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The Manga guide to databases / by Takahashi, Mana.(CARDINAL)493847; Azuma, Shōko,1974-(CARDINAL)493848; Trend-pro Co.(CARDINAL)493481;
Includes bibliographical references (page 209) and index.What is a database? -- What is a relational database? -- Let's design a database! -- Let's learn about SQL! -- Let's operate a database! -- Databases are everywhere!
Subjects: Cartoons (Humor); Comics (Graphic works); Database management; Database management; SQL (Computer program language); SQL (Computer program language);
Available copies: 1 / Total copies: 1
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How to code. a step-by-step guide to computer coding / by Wainewright, Max,author.(CARDINAL)621350; Henson, Mike(Illustrator),designer,illustrator.(CARDINAL)428843; Martin, Claudia,editor.(CARDINAL)355225;
Scratch: 'If' commands, Quiz time, 'Else' commands, If sprite is touched ... -- Python: Starting Python -- Python printing -- Python questions -- Python loops -- Python graphics -- Random Python -- Scratch: Random art -- Debugging.Introduces how to use selection with "if" statements and provides program projects using Scratch and Python.710L
Subjects: Computer programming; Programming langugaes (Electronic computers); Scratch (Computer program language); Python (Computer program language); Coding theory;
Available copies: 5 / Total copies: 5
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Excel 2023 : the complete book to successfully conquer Microsoft Excel from scratch in less than 7 minutes a day : discover all the features & formulas with step-by-step tutorials / by Ledger, Leonard J.,author.;
Follow step-by-step instructions and master Excel
Subjects: Microsoft Excel (Computer file); Electronic spreadsheets; Business; Tableurs;
Available copies: 1 / Total copies: 1
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Beginner's step-by-step coding course : learn computer programming the easy way. by DK Publishing, Inc.,issuing body.(CARDINAL)317714;
Coding skills are in high demand and the need for programmers is still growing. Covering three of the most popular languages for new coders, this book uses a graphic method to break complex subjects into user-friendly chunks, bringing essential skills within easy reach. Each chapter contains tutorials on practical projects designed to teach you the main applications of each language, such as building websites, creating games, and designing apps. The book also looks at many of the main coding languages that are out there, outlining the key applications of each language, so you can choose the right language for you.
Subjects: Handbooks and manuals.; Computer programming; Programming languages (Electronic computers); Scratch (Computer program language); Python (Computer program language); JavaScript (Computer program language); HTML (Document markup language); Coding theory;
Available copies: 17 / Total copies: 40
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Coding projects in Scratch / by Woodcock, Jon,author.(CARDINAL)352520;
What is coding? -- Getting started -- Art -- Games -- Simulations -- Music and sound -- Mindbenders -- What next?"Using fun graphics and easy-to-follow instructions, "Coding Projects in Scratch" is a straightforward, visual guide that shows young learners how to build their own computer projects using Scratch, a popular free programming language."--Provided by publisher.920L
Subjects: Scratch (Computer program language); Computer programming; Computer animation; Computer art; Video games; Video games;
Available copies: 9 / Total copies: 12
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Excel 2016 all-in-one for dummies / by Harvey, Greg,author.(CARDINAL)758687;
Introduction -- Excel basics -- Worksheet design -- Formulas and functions -- Worksheet collaboration and review -- Charts and graphics -- Data management -- Data analysis -- Macros and VBA.Excel has undergone a massive makeover and each of the mini-books in this guide covers one important area of Excel 2016. If you're new to Excel, Harvey covers all the essentials, then branches out into information on worksheets, charts and graphs, and ways to maintain and analyze the data you create.
Subjects: Microsoft Excel (Computer file); Electronic spreadsheets; Business;
Available copies: 4 / Total copies: 4
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Coding with Blockly / by Lovett, Amber,author.(CARDINAL)623975;
Includes bibliographical references and index.What is Blockly? -- Learning the right words -- How does Blockly work? -- Writing good instructions -- Cracking the code -- What does Blockly look like? -- Moving blocks -- Adding and deleting blocks -- What if my code doesn't work?"Blockly is a fun, graphical programming language designed to get kids interested in creating their own computer programs. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."--K to grade 3.630L
Subjects: Computer programming; Programming languages (Electronic computers); Computer graphics;
Available copies: 2 / Total copies: 2
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Introduction to digital media design : transferable hacks, skills and tricks / by Hardy, David Leicester,author.;
Includes bibliographical references and index.Introduction: convergence with tech, divergence of media -- User interface and digital design -- User experience design -- Animation and motion graphics -- Interaction design -- Design for the Web -- Emerging technologies -- Epilogue.A hands-on exploration of digital design methods and tools, providing enough information to quickly learn the basics across web, interaction, interface, user experience, augmented and virtual reality design, as well as animation and motion graphics. Contemporary digital designers work across programs, platforms and disciplines, but there's not always enough time to become an expert in everything before having to get stuck in to your next project. This is a hands-on approach to take you through the building blocks, common skills and hacks across all forms of digital design so you understand the fundamentals and can start creating straight away. Includes exercises, full-colour examples and instructions so you can make connections and become familiar with topics from: User Experience (UX), User Interface (UI) and Interaction Design (IxD)- Animation and motion graphics- Virtual (VR), augmented (AR) and mixed reality.
Subjects: Digital media; Computer graphics.; User interfaces (Computer systems); Graphical user interfaces (Computer systems);
Available copies: 0 / Total copies: 1
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Accel world. [manga] by Kawahara, Reki,author.(CARDINAL)406603; Aigamo, Hiroyuki,artist.(CARDINAL)619791; HIMA(Comic book artist)(CARDINAL)407598; Allen, Jocelyne,1974-translator.(CARDINAL)596509; Blakeslee, Brndn,letterer.(CARDINAL)620090; Blakeslee, Lys,1985-letterer.(CARDINAL)494095;
Rated T: Teen.
Subjects: Graphic novels.; Comics (Graphic works); Young adult fiction.; Fiction.; Junior high school students; Virtual reality; Computer programs; Comic books, strips, etc.;
Available copies: 2 / Total copies: 2
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Adobe creative cloud design tools all-in-one for dummies / by Smith, Jennifer(Writer on digital design)(CARDINAL)339334; Smith, Christopher,1969-(CARDINAL)423527; DeHann, Jen.; Gerantabee, Fred.(CARDINAL)556294;
Your all-in-one guide to Adobe's new Creative CloudPacked with more than a thousand pages of content, Adobe Creative Cloud All-in-One For Dummies is exactly what you need to get your head in the Creative Cloud. Written by designers for designers, this book is filled with useful information and expert instruction that spans eight minibooks to help you get started with Adobe Creative Cloud, InDesign CC, Illustrator CC, Photoshop CC, Acrobat XI, Dreamweaver CC, Flash Professional CC, and Fireworks CC. You'll learn the latest graphic design and web development tools.
Subjects: Dreamweaver (Computer file); Web sites; Web sites;
Available copies: 1 / Total copies: 1
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