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Microsoft PowerPoint 2010 step by step / by Cox, Joyce.(CARDINAL)196122; Lambert, Joan.(CARDINAL)591903;
pt. 1. Basic presentations. 1. Explore PowerPoint 2010 : Working in the user interface ; Creating and saving presentations ; Opening, moving around in, and closing presentations ; Viewing presentations in different ways -- 2. Work with slides : Adding and deleting slides ; Adding slides with ready-made content ; Dividing presentations into sections ; Rearranging slides and sections -- 3. Work with slide text : Entering text in placeholders ; Adding text boxes ; Editing text ; Correcting and sizing text while typing ; Checking spelling and choosing the best words ; Finding and replacing text and fonts -- 4. Format slides : Applying themes ; Using different color and font schemes ; Changing the slide background ; Changing the look of placeholders ; Changing the alignment, spacing, size, and look of text -- 5. Add simple visual enhancements : Inserting pictures and clip art images ; Inserting diagrams ; Inserting charts ; Drawing shapes ; Adding transitions -- 6. Review and deliver presentations : Setting up presentations for delivery ; Previewing and printing presentations ; Preparing speaker notes and handouts ; Finalizing presentations ; Delivering presentations --pt. 2. Presentation enhancements. 7. Add tables : Inserting tables ; Formatting tables ; Inserting and updating Excel worksheets -- 8. Fine-tune visual elements : Editing pictures ; Customizing diagrams ; Formatting charts ; Arranging graphics -- 9. Add other enhancements : Adding WordArt text ; Inserting symbols and equations ; Inserting screen clippings ; Creating hyperlinks ; Attaching actions to text or objects -- Add animation : Using ready-made animations ; Customizing animation effects -- 11. Add sound and movies : Inserting and playing sounds ; Inserting and playing videos --pt. 3. Additional techniques. 12. Share and review presentations : Collaborating with other people ; Saving presentations in other formats ; Sending presentations directly from PowerPoint ; Password-protecting presentations ; Adding and reviewing comments ; Merging presentation versions -- 13. Create custom presentation elements : Creating theme colors and fonts ; Viewing and changing slide masters ; Creating slide layouts ; Saving custom design templates -- 14. Prepare for delivery : Adapting presentations for different audiences ; Rehearsing presentations ; Preparing presentations for travel ; Saving presentations as videos -- 15. Customize PowerPoint : Changing default program options ; Customizing the ribbon ; Customizing the quick access toolbar.Provides step-by-step instructions for using Microsoft PowerPoint 2010, covering working with and formatting slides, adding visual enhancements, reviewing and delivering presentations, adding tables, sounds, and movies, and other topics.
Subjects: Microsoft PowerPoint (Computer file); Presentation graphics software.;
Available copies: 2 / Total copies: 2
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Career opportunities in the Armed Forces / by Henderson, C. J.(CARDINAL)434954; Dolphin, Jack.(CARDINAL)673412; Fehl, Pamela.(CARDINAL)473552;
Includes bibliographical references (pages 279-280) and index.
Subjects: Job descriptions.; United States.;
Available copies: 2 / Total copies: 3
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Become an app inventor : the official guide from MIT App Inventor : your guide to designing, building, and sharing apps / by Lang, Karen,author.; Tezel, Selim,author.;
Includes bibliographical references (pages 218-219) and index.Foreword / Gitanjali Rao -- Introduction -- Let's get started ; Two sisters -- Hello, it's me! ; Apa Pura -- Translation app ; Vanessa's story -- My piano ; Potholes of Malden -- Find the gold ; Arjun's story -- Tour guide ; Hello Navi -- Chat app ; Chinmayi's story -- Conclusions."Have you ever wanted to build your own mobile apps? App Inventor, a free and revolutionary online program from MIT, lets you do just that. With the help of this companion guide chock-full of colorful graphics and easy-to-follow instructions, readers can learn how to create six different apps, including a working piano, a maze game, and even their own chat app to communicate with friends--then use what they've learned to build apps of their own imagination. User-friendly code blocks that snap together allow even beginners to quickly create working apps. Readers will also learn about young inventors already using their own apps to make a difference in their communities, such as the girls from Moldova whose app helps alert residents when local well water is contaminated. Or the boys from Malden, Massachusetts, whose app lets users geotag potholes to alert city hall when repairs are needed. With this inspiring guide, curious young dreamers can become real inventors with real-world impact."--Ages 12+.
