Results 11 to 20 of 110 | « previous | next »
- CAD for the workshop / by Hughes, Neill.(CARDINAL)806675;
Computer-aided design (CAD) technology is essential for modern design and manufacture in the workshop. Whether you are new to using CAD or ready to try more advanced software, this title gives a thorough introduction to the technology and how to greatly enhance design and manufacture in the workshop.
- Subjects: Metal-work;
- Available copies: 1 / Total copies: 1
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- SketchUp for builders : a comprehensive guide for creating 3D building models using SketchUp / by Brock, John G.,1965-author.;
The only comprehensive SketchUp guide written for builders and contractors. SketchUp is a 3D modeling application used in areas ranging from civil and mechanical engineering to motion picture and video game design. Three-dimensional modeling is of obvious value to the building industry yet resources for transforming architectural designs into reality is surprisingly limited. SketchUp for Builders is the first comprehensive guide designed specifically for builders and contractors, providing step-by-step instructions on incorporating 3D modeling into all phases of the construction process. Author John Brock draws from his 30 years of experience as a custom home designer and builder to provide practical advice on how to understand what you are building before it is built. This valuable guide demonstrates how to eliminate cost overruns, construction delays, and design flaws by integrating SketchUp modeling into your workflow. Emphasizing real-world practicality, this book covers all of the essential components of modeling a 3D construction project, from SketchUp fundamentals and object basics to importing construction drawings and increasing project efficiency with extensions and plugins. All phases of construction are clearly explained, including foundations, walls and floor systems, roof and mechanical systems, and exterior and interior finishes.
- Subjects: SketchUp.; Architectural design; Computer-aided design.;
- Available copies: 1 / Total copies: 1
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- Drawing product ideas : fast and easy UX drawing for anyone / by Eisenhuth, Kent,author.; Lima, Manuel,writer of foreword.(CARDINAL)859593;
Includes bibliographical references (pages 185-186) and index.Why draw? -- Reframing our thinking -- Lines and points -- Building from rectangles -- Building from circles, triangles, and more -- Illustrating light, motion, and other concepts -- The system -- Using flows to tell stories -- Telling engaging stories -- Moving forward."In Drawing Product Ideas: Fast and Easy UX Drawing for Anyone, RSA Fellow and Google Data Visualization Lead, Kent Eisenhuth delivers a new and exciting guide to effectively communicating product ideas by drawing just two simple things: boxes and lines! In the book, you'll learn why drawing is important and how it supports the design thinking process. You'll also discover how to build your drawing toolkit by exploring your own personal drawing style." -- Amazon.
- Subjects: Handbooks and manuals.; Computer-aided design.; Product design.; Drawing; User-centered system design.;
- Available copies: 1 / Total copies: 1
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- The maker's guide to Cricut : easy projects for creating fabulous home decor, wearables, and gifts / by Meketa, Megan,author.(CARDINAL)860486;
Introduction -- Home decor and more -- Wearables -- DIY gifting -- Let's party -- Conclusion.Cricut electric cutting machines have made it easy for anyone to make adorable, one-of-a-kind creations in their own home. In this book, crafting expert Megan Meketa, of Lovebird Heartworks, shares all her tips and tricks for making colorful, eye-catching projects that make every day a celebration.
- Subjects: Cut-out craft; Paper work; Paper-cutting machines.;
- Available copies: 8 / Total copies: 9
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- 3D printer projects for makerspaces / by Cline, Lydia Sloan,author.(CARDINAL)773723;
Includes bibliographical references (page xxii) and index.General stuff before we start -- Project 1. Architectural symbol coaster -- Project 2. Phone case -- Project 3. Guardian lion bank -- Project 4. Art stencil -- Project 5. Cookie dunker -- Project 6. Simple bat-shaped cookie cutter -- Project 7. Spiral ornament -- Project 8. Personalized football key fob -- Project 9. Embossed poop emoji cookie cutter -- Project 10. Lens cap holder -- Project 11. Print two colors with a dual extruder -- Project 12. Lithophane night-light -- Project 13. Skull-and-bones pencil cup -- Project 14. Business card with QR code -- Project 15. From scan to trinket holder --Project 16. Phone stand -- Project 17. Cage pendant with a bead inside -- Project 18. Military insignia soap mold -- Project 19. Hanging lampshade -- Project 20. Reality capture of Buddha charm -- Post-process all things."This easy-to-follow guide features twenty 3D printing projects for makers of all skill levels to enjoy. Written in a tutorial, step-by-step manner, 3D Printers Projects for Makerspaces shows how to use Fusion 360, SketchUp, Meshmixer, Remake, and Inkscape to create fun and useful things. Scanning, slicers, silicone molds, settings, and build plate orientation are also covered, as well as post-processing methods that will make your prints really pop!" --
