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Reality through the arts / by Sporre, Dennis J.(CARDINAL)719207;
Includes bibliographical references (pages 416-418) and index.1800 -- The Context -- Europe -- The Renaissance -- The Reformation and Counter-Reformation -- The Enlightenment -- Asia -- Africa -- America -- The Arts -- Europe -- The Early Renaissance -- Painting -- Sculpture -- Literature -- Architecture -- The High Renaissance -- Leonardo Da Vinci -- Michelangelo -- Papal Splendor: The Vatican -- Raphael -- The High Renaissance In Venice -- Mannerism -- Northern Europe -- Two-Dimensional Art -- Theatre -- Masterworks William Shakespeare, Hamlet -- Music -- Baroque Style -- Painting -- Sculpture -- Architecture -- Music -- Profile Johann Sebastian Bach -- Literature -- The Enlightenment -- Rococo Style -- The English School -- Genre -- Neoclassical Painting -- Neoclassical Architecture -- Masterworks Jacques-Louis David, The Oath of the Horatii -- Neoclassical Music -- Literature -- Asia -- Chinese Art -- Ming Sculpture And Ceramics -- Painting -- Music -- Indian Art -- Rajput Style -- Punjab Hills Style -- Muslim And Hindu Architecture -- Japanese Art -- Painting Style -- Imari Porcelain -- Kabuki Theatre -- Africa -- Benin Style -- Mali -- America -- Aztec Art -- Incan Art -- Thinking Critically -- Cyber Study -- Important Terms -- ch. Twelve Artistry In An Age Of Industry c. 1800 to c. 1900 -- The Context -- Europe -- Asia -- Africa -- America -- The Arts -- Europe -- Romanticism -- Painting -- Profile Rosa Bonheur -- Literature -- Masterworks Jane Austen, Pride and Prejudice -- Music -- Profile Johannes Brahms -- Theatre -- Ballet -- Architecture -- Realism -- Painting -- Theatre And Literature -- Aestheticism -- Impressionism -- Painting -- Sculpture -- Music -- Literature -- Post-Impressionism -- Seurat -- Cezanne -- Gauguin -- Van Gogh -- Art Nouveau -- Asia -- Africa -- America -- American Indian Art -- African American Music -- Thinking Critically -- Cyber Study -- Important Terms -- ch. Thirteen The Arts In A Modern, Postmodern, And Pluralistic World 1900 to the Present -- The Context -- Modernism -- Postmodernism -- Pluralism -- History -- The Arts -- Modern Directions -- Expressionism -- Fauvism -- Cubism -- Futurism and Mechanism -- Dada -- Abstraction -- Surrealism -- Minimalism -- Absurdism -- Realism -- Abstract Expressionism -- Pop Art -- Hard Edge -- Environmental and Ephemeral Art -- Architectural Modernism.Machine generated contents note: Using this Book -- Organization -- Pronouncing Names And Terms -- The Companion Website And Accompanying Music CD -- Putting this Study in Context -- The Arts And Ways Of Knowing -- Reality Through The Arts -- What Are Art's Main Concerns? -- Creativity -- Aesthetic Communication -- Symbols -- Fine and Applied Art -- What Are Art's Purposes And Functions? -- Purposes -- Functions -- How Should We Perceive And Respond? -- Applying Critical Skills -- Approaches To Criticism -- Formal Criticism -- Contextual Criticism -- Making Judgments -- Artisanship -- Communication -- Style -- How Can We Analyze Style? -- Style And Culture -- How Does A Style Get Its Name? -- Thinking Critically -- pt. I The Media Of The Arts -- What Artists Use to Express "Reality" -- ch. One Two-Dimensional Art -- Drawing, Painting, Printmaking, and Photography -- Formal and Technical Qualities -- Media -- Drawing -- Dry Media -- Wet Media -- Painting -- Mixed Media -- Printmaking -- Relief Printing -- Intaglio -- Planographic Processes -- Photography -- Art Photography -- Documentary Photography -- Photographic Techniques -- Composition -- Elements -- Line -- Profile Pablo Picasso -- Form -- Color -- Mass -- Texture -- Principles -- Repetition -- Balance -- Unity -- Focal Areas -- Other Factors -- Perspective -- Chiaroscuro -- Content -- Painting & Human Reality Gericault, The Raft of the "Medusa" -- Sense Stimuli -- Contrasts -- Dynamics -- Trompe L'Oeil -- Juxtaposition -- Focus -- Sample Outline and Critical Analysis -- Cyber Study -- Important Terms -- ch. Two Sculpture -- Formal and Technical Qualities -- Dimensionality -- Full-Round -- Relief -- Linear -- Methods Of Execution -- Subtraction -- Construction -- Substitution -- Manipulation -- Composition -- Elements -- Principles -- Other Factors -- Articulation -- Sculpture & Human Reality Michelangelo, David -- Profile Michelangelo -- Focal Area (Emphasis) -- Ephemeral and Environmental -- Found -- Sense Stimuli -- Touch -- Temperature And Age -- Dynamics -- Size -- Lighting And Environment -- Sample Outline and Critical Analysis -- Cyber Study -- Important Terms -- ch. Three Architecture -- Formal and Technical Qualities -- Structure -- Post and Lintel -- Arch -- Cantilever -- Bearing Wall -- Skeleton