Subjects: Handbooks and manuals.; Young adult literature.; Android (Electronic resource); App inventor.; Mobile apps; Mobile apps;
Available copies: 25 / Total copies: 30
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Publishing your family history on the Internet / by Wilson, Richard S.(Richard Scott),1948-(CARDINAL)655840;
Includes bibliographical references and index.
Subjects: Web sites; Web publishing.; Internet.; Genealogy;
Available copies: 2 / Total copies: 2
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Day after tomorrow [videorecording] / by Emmerich, Roland.(CARDINAL)392222; Gyllenhaal, Jake,1980-(CARDINAL)537580; Holm, Ian,1931-; King, Perry,1948-(CARDINAL)749170; Lester, Adrian.; McCarthy, Sheila.; Mihok, Dash,1974-; Nichols, Austin,1980-(CARDINAL)857325; Plummer, Glenn,1966-; Quaid, Dennis.(CARDINAL)354976; Rossum, Emmy,1986-(CARDINAL)786331; Sanders, Jay O.,1953-(CARDINAL)340322; Serrano, Nestor.; Smith, Arjay,1983-; Tomita, Tamlyn.; Ward, Sela.(CARDINAL)528663; Welsh, Kenneth.(CARDINAL)848013; Centropolis Entertainment (Firm); Lion's Gate Films.; Mark Gordon Company.(CARDINAL)801385; Twentieth Century Fox Home Entertainment Ltd.(CARDINAL)342885; Twentieth Century-Fox Film Corporation.(CARDINAL)137420;
Director of photography, Ueli Steiger ; editor, David Brenner ; production designer, Barry Chusid ; music, Harald Kloser ; visual effects supervisor, Karen E. Goulekas.Dennis Quaid, Jake Gyllenhaal, Ian Holm, Emmy Rossum, Sela Ward, Dash Mihok, Kenneth Welsh, Jay O. Sanders, Austin Nichols, Perry King, Nestor Serrano, Adrian Lester, Sheila McCarthy, Arjay Smith, Glenn Plummer, Tamlyn Tomita.A dramatized global warming event triggers a barrage of epic natural disasters: tornadoes flatten Los Angeles, a tidal wave engulfs New York City and the entire Northern Hemisphere begins to freeze solid. An assortment of individual narratives are threaded together to follow the various catastrophes and their effects on local populations, including the stories of climatologist Jack Hall, his son Sam, and other small bands of survivors as they ride out the growing superstorm.MPAA rating: PG-13; for intense situations of peril.DVD, region 1; 5.1 Dolby surround or 5.1 DTS in English; Dolby surround in Spanish, French.
Subjects: Disaster films.; Feature films.; Video recordings for the hearing impaired.; Climatologists; Glacial epoch; Global warming; Natural disasters;
Available copies: 1 / Total copies: 1
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Creating Q*bert : and other classic video arcade games / by Davis, Warren,Author(DLC)n 94005140 ;
The shaping of a young mind -- Entering wonderland -- The cubes game -- A noser is born -- The aftermath -- Us vs. Them -- Gottlieb's demise -- Williams and the dawn of digitization -- The premier years -- Return to Williams -- Last days in the funhouse -- Loose ends.Creating Q*bert and Other Classic Video Arcade Games takes you inside the video arcade game industry during the pivotal decades of the 1980s and 1990s. Warren Davis, the creator of the groundbreaking Q*bert, worked as a member of the creative teams who developed some of the most popular video games of all time, including Joust 2, Mortal Kombat, NBA Jam, and Revolution X. In a witty and entertaining narrative, Davis shares insightful stories that offer a behind-the-scenes look at what it was like to work as a designer and programmer at the most influential and dominant video arcade game manufacturers of the era, including Gottlieb, Williams/Bally/Midway, and Premiere. Likewise, the talented artists, designers, creators, and programmers Davis has collaborated with over the years reads like a who's who of video gaming history: Eugene Jarvis, Tim Skelly, Ed Boon, Jeff Lee, Dave Thiel, John Newcomer, George Petro, Jack Haeger, and Dennis Nordman, among many others. The impact Davis has had on the video arcade game industry is deep and varied. At Williams, Davis created and maintained the revolutionary digitizing system that allowed actors and other photo-realistic imagery to be utilized in such games as Mortal Kombat, T2, and NBA Jam. When Davis worked on the fabled Us vs. Them, it was the first time a video game integrated a live action story with arcade-style graphics. On the one-of-a-kind Exterminator, Davis developed a brand new video game hardware system, and created a unique joystick that sensed both omni-directional movement and rotation, a first at that time. For Revolution X, he created a display system that simulated a pseudo-3D environment on 2D hardware, as well as a tool for artists that facilitated the building of virtual worlds and the seamless integration of the artist's work into game code. Whether you're looking for insights into the Golden Age of Arcades, would like to learn how Davis first discovered his design and programming skills as a teenager working with a 1960's computer called a Monrobot XI, or want to get the inside scoop on what it was like to film the Rock and Roll Hall of Fame band Aerosmith for Revolution X, Davis' memoir provides a backstage tour of the arcade and video game industry during its most definitive and influential period.
