Results 21 to 30 of 241 | « previous | next »
- Math for fun projects / by King, Andrew,1961-(CARDINAL)646019;
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- Subjects: Educational games.; Mathematics; Arithmetic; Games in mathematics education.;
- Available copies: 2 / Total copies: 5
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- Delightful decimals and perfect percents : games and activities that make math easy and fun / by Long, Lynette.(CARDINAL)718288;
MARCIVE 03/01/06Offers games and activities for learning how to add, subtract, multiply, and divide decimals, and how to convert percentages and use them in everyday life.
- Subjects: Decimal fractions; Games in mathematics education.; Percentage; Decimal fractions.; Percentage.;
- Available copies: 1 / Total copies: 2
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- Mindset mathematics : visualizing and investigating big ideas. by Boaler, Jo,1964-author.(CARDINAL)641508; Munson, Jen,1977-author.; Williams, Cathy,1962-author.;
Includes bibliographical references and index.Introduction -- Note on materials -- Activities for building norms -- Building with and talking about shapes -- Tens and ones are useful ways to organize -- Representing and modeling joining and separating situations -- Using data to describe and wonder about our world -- Equal means the same -- Building with numbers within 20 -- Finding patterns in numbers -- Using place value to add and subtract -- Using units to measure our world -- Partitioning shapes into equal parts -- Appendix.Grade 1.
- Subjects: First grade (Education); Games in mathematics education; Mathematics;
- Available copies: 1 / Total copies: 1
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- Bears! bears! bears! : good fun for great kids / by Planet Dexter (Firm)(CARDINAL)636038;
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- Subjects: Toy and movable books.; Toy and movable books; Mathematical recreations; Mathematics; Games in mathematics education.;
- Available copies: 1 / Total copies: 1
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- Numbers in orbit! [video-enabled device] by Playaway Launchpad.; Playaway Products, LLC,issuing body.(CARDINAL)345268(CARDINAL)868990;
This preloaded tablet includes the following apps: -- Angle Asteroid -- Blox 3D World -- Bungee Pigs -- Math Blaster Space Zapper -- Math Heroes -- Math Heroes 2 -- Math Planet Grade 3 -- Math Planet Grade 4 -- Math Planet Grade 5 -- Montessori Math: Multiplication -- Move the Dolly -- Operation Math -- Operation Math Code Squad -- Pizza Party -- Rescue Me-the Lost World -- Third Grade Learning Games -- Treasure Dash Math: Multiplication -- Wee Kids Math Path -- Wee Kids Mazes -- YodelOh Math Mountain."Solving math problems is the fastest way to advance through these interactive games that will advance children's momentum, skill, and knowledge with elementary math concepts. This SuperPack contains 2X as many apps as the standard Launchpad. Use math knowledge to advance through challenges; Increase problem-solving speed; Practice key elementary math skills."Ages 8-10.Grades 3-5.
- Subjects: Critical thinking in children.; Educational games; Mathematics ; Problem solving in children.;
- Available copies: 0 / Total copies: 1
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- Juegos / by Bulloch, Ivan.(CARDINAL)359757;
Shows how to make equipment for games which use mathematical concepts like recognizing patterns and shapes, matching, and mental computation.1-2
- Subjects: Games in mathematics education; Games; Handicraft; Mathematical recreations; Spanish language materials;
- Available copies: 3 / Total copies: 3
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- Pictographs / by Bodach, Vijaya.(CARDINAL)477477;
Includes bibliographical references (page 31) and index."Uses color photographs and a nonfiction format to introduce readers to graphing concepts"--T.p. verso.AD480LAccelerated Reader AR
- Subjects: Graphs.; Mathematical statistics; Signs and symbols; Games in mathematics education; Mathematics; Graphic methods;
- Available copies: 1 / Total copies: 1
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- Unofficial STEM quest for Minecrafters : grades 3-4 / by Morris, Stephanie J.,author.(CARDINAL)839682; Brack, Amanda,illustrator.(CARDINAL)351585;
A book of problem-solving challenges for young minecrafters to apply their natural creativity and reasoning skills to real-world situations. Science, technology, engineering, and math come to life on the pages of each colorfully illustrated lesson. Third and fourth graders will discover new ways to stretch their brains, build their confidence, and satisfy their appetite for hands-on learning.Ages 7-11.
- Subjects: Minecraft (Game); Video games in education; Science; Technology; Engineering; Mathematics;
- Available copies: 2 / Total copies: 2
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- Unofficial STEM quest for Minecrafters : grades 1-2 / by Morris, Stephanie J.,author.(CARDINAL)839682; Brack, Amanda,illustrator.(CARDINAL)351585;
This colorfully-illustrated, video-game themed learning tool is focused on four critical domains for young, 21st century learners: Science, Technology, Engineering, and Math. These can be taught in isolation, but teaching them together (using diamond swords, zombies, creepers and redstone traps for added fun) allows for deeper understanding and authentic connections to the world where kids live and play. There are over thirty S.T.E.M. challenges. Each lesson invites gamers to use the same kinds of creativity, critical thinking and problem-solving skills they enjoy using in their favourite video game. Stand back as they go beyond rote learning and enjoy having the freedom to take risks, form theories, and pose unique solutions to complex real-world problems. Whether they're learning binary code, considering the laws of physics, or delving into architectural design, they're finding new interests and building confidence in the classroom and beyond.Ages 6-10.
- Subjects: Minecraft (Game); Video games in education; Science; Technology; Engineering; Mathematics;
- Available copies: 2 / Total copies: 2
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- Matheversity! by Findaway World, LLC.(CARDINAL)345268;
"Practice makes perfect with these lessons designed to teach math skills from fractions and decimals to multi-digit multiplication and more! Practice addition and subtraction with decimals; Learn to work with fractions; Memorize multiplication tables; Strengthen problem-solving and critical thinking skills."--Ages 8-10.Grades 3-5.
- Subjects: Mathematics; Multiplication; Critical thinking in children; Problem solving in children; Video games.; Mobile apps.; Educational games.;
- Available copies: 1 / Total copies: 1
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Results 21 to 30 of 241 | « previous | next »