and getting to the stations on time! Don't exceed the speed limits, unlock each level and become a driving master.Children can build and re-build with Pango Park! Free rein to a child's creativity to drive logical thinking and motor skills by building, arranging, creating, exploring and more-opening up a fascinating world for kids to discover!Click on the bricks to build successfully build the towers. Arrange the colored blocks in the colored brackets within the allotted amount of moves.Use your finger to swipe and drive the plow truck to clean all of the obstacles in the road, collect coins, and advance to the next level.Elevators and escalators! Mister Rogers shows a toy garage with ramps and an elevator. He rides an escalator and an open-glass elevator. In the Neighborhood of Make-Believe, Mr.McFeely delivers a hydraulic lift to the Museum-Go-Round.Parks, and public spaces give everyone opportunities to enjoy the outdoors. In this activity, you will observe how people use public spaces and then design parks and playgrounds that are attractive, fun, and functional.Designers and engineers create new products by identifying unmet needs. Then defining, exploring, and assessing solutions. This activity uses the IDEA Design Thinking Process to re-imagine and improve items used every day at home, school or in your community.STEAM Teams include scientists, tech experts, engineers, artists and mathematicians who solve real-world problems, knowing there is always more than one right answer. In this video, children modify everyday objects that could be used in new ways to solve real-life problems.Scientists, tech experts, engineers, artists and mathematicians get excited when they think of good ideas and blend them with other ideas. In this activity, children will create a board game and work together to make it better.Grades 3 - 5.
Subjects: Educational games.; Creative ability in children; Problem solving in children; Mathematics; Nature study; Science; Technology; Engineering; Video games.; Mobile apps.;
Available copies: 0 / Total copies: 2
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Winnie the Pooh. [videorecording] : discovering numbers and counting. by Cummings, Jim,1952-(CARDINAL)433303; Buena Vista Home Entertainment (Firm)(CARDINAL)340297; Walt Disney Home Entertainment (Firm)(CARDINAL)348538; Cummings, Jim,1953-;
Voice: Jim Cummings.Winnie the Pooh and Tigger, too, help teach young children about number recognition, number sequencing, counting strategies and memorization techniques.MPAA rating: Not rated; recommended for ages 2-5.
Subjects: Educational films.; Animated films.; Children's films.; Video recordings for the hearing impaired.; Winnie-the-Pooh (Fictitious character); Tigger (Fictitious character); Arithmetic readiness; Numbers, Natural; Counting; Mathematics; Memory in children; Winnie-the-Pooh (Fictitious character); Numbers, Natural.; Counting.; Mathematics.; Films for the hearing impaired;
Available copies: 1 / Total copies: 4
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Donald in Mathmagic Land [videorecording] by Banta, Milt.; Berg, Bill.; Haber, Heinz.; Luske, Hamilton S.; Disney Educational Productions.(CARDINAL)196898; Walt Disney Company.(CARDINAL)187989;
Director of photography, Edward Colman ; editor, Lloyd L. Richardson ; music, Buddy Baker ; animation, Jerry Hathcock ... [et al.].No credits on packaging.Animated. Donald Duck gets a lesson in math appreciation when he is shown the relevance of math in everyday life. Donald wanders into a mysterious land filled with numbers, shapes, and peculiar symbols. "The Spirit of Adventure" (narrator) informs the skeptical duck that he is about to embark on a journey through the wonderland of mathematics. Donald is whisked back to ancient Greece to meet Pythagoras, the father of math and music. After eavesdropping on a secret meeting of Pythagoreans and turning their serene musical trio into a riotous quartet, Donald continues on his journey. He takes on numerous roles, including art critic, nature observer, billiards player, baseball player, and even Lewis Carroll's Alice. Through his adventures in Mathmagic Land, Donald comes to appreciate how measurements, calculations, shapes, and ratios contribute to music, architecture and art, nature, games, and inventions of all kinds, as well as the role of math in the future.Grade level: 4-12.DVD.
Subjects: Educational films.; Duck, Donald (Fictitious character); Animated films.; Children's films.; Mathematics;
Available copies: 2 / Total copies: 2
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Circles and curves / by Razzell, Arthur G.(CARDINAL)841700; Raskin, Ellen,illustrator.(CARDINAL)151504; Watts, K. G. O.(Kenneth George Oliver),author.(CARDINAL)841699;
Explains the mathematics of the circle and discusses its occurrence in nature and in man-made articles.