Subjects: Davis, Warren.; Video game designers; Computer programmers; Video games;
Available copies: 1 / Total copies: 1
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Multimedia demystified / by Dowling, Jennifer Coleman.(CARDINAL)399004;
and Disadvantages of Animation -- 3. Interactive Animation -- 4. Kinds of Animation: Categorizing and Evaluating -- B. Traditional Animation Overview -- 1. Principles of Animation -- C. Concept Development and Storyboarding -- D. Differences Between 2D and 3D Animation -- 1. 2D Computer Animation: Frame-By-Frame and Tweening -- 2. 3D Animation: Modeling, Ray Tracing, and Rendering -- E. Animation Files and Formats -- VI. Audio: Music and Sound Effects -- A. Audio Fundamentals -- 1. Mechanics of Sound -- 2. Analog and Digital Audio -- B. Recording vs. Importing Audio -- 1. Amplitude, Frequency, and Sampling Rates -- C. MIDI and Digital Music -- D. Editing and Manipulating Audio Tracks -- E. Audio File Formats and Compression Schemes -- 1. Audio File Types -- 2. Storage Options -- F. Using Sound in Multimedia Projects -- 1. Web Site Audio -- 2. Mobile Device Audio -- VII. Video: Recording and Manipulating Moving Images -- A. Video Mechanics -- B. Video in Multimedia -- C. Analog and Digital Video -- 1. Composite vs. Component Signals -- 2. Analog-to-Digital Conversion -- 3. Video Resolution -- D. Shooting or Obtaining Video -- 1. Recording Raw Footage -- 2. Capturing Directly from TV -- 3. Importing Video to Computer -- 4. Acquiring Video Clips -- E. Display Standards and Playback Options -- F. Editing and Manipulating Video -- G. Video File Formats and Compression Schemes -- 1. Video File Types -- 2. Storage and Memory -- H. Using Video in Multimedia Projects -- VIII.Authoring for Multimedia Functionality -- A. Programming and Scripting to Create Interactive Environments -- B. Tools for Authoring -- 1. Tool Selection Considerations -- 2. Bandwidth for Web Projects -- C. Web Authoring with HTML -- 1. HTML Tags -- 2. JavaScript Programming -- 3. Web Page Formatting with CSS -- 4. Web Standards and Guidelines -- D. Interactive Design -- 1. Graphical User Interfaces -- 2. Screen Layout and Arrangement of Elements -- PART THREE: Tools For Creating MultimediaProjects: HarMachine generated contents note: PART ONE: Multimedia Overview: What It's All About -- I. Introduction to Multimedia -- A. What is Multimedia? -- B. A Concise History of Multimedia -- 1. Early Multimedia Computing -- 2. Hypermedia and Hypertext -- C. Combining Content from Various Media -- D. Linear vs. Interactive Multimedia -- 1. Linear Multimedia -- 2. Nonlinear Interactive Multimedia -- 3. Kinds of Multimedia -- E. Let's Get Technical -- F. Analog-to-Digital Evolution -- II. The Purpose and Application of Multimedia -- A. Benefits of Interactive Presentations -- 1. Avoiding Potential Pitfalls -- B. Uses of Multimedia -- C. Planning Stages and Development Process -- 1. Roles and Responsibilities of the Multimedia Team2. Information Architecture -- 3. Copyright Issues: Securing Permission for Media UsageD. Tools Required for Creating and Preparing Media E. Making it Functional and Interactive F. Finalizing, Testing, and Delivering Multimedia -- PART TWO: Kinds Of Media: The Essential Components -- III. Graphics and Images -- A. Designing Vector Graphics -- B. Creating Raster Images -- 1. Pixel-Based Displays -- 2. Working with Raster Graphics -- C. Scanning and Resolution -- D. Digital Photography -- E. Clip Art and Stock Images -- F. File Formats for Screen Display -- G. Color Theory: Pigment vs. Pixels -- 1. CMYK and the Subtractive Color Model -- 2. RGB and the Additive Color Model -- 3. Color for Digital Displays -- IV. Text and Typography -- A. Text Defined -- 1. Typing, Texting, and Emailing -- B. Words and Copywriting: How to Write Effective Content -- C. Typography -- 1. Fonts and Styles -- a. Serif vs. Sans Serif -- 2. Typographic Treatment: Designing with Type -- 3. Placement and Arrangement of Type -- D. Preparing Text for the Screen: Amount and Legibility/Readability -- 1. Type Sizes and Styles for the Screen -- 2. Screen vs. Print -- 3. Type on the Web -- V. Animation -- A. Animation in Multimedia -- 1. Functions of Moving Images -- 2. Advantages"This practical guide provides a background on multimedia, and then delves into the elements that make up a successful multimedia project. You'll learn about software and hardware tools, digital photography, sound editing, web authoring with HTML, vector graphics, file formats, computer animation, and much more. Detailed examples and concise explanations make it easy to understand the material, and end-of-chapter quizzes and a final exam help reinforce key concepts"--