Frame -- Building Materials -- Stone -- Concrete -- Wood -- Steel -- Line, Repetition, And Balance -- Scale And Proportion -- Profile Frank Lloyd Wright -- Context -- Space -- Architecture & Human Reality Le Corbusier, Villa Savoye -- Climate -- Sense Stimuli -- Controlled Vision And Symbolism -- Style -- Apparent Function -- Dynamics And Interactivity -- Scale -- Sample Outline and Critical Analysis -- Cyber Study -- Important Terms -- ch. Four Music And Opera -- Formal and Technical Qualities -- Classical Forms -- Mass -- Cantata -- Oratorio -- Art Song -- Fugue -- Symphony -- Concerto -- Jazz Forms -- Blues -- New Orleans Style -- Ragtime -- Free Jazz -- Fusion -- Groove -- Pop Music Forms -- Rock and Roll -- Rap -- Composition -- Sound -- Pitch -- Dynamics -- Tone Color -- Duration -- Rhythm -- Beat -- Meter -- Tempo -- Melody -- Harmony -- Profile Wolfgang Amadeus Mozart -- Tonality -- Texture -- Monophony -- Polyphony -- Homophony -- Sense Stimuli -- Our Primal Responses -- The Musical Performance -- Opera -- Types Of Opera -- The Opera Production -- Music & Human Reality Bizet, Carmen -- Sample Outline and Critical Analysis -- Cyber Study -- Important Terms -- ch. Five Literature -- Formal and Technical Qualities -- Formal Divisions -- Fiction -- Novels -- Short Stories -- Poetry -- Narrative -- Dramatic -- Lyric -- Nonfiction -- Biography -- Essay -- Sacred Scriptures -- Drama -- Technical Devices -- Fiction -- Point Of View -- Appearance And Reality -- Tone -- Character -- Plot -- Theme -- Profile Toni Morrison -- Symbols -- Poetry -- Language -- Structure -- Sound Structures -- Meter -- Nonfiction -- Facts -- Anecdotes -- Sense Stimuli -- Pictures -- Sounds -- Emotions -- Literature & Human Reality Alice Walker, "Roselilly" -- Sample Outline and Critical Analysis -- Cyber Study -- Important Terms -- ch. Six Theatre -- Formal and Technical Qualities -- Genres -- Tragedy -- Comedy -- Tragicomedy -- Melodrama -- Performance Art -- The Production -- Script -- Plot -- Exposition -- Complication -- Denouement -- Foreshadowing -- Discovery -- Reversal -- Character -- Protagonist -- Themes -- Visual Elements -- Theatre Types -- Scene Design -- Lighting Design -- Costume Design -- Properties -- Aural Elements -- Dynamics -- Actors -- Profile William Shakespeare -- Lifelikeness -- Sense Stimuli -- Theatre & Human Reality David Rabe, Hurly-Burly -- Sample Outline and Critical Analysis -- Cyber Study -- Important Terms -- ch. Seven Cinema -- Formal and Technical Qualities -- Classifications -- Narrative -- Documentary -- Absolute (Avant-Garde) -- The Production -- Mise-en-Scene -- Director -- Techniques -- Editing -- Camera Viewpoint -- Cinema & Human Reality Sergei Eisenstein, Battleship Potemkin -- Cutting Within The Frame -- Dissolves -- Focus -- Movement -- Lighting -- Sense Stimuli -- Viewpoint -- Crosscutting -- Tension Build-Up And Release -- Direct Address -- Magnitude And Convention -- Structural Rhythm -- Profile D.W. Griffith -- Audio -- Sample Outline and Critical Analysis -- Cyber Study -- Important Terms -- ch. Eight Dance -- Formal and Technical Qualities -- Forms -- Ballet -- Modern Dance -- World Concert/Ritual Dance -- Folk Dance -- Jazz Dance -- Choreography -- Formalized Movement -- Line, Form, and Repetition -- Rhythm -- Mime and Pantomime -- Profile Akram Khan -- Theme, Image, and Story Line -- Music -- Mise-en-Scene -- Lighting -- Dance & Human Reality Martha Graham, Appalachian Spring -- Sense Stimuli -- Moving Images -- Force -- Sign Language -- Color -- Sample Outline and Critical Analysis -- Cyber Study -- Important Terms -- pt. II THE STYLES OF THE ARTS -- How Artists Portray "Reality" -- ch. Nine Ancient Approaches c. 30,000 to c. 480 b.c.e. -- The Context -- The Stone Age -- The Middle East -- Asia -- America -- Europe -- The Arts -- The Stone Age -- The Middle East -- Sumerian Art -- Masterworks The Tell Asmar Statues -- Assyrian Art -- Egyptian Art -- Profile Nefertiti -- Hebrew Art -- Asia -- America -- Europe -- Thinking Critically -- Cyber Study -- Important Terms -- ch. Ten Artistic Reflections In The Pre-Modern World C. 480 B.C.E. to C. 1400 C.E. -- The Context -- Europe -- Greece -- Rome -- The Middle Ages -- The Middle East -- Byzantium -- Islam -- Asia -- China -- India -- Japan -- Africa -- America -- The Arts -- Europe -- Greek Classicism and Hellenism -- Classicism -- Sculpture -- Masterworks Myron, Discus Thrower -- Theatre -- Architecture -- Literature -- Hellenistic Style -- Imperial Roman Classicism -- Sculpture -- Literature -- Architecture -- Medieval Music -- Profile Hildegard of Bingen -- Romanesque Style -- Medieval Literature -- Gothic Style -- Two-Dimensional Art -- Architecture -- Sculpture -- Medieval Theatre -- The Middle East -- Byzantine