Subjects: Circle; Curves;
Available copies: 1 / Total copies: 1
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Engineering & design module: Machines pack. [video-enabled device] by Playaway Products, LLC,issuing body.(CARDINAL)868990;
The Wright Brothers -- All About Transportation -- Bridge Constructor Playground -- Power Rangers: Beast Morphers -- Forces Make Things Begin To Move -- Levers, Pulleys, And Simple Machines -- Puzzlink -- Things That Go -- Om Nom Stories: Dream job -- Engineer (Episode 67) -- Om Nom Stories: Super-Noms -- Mechanic Rodeo (Episode 94) -- STEAM for 21st Century Learners For more than 65 years, Highlights for Children has been helping kids become their best selves through Fun with a PurposeTM magazines, games, books, and digital products. Its all about Trains, Planes and Automobiles here. Read stories, solve puzzles, earn stickers,and play matching transportation games. Ready? Go!Be creative! Be innovative! Build bridges across 30 different levels to cover valleys, canals, rivers and then take the ultimate test. Will it hold? Tackle each level and get your build on.Forces make things begin to move. Forces can also make things slow down. A special force called "friction" helps keep things from slipping and helps things slow down. When you're riding your bike, friction keeps the wheels from slipping when you go around a sharp curve. Kids will enjoy following along word-for-word with the lyrics to this song and stay engaged and entertained while learning. Learning with music is easy and fun and a proven way for children to learn basic skills.Simple machines need a person to make it work. Examples of simple machines are: scissors, nutcrackers, bottle openers, and pliers. These simple machines help us do many jobs and make these jobs easier to do. Kids will enjoy following along word-for-word with the lyrics to this song and stay engaged and entertained while learning. Learning with music is easy and fun and a proven way for children to learn basic skills.Om Nelle has always been dreaming about living in a beautiful house somewhere in the woods. So Om Nom decides to make this dream a reality and build the house himself! Let's see how he makes it!No superhero is a real one without a supermobile so Professor Cheddar decides to gift Om Nom and Om Nelle a brand new car! However, our heroes don't have time to read the instructions, which means that the fight with the mechanic bull is not going to be easy. Will Noms be able to conquer both technological wonders?Designed for early and emerging readers, POWER RANGERS BEAST MORPHERS delivers the kinetic action that all kids crave but at an action level appropriate for a younger audience It is an interactive adventure which will help kids practice literacy skills. It balances kinetic action sequences, puzzles and maze-like maneuvering with exciting battle sequences.A relaxing, fun and dynamic puzzle game to challenge your mind!From self-driving cars to amphibian roadsters, vehicles are always changing to meet human needs. In this activity, you will use the IDEA design thinking steps to create innovative new vehicles.When we make the games we play, we connect ideas about people and places. In this activity, you will design a Transportation Game to learn how and why things move from place to place.Soar to new heights with the Wright Brothers. Read the story behind their first flight!Things That Go introduces early learners to over 55 busy vehicles from around the world! Each page is introduced by a playful rhyme, while bright and colorful images pop up magically as each 3D scene opens. When your child taps a picture, they see and hear the associated word, making this a powerful tool for learning new words, as well as reinforcing those they already know."The goal of the Engineering & Design Module is to teach kids to recognize challenges, turn them into opportunities, and identify scalable solutions to solve them. Topics in this module include puzzles, invention, construction, machines, architecture, curiosity. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."Grades K - 2.
Subjects: Educational games.; Creative ability in children; Engineering; Mathematics; Mobile apps.; Nature study; Problem solving in children; Science; Technology; Video games.;
Available copies: 1 / Total copies: 2
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Sorting through spring / by Flatt, Lizann,author.(CARDINAL)386552; Barron, Ashley,illustrator.(CARDINAL)343199;
Introduces basic concepts in mathematics through the plants, animals, and natural phenomena associated with spring.570L640 L
Subjects: Mathematics; Nature; Spring;
Available copies: 8 / Total copies: 9
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