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Full throttle by Reilly, Matthew.(CARDINAL)657333; Raimondi, Pablo.(CARDINAL)548404;
010-014.Accelerated Reader AR
Subjects: Fiction.; Ground-effect machines; Racing; Sports stories;
Available copies: 1 / Total copies: 1
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I can make fantastic fliers / by Holzweiss, Kristina,author.(CARDINAL)345751; Barth, Amy,1984-author.(CARDINAL)629862;
Start making! -- You can make giant bubbles -- You can make a hovercraft -- You can make a catapult -- Famous makers."introduces the reader on how to make flyers"--600L
Subjects: Bubbles; Ground-effect machines; Catapult; Handicraft;
Available copies: 2 / Total copies: 2
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What would... make a hoverboard? / by Amin, Anita Nahta,author.;
Floating on air -- What is a hoverboard? -- How would a hoverboard work? -- Current hoverboard technology -- What technology is needed? -- What could the future look like?"In science fiction, hoverboard users glide above sidewalks on machines that look like skateboards with no wheels. How could one of these floating boards be created? Scientists have some ideas, which include using powerful magnets. Discover the science and technology behind what it would take to make a real-life hoverboard!"--Grades 4-6
Subjects: Instructional and educational works.; Ground-effect machines; Personal propulsion units; Technological innovations;
Available copies: 2 / Total copies: 2
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I can make fantastic fliers / by Holzweiss, Kristina,author.(CARDINAL)345751; Barth, Amy,1984-author.(CARDINAL)629862;
Start making! -- You can make giant bubbles -- You can make a hovercraft -- You can make a catapult -- Famous makers."introduces the reader on how to make flyers"--600L
Subjects: Bubbles; Ground-effect machines; Catapult; Handicraft;
Available copies: 4 / Total copies: 4
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Kinetic contraptions : build a hovercraft, airboat, and more with a hobby motor / by Gabrielson, Curt.(CARDINAL)488035;
This handy resource guide teaches you how to build two dozen contraptions using low-cost or free recycled materials, batteries, and a single motor. Some of the projects include constructing a hovercraft out of a Styrofoam plate, two corks, and binder clips; building a double-paddle wheeler out of paint stirrers, plastic bottles, and a pair of disposable knives; and, turning bamboo skewers, checkers, and a drinking straw into a three-wheeled motorcycle.Ages 9 and up.
Subjects: Motor vehicles; Airplanes; Ground-effect machines; Motorboats;
Available copies: 2 / Total copies: 3
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Polybius / by Armstrong, Collin,author.;
"October, 1982. Forced to move to the quiet seaside town of Tasker Bay by her mother, the only thing on high schooler Andi's mind is saving up enough money to return to her old stomping grounds in Silicon Valley. Her self-taught skills with all things electronic make her a perfect fit for a job at the dingy local arcade where she can tune out from life and bankroll her eventual escape. Pining over the distant and aloof Andi is Ro, the son of Tasker Bay's sheriff, who begins spending more time at the arcade. Despite promising herself she wouldn't get attached to anyone in town, Andi finds herself opening up to the thoughtful, like-minded Ro. When Polybius-a new bleeding-edge game of unknown origin arrives-the shop is suddenly overwhelmed with players fighting for time on the machine. Seemingly overnight, a virus-like epidemic grips Tasker Bay while a violent coastal storm rolls in, isolating it from the outside world. People begin experiencing fits of anger, paranoia, and hallucinations-no one can be trusted. After a grisly act of violence goes unsolved, the town descends into chaos. Is the arrival of this mysterious game and the disorder in Tasker Bay a coincidence? Convinced the dire situation is somehow linked to Polybius, Andi and Ro desperately search for clues that might stop the spread before they, too, begin experiencing side effects..."--
Subjects: Horror fiction.; Historical fiction.; Novels.; High school students; Video gamers; Video games; Storms; Arcades;
Available copies: 8 / Total copies: 18
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Polybius [sound recording] / by Armstrong, Collin,author.; Lumayno, Rachanee,narrator.;
Read by Rachanee Lumayno."October, 1982. Forced to move to the quiet seaside town of Tasker Bay by her mother, the only thing on high schooler Andi's mind is saving up enough money to return to her old stomping grounds in Silicon Valley. Her self-taught skills with all things electronic make her a perfect fit for a job at the dingy local arcade where she can tune out from life and bankroll her eventual escape. Pining over the distant and aloof Andi is Ro, the son of Tasker Bay's sheriff, who begins spending more time at the arcade. Despite promising herself she wouldn't get attached to anyone in town, Andi finds herself opening up to the thoughtful, like-minded Ro. When Polybius-a new bleeding-edge game of unknown origin arrives-the shop is suddenly overwhelmed with players fighting for time on the machine. Seemingly overnight, a virus-like epidemic grips Tasker Bay while a violent coastal storm rolls in, isolating it from the outside world. People begin experiencing fits of anger, paranoia, and hallucinations-no one can be trusted. After a grisly act of violence goes unsolved, the town descends into chaos. Is the arrival of this mysterious game and the disorder in Tasker Bay a coincidence? Convinced the dire situation is somehow linked to Polybius, Andi and Ro desperately search for clues that might stop the spread before they, too, begin experiencing side effects..."--
Subjects: Horror fiction.; Historical fiction.; Novels.; Audiobooks.; High school students; Video gamers; Video games; Storms; Arcades;
Available copies: 1 / Total copies: 1
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Lots & lots of monster trucks [video-enabled device]. by Findaway World, LLC.(CARDINAL)345268; Marshall Publishing & Promotions.;
Lots & lots of monster trucks, vol. 1: Lots and Lots of Monster Trucks has got it all! It's over a full hour of power with the biggest and baddest in classic monster truck action you've ever seen - More crazy crack-ups ... More wicked wipe outs ... More crunching and crushing than ever before! You won't believe your eyes as these monstrous muscle machines fly through the air - flipping, twisting, tumbling and crunching their way to the ground. Then see the dirt fly and the parts explode as all your favorite vehicles including Bigfoot and Snakebite smash, crash, spin and roll out of control! Plus modified Chevy and Ford Trucks!Lots & lots of monster trucks, vol. 2: Witness spectacular crashes, flips, radical rollovers, racing, wheelies, donuts and lots of motor mayhem all set to hot music soundtracks and ear shattering live sound effects! See some of the most famous trucks in the world including Bigfootʼ, Tailgator, Double Trouble, Barbarian, Bounty Hunterʼ, Iron Outlaw, Hot Tamale, Toxic, Avenger, Razin' Kane, Big Dawg, Equalizer ... plus much, much, more!Ages 3-5.Grades Pre-K-K.