Style -- Architecture -- Mosaics And Ivories -- Islamic Art -- Two-Dimensional Art -- Music -- Literature -- Islamic Style In Architecture -- Textiles And Ceramics -- Asia -- Chinese Art -- Sculpture -- Architecture -- Painting -- Indian Art -- Sculpture -- Architecture -- Japanese Art -- Architecture -- Painting And Sculpture -- Theatre And Literature -- Africa -- Nok Style -- Igbo-Ukwu Style -- Ife Style -- Djenne Style -- America -- Thinking Critically -- Cyber Study -- Important Terms -- ch. Eleven Artistic Styles In The Emerging Modern World c. 1400 to c." ... provides both a topical and chronological approach to the humanities. Part I, "The Media of the Arts," offers independent chapters on two dimensional art (drawing, painting, printmaking, and photography), sculpture, architecture, music, literature, theatre, cinema, and dance. Part II, "The Styles of the Arts," is a chronological history of the arts of Africa, the Americas, Asia, Europe, and the Middle East, organized by artistic discipline and focusing on styles rather than encyclopedic detail."--Publisher.
Subjects: Arts.; Realism in art.;
Available copies: 1 / Total copies: 1
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What would Google do? / by Jarvis, Jeff,1954-(CARDINAL)493579;
Google rules -- New Relationship. Give the people control and we will use it -- Dell hell -- Your worst customer is your best friend -- Your best customer is your partner -- New Architecture. The link changes everything -- Do what you do best and link to the rest -- Join a network -- Be a platform -- Think distributed -- New Publicness. If you're not searchable, you won't be found -- Everybody needs Googlejuice -- Life is public, so is business -- Your customers are your ad agency -- New Society. Elegant organization -- New Economy. Small is the new big -- The post-scarcity economy -- Join the open-source, gift economy -- The mass market is dead; long live the mass of niches -- Google commodifies everything -- Welcome to the Google economy -- New Business Reality. Atoms are a drag -- Middlemen are doomed -- Free is a business model -- Decide what business you're in -- New Attitude. There is an inverse relationship between control and trust -- Trust the people -- Listen -- New Ethic. Make mistakes well -- Life is a beta -- Be honest -- Be transparent -- Collaborate -- Don't be evil -- New Speed. Answers are instantaneous -- Life is live -- Mobs form in a flash -- New Imperatives. Beware the cash cow in the coal mine -- Encourage, enable, and protect innovation -- Simplify, simplify -- Get out of the way -- If Google ruled the world -- Media. The Google Times: newspapers, post-paper -- Googlewood: entertainment, opened up -- GoogleCollins: killing the book to save it -- Advertising. And now, a word from Google's sponsors. -- Retail -- Google eats: a business built on openness -- Google shops: a company built on people -- Utilities. Google power & light: what Google would do -- GT&T: what Google should do -- Manufacturing. The Googlemobile: from secrecy to sharing -- Google Cola: we're more than consumers -- Service. Google Air: a social marketplace of customers -- Google Real Estate: information is power -- Money. Google capital: money makes networks -- The First Bank of Google: markets minus middlemen -- Public welfare. St. Google's Hospital: the benefits of publicness -- Google Mutual Insurance: the business of cooperation -- Public Institutions. Google U: opening education -- The United States of Google: geeks rule -- Exceptions. PR and lawyers: hopeless -- God and Apple: beyond Google? -- Generation G.A manual for survival and success that asks the most important question today's leaders, in any industry, can ask themselves: What would Google do? To demonstrate how to emulate Google, Jarvis lays out his laws of what he calls "the new Google century," including such insights as: Think distributed; Become a platform; Join the post-scarcity, open-source, gift economy; The middleman has died; Your worst customers are your best friends and your best customers are your partners; Do what you do best and link to the rest; Get out of the way; Make mistakes well; and more. He applies these principles not just to emerging technologies and the Internet, but to other industries--telecommunications, airlines, television, government, healthcare, education, journalism, and, yes, book publishing--showing ultimately what the world would look like if Google ran it. The result will change the way readers ask questions and solve problems.--From publisher description.
Subjects: Google.; Creative ability in business.; Information technology; Management.; Technological innovations.;
Available copies: 3 / Total copies: 5
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