Subjects: Multimedia systems.;
Available copies: 1 / Total copies: 1
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The human machine. by Findaway World, LLC.(CARDINAL)345268; TMW Media Group.;
A look into the human eye: Eyes are one of the most overworked organs. We depend on our eyesight daily and often dont realize how much until something goes wrong. Vision impairments can be the result of heredity or trauma to the eye. Routine eye exams can detect and help prevent further loss of vision. The most common of vision impairments can easily be corrected with eyeglasses, contact lenses and now surgery. Through research, scientists are discovering new ways to improve and restore vision.A trip through the circulatory system: This program looks at how our bodies acquire and process energy for everyday life. Explore two different physiological systems that work together in order to keep our bodies running efficiently. Students will learn how our respiratory system processes oxygen and how oxygen is used within our bodies. Well also learn about the circulatory system and how it transports oxygen throughout our bodies.Anatomy & functions of the face : The face is our window to the world. Organs of the mouth take in food, start the digestive process and protect us from various hazards. The face is also used to communicate through expressions and other non-verbal signals that give people information about us. This program describes the anatomy and functions of different aspects of the face and mouth and what scientists have learned about universal beliefs related to facial symmetry.Blood: vital to our existence: Plasma and red blood cells transport essential nutrients through the circulatory system, while different types of blood cells fight off bacteria and viruses to help keep us healthy. This program explores the composition of blood and looks at the heart and circulatory system. It features animated graphics that demonstrate the pumping of the heart, how red blood cells carry oxygen to the cells and remove carbon dioxide and how white blood cells protect the body.Brain, memory & sight: We can remember the smell of an apple or a math formula. All these memories are stored in the three-pound organ inside our skull called the brain. This program looks at how memories are made - how we remember things and how the human brain makes sense of all the information constantly flowing into it and stored in it. Scientists believe that memories are broken up and stored in complex networks of brain cells and put back together when they are recalled. Discover how learning is linked to memory and how the sense of smell may enhance learning.Genetics & DNA: the genetic theories of aging: No organism lives forever. The length of time animals and humans live is influenced by their genes. 5Scientists have made astonishing discoveries concerning the role of genetics in determining life span and this holds promise of extending the lives of animals and humans. This program explains Genetics, DNA and genetic theories of aging. It illustrates the genetic processes behind cellular aging and shows how genes affect life span. Discover the reasons why cells age and why a certain enzyme can effectively turn back the hands of our "biological clock."History of the brain: The extraordinary complexity and power of the human brain gives each of us the capability to do things other creatures cannot, such as read and write. This program introduces brain physiology and function and explains what makes the human brain so exceptional. It shows how brains have advanced in complexity from the arrangement of a few nerve cells in the earliest and simplest creatures to the complexity of the mammalian brain.Movement of the human body : The relationship between our skeletal and muscular systems allows our body to stand and move. This program looks at the human body in motion. It explains the composition of our muscles and bones and it illustrates how they interact to