Subjects: Educational films.; Children's films.; Monster trucks; Trucks;
Available copies: 4 / Total copies: 4
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The 4-hour body : an uncommon guide to rapid fat-loss, incredible sex, and becoming superhuman / by Ferriss, Timothy.(CARDINAL)351317;
Includes bibliographical references and index.Start here. Thinner, bigger, faster, stronger?: how to use this book -- Fundamentals. The minimum effective dose: from microwaves to fat-loss ; Rules that change the rules: everything popular is wrong -- Ground zero: getting started and Swaraj. The Harajuku moment: the decision to become a complete human ; Elusive bodyfat: where are you really? ; From photos to fear: making failure impossible -- Subtracting fat. The slow-carb diet I: how to lose 20 pounds in 30 days without exercise ; The slow-carb diet II: the finer points and common questions ; Damage control: preventing fat gain when you binge ; The four horsemen of fat-loss: PAGG ; Ice age: mastering temperature to manipulate weight ; The glucose switch: beautiful number 100 ; The last mile: losing the final 5-10 pounds -- Adding muscle. Building the perfect posterior (or losing 100+ pounds) ; Six-minute abs: two exercises that actually work ; From geek to freak: how to gain 34 pounds in 28 days ; Occam's protocol I: a minimalist approach to mass ; Occam's protocol II: the finer points -- Improving sex. The 15-minute female orgasm--part un ; The 15-minute female orgasm--part deux ; Sex machine I: adventures in tripling testosterone ; Happy endings and doubling sperm count -- Perfecting sleep. Engineering the perfect night's sleep ; Becoming uberman: sleeping less with polyphasic sleep -- Reversing injuries. Reversing "permanent" injuries ; How to pay for a beach vacation with one hospital visit ; Pre-hab: injury-proofing the body -- Running faster and farther. Hacking the NFL combine I: preliminaries--jumping higher ; Hacking the NFL combine II: running faster ; Ultraendurance I: going from 5K to 50K in 12 weeks--phase I ; Ultraendurance II: going from 5K to 50K in 12 weeks--phase II -- Getting stronger. Effortless superhuman: breaking world records with Barry Ross ; Eating the elephant: how to add 100 pounds to your bench press -- From swimming to swinging. How I learned to swim effortlessly in 10 days ; The architecture of Babe Ruth ; How to hold your breath longer than Houdini -- On longer and better life. Living forever: vaccines, bleeding, and other fun -- Closing thoughts. Closing thoughts: the Trojan horse -- Appendices. Helpful measurements and conversions ; Getting tested--from nutrients to muscle fibers ; Muscles of the body (partial) ; The value of self-experimentation ; Spotting bad science 101: how not to trick yourself ; Spotting bad science 102: so you have a pill-- ; The slow-carb diet--194 people ; Sex machine II: dangers and details ; The meatless machine I: reasons to try a plant-based diet for two weeks; The meatless machine II: a 28-day experiment.The best-selling author of The 4-Hour Workweek outlines a program for healthy living that draws on 15 years of research and interviews with leading doctors and health-care experts to offer insight into genetic factors, nutrition requirements and fitness practices.
Subjects: Health.; Physical fitness.; Weight loss.;
Available copies: 28 / Total copies: 42
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Surprise, kill, vanish : the secret history of CIA paramilitary armies, operators, and assassins / by Jacobsen, Annie,author.(CARDINAL)479081;
Includes bibliographical references (pages 459-525) and index.From the dawn of the Cold War to the present day, when diplomacy has failed and war is unwise, the President has called on the CIA's Special Activities Division -- a highly classified branch of the CIA and the most effective, top-secret killing machine in the world. With unprecedented access tot he CIA's Senior Intelligence Service -- it's counterterrorism chiefs, targeting officers, and ground operators who conduct today's close-quarters killing operations around the world -- this book unveils a complex world of individuals working in treacherous environments populated with killers, connivers and politicians. Following this global history of ruthless operations of sabotage, subversion and even assassination, Annie Jacobsen reveals for the first time the sheer depth of this shocking, controversial and morally complex division.
Subjects: United States. Central Intelligence Agency; United States. Central Intelligence Agency; Intelligence service; Espionage.; Espionage, American.; Assassination.; Paramilitary forces; Targeted killing;
Available copies: 2 / Total copies: 2
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