create movement. Discover how researchers use this knowledge to improve athletic performance and to develop new and improved technologies by adapting elements of the body's mechanics.Overcoming vision impairments: There are over 42 million people worldwide who suffer from total or partial loss of vision and are defined as being blind. This program explains how the human eye works, examines some of the major causes of blindness and shows how medical science and technology are helping people with impaired vision lead satisfying and productive lives. New surgical procedures and advanced image processing technologies are also presented in this program.Skin: our largest organ: The skin is the largest human organ. Take a close look at the epidermis, which provides the first line of defense against the outside world and delves into the mysteries of the dermis - the inner skin. Discover how the body fights off infections and the damaging effects of the sun.The brain: the first computer: The human brain is often compared to a computer. Both receive input, process information and produce output. However the three-pound organ inside your head is far more complex, powerful and capable than even the most advanced computer. This program makes the comparison to show students what is known - and what researchers have yet to discover - about how our brains process and store information. Students will learn how the brain uses chemical messengers to control the body and some ways scientists are learning more about our amazing brains!The spine & spinal cord: the body's control : The spinal cord has fascinated scientists for centuries. The ability to walk is engineered by the spinal cord and the spinal column. This program looks at the design of the spinal cord and the medical advances in treating spinal cord injuries. Discover the research continually being done by scientists researching paralysis in an effort to one day find a cure.Ages 8-10.Grades 3-5.
Subjects: Educational films.; Children's films.; Human anatomy; Genetics; Cardiovascular system; Blood; Skin; Central nervous system; Spinal cord; Face; Brain; Brain; Vision;
Available copies: 1 / Total copies: 1
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Firestarters : 100 job profiles to inspire young women / by Beatty, Kelly,1969-(CARDINAL)477417; Bradshaw, Dale Salvaggio,1970-(CARDINAL)477418;
Carol Boyers Givens : museum objects conservator -- Caroline Palmer : ballet choreologist -- Cathy Jenkins Wilson : advertising broadcast producer -- Cecily Steppe : marine biologist -- Charlotte Michie : licensed clinical social worker (LCSW) -- Charlotte Thomas Riddle : pediatrician -- Claire Moss : pediatric occupational therapist -- Claudia Brown : architectural survey coordinator for the North Carolina State Historic Preservation Office -- Connie McNab : children's book illustrator/artist -- Dale Scott : director of child services for a community mental-health center -- Dean Thompson : marketing director -- Deb Sweeney Whitmore : outdoor educator -- Debby Plexico : surgery/medical floor nurse -- Debra Sasser : North Carolina District Court Judge -- Diane Jacober : product support engineer (mechanical engineer) -- Donna Helms : PGA (Professional Golfers' Association) teaching professional -- Doris Sargent : nutrition consultant and registered dietician (R.D.) -- Elaine Marshall : North Carolina Secretary of State -- Erin Pawlus : district manager-retail fashion industry -- Erinn Qualter Kelly : equity research, managing director -- Gena Farris : speech therapist (speech and language pathologist) -- Ginger Poole : actor -- Gwen Beatty : geologist --Holly K. Dressman : assistant research professor and director of the Duke DNA Microarray Core facility -- Jane Perlov : chief of police for the city of Raleigh, North Carolina -- Janet Green Jacobson : professional artist -- Janet Jarriel : classical musician agent -- Joan Lamson : mayor of Pine Knoll Shores, North Carolina -- Jodi Schwartz : multimedia production company owner/executive producer -- Johnna Watson : associate dean of enrollment management and information systems for a graduate school -- Joyce Beatty : director of counseling, testing, and career placement center for a community college (retired) -- Juli Kim : research and policy associate -- Julia Brooks : interior designer, IIDA, business owner -- Kathleen Boykin : family nurse practitioner -- Kathryn Millican : manager of public policy department for a health insurance company -- Kayla Holden : tax accounting manager and accounting software advisor -- Kelly Carew : camp program director -- Kelly Hopkin : technical support for Fabric-Design Software -- Kirstie Tice Spadie : artistic director, owner, and dance teacher for the North Carolina Dance Institute -- Kristi Creamer : office manager for a multimedia production company -- Kristie Weisner-Thompson : editor for the North Carolina Medical journal and assistant vice-president for the North Carolina Institute of Medicine -- Kristin Wolverton : high school Spanish teacher --Job Profiles -- Alisa Salvaggio : natural light photographer -- Alyson Rhodes-Murphy : assistant museum curator -- Ami Vitale : independent photojournalist -- Andrea Lekberg : pastry chef/artist -- Angela M. Brown : opera singer -- Angela Carr : massage therapist -- Angela Kilpatrick : commercial airline pilot -- Ann Person : chief operating officer (COO) -- Ann B. Ross : writer -- Anna Barbrey Joiner : performing violist and professor of music -- Annette Simon : advertising creative director/art director -- Anne Valentine : landscape architect -- Annie Harvey : correctional warden of the North Carolina Correctional Institution for Women -- Annie Meadows : sales consultant for a hair products distributor -- Barbara Whitecross : certified wedding consultant -- Beth Hockman : organic blueberry farmer and future importer/exporter of African arts and crafts -- Beth Llewelyn : public relations for Nintendo -- Beth Satterfield : web strategist -- Betty Webb : director of international studies and professor of English -- Beverly D. Setzer : school principal --Laura Bromhal : realtor -- Lea Daughtridge : director, human resources (HR) -- Leonela Muñoz-Connolly : information technology (IT) project leader -- Li Bradshaw : materials chemist -- Lina Sibert : architectural designer -- Lisa Carskadden : consulting actuary -- Lisa Snyder : chief financial officer (CFO) -- Lori Schantz Douglass : freelance advertising copywriter -- Lorie Ann Morgan : patent attorney for a pharmaceutical company -- Louanne DiBella : jewelry and product designer and product development specialist -- Lynda Heymen : clinical psychologist -- Macon Riddle : antiques-shopping consultant and owner of Let's Go Antiquing -- Margaret Gamble : elementary school specialist (a.k.a. librarian) -- Maria Kelly-Doggett : chemical engineer -- Marie Baker : retired field supervisor for nursing assistants for a home-health agency -- Mary Thorn : senior computer software quality assurance analyst -- Michelle Owen : graphic designer -- Molly Rogers : Emmy-award-winning costume designer -- Natalie Woods : paramedic -- Pam Van Dyk : education research consultant -- Paula Stewart : veterinarian -- Pegi Follachio : general contractor -- Polly Leousis : manager of a corporate foundation --Rebecca Schmorr : dentist -- Rebecca V. St. Jean : optometrist and business owner -- Richelle Fox : personal trainer and fitness consultant -- Ronda Capps : flight attendant -- Sandie Salvaggio-Walker : general manager for a community orchestra and voice instructor -- Sandra Canfield : international development resource coordinator for nonprofit organization -- Shannon Hall : freelance makeup artist, wardrobe stylist, and set designer for photo and film/video shoots and live events -- Shelley Chafin : nanny -- Shelly Webb : college chaplain -- Sujata Narayan Mody : independent organizational development consultant -- Susan Dickerson : staff anesthesiologist -- Terri Gruca : weekend news anchor and consumer reporter -- Theresa Wagoner : physical therapist -- Tonya Baker : pharmacist -- Tracy Church : director of development (fund-raising) for the Johns Hopkins Medicine Heart Institute, part of the Fund for Johns Hopkins Medicine -- Wanda Revis : community college instructor -- Whitney Corrigan : pediatric oncology nurse.
Subjects: Women; Work; Women.; Womyn.;
Available copies: 4 / Total copies: 5
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Break into the game industry : how to get a job making video games / by Adams, Ernest(Ernest W.);
Subjects: Video games;
Available copies: 1 / Total copies: 1
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