- Subjects: Three-dimensional printing.; Computer-aided design.; Makerspaces.;
- Available copies: 2 / Total copies: 2
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- Minecraft construction : unofficial gamer guide / by Wagner, Zelda,2000-author.(CARDINAL)894801;
Includes bibliographical references and index.Materials -- Gathering and mining -- Game break! -- Creating from scratch -- Big city builds -- Glossary -- Check it out! -- Index."There's no end to what you can make in the world of Minecraft. Whether they want to build a small shelter or a big city, readers will love exploring Minecraft building tools and materials"--Grades 2-3Ages 8-11
- Subjects: Buildings; Minecraft (Game); Buildings; Minecraft (Game);
- Available copies: 3 / Total copies: 4
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- Tinkercad / by Bryant, Shaun C.(CARDINAL)793276;
Getting started with Tinkercad -- Creating a simple nameplate for your office -- Building your first skyscraper, in miniature -- Making it happen: 3D printing your designs -- The part of tensFind out about basic 3D modeling concepts and how to use Tinkercad to model simple 3D designs and turn them into 3D print
- Subjects: Three-dimensional modeling; Three-dimensional printing.;
- Available copies: 2 / Total copies: 3
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- Google SketchUp for dummies / by Chopra, Aidan.;
A beginner's guide to using Google SketchUp for creating three-dimensional models, covers the basics for creating and altering models and sharing the finished work.Introduction -- Part I: Getting started with SketchUp -- Meeting Google SketchUp -- Establishing the modeling mind-set -- Getting off to a running start -- Part II: Modeling in SketchUp -- Building buildings -- Keeping your model organized -- Going beyond buildings -- Modeling with photographs -- Part III: Viewing your model in different ways -- Changing your model's appearance with styles -- Working with light and shadow -- Presenting your model inside SketchUp -- Part IV: Sharing what you've made -- Working with Google Earth and the 3D warehouse -- Printing your work -- Exporting images and animations -- Exporting to CAD, Illustration, and other modeling software -- Creating presentation documents with LayOut -- Part V: The part of tens -- Ten SketchUp traps and their work-arounds -- Ten plugins, extensions, and resources worth getting -- Ten ways to discover even more.
- Subjects: SketchUp.; Three-dimensional imaging.; Computer-aided design.;
- Available copies: 1 / Total copies: 1
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- Digital engineering with Minecraft / by Kelly, James F.(James Floyd),author.(CARDINAL)340993;
Includes bibliographical references and index.Minecraft is a global phenomenon and obsession: millions of kids and adults are passionately involved in building and exploring their own Minecraft worlds. Now they can master valuable real-world Computer-Aided Design (CAD) career skills while they're having fun with Minecraft. Digital Engineering with Minecraft teaches simple, hands-on CAD techniques that are directly useful in Minecraft and easily transferable to more advanced tasks and software. Through hands-on projects, James Floyd Kelly introduces Minecraft players to seven specialized tools and applications for taking their Minecraft worlds to a whole new level. Purchasers of this book also get free access to hands-on how-to videos guiding you through many key tasks. Kelly's detailed walkthroughs guide you through every step of designing objects in CAD, 3D printing, game programming, animation, and more. You'll discover how to take what you've learned and created outside Minecraft and pull it directly into your Minecraft world. Coverage includes: Finding great objects on Thingiverse and importing them to Minecraft with MCeditUsing basic tools including maze makers and the Online-Convert toolMastering key Tinkercad skills, including shape creation, rotation, resizing, and groupingCreating and exporting monsters with 123D Creature for iPadPutting yourself in the game with 123D Catch for PC, Mac, or iPadUsing 123D Sculpt to create incredible new landscapesCreating hollow wire-frame domes that transform any terrain into a battle arenaGenerating unique items with ShapeshifterDigital Engineering with Minecraft will help you transform all of your worlds - both inside and outside Minecraft!
- Subjects: Computer-aided engineering.; Computer-aided design.; Minecraft (Game); Three-dimensional modeling.;
- Available copies: 1 / Total copies: 1
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- Graphic design for everyone : understand the building blocks so you can do it yourself / by Skene, Rona,editor.(CARDINAL)607409; Caldwell, Cath,editor.(CARDINAL)592395;
Understanding your brain -- You and your audience -- You and your brand -- Building blocks -- Type -- Colour -- Image -- Putting it together -- Basics -- Hierarchy -- Composition -- Producing your designs -- Advice and resources.Create your own blog, logo, website, and much more. Trying to give your blog extra visual impact? Need a new look for a personal, business, or community project? With this beginner's guide to graphic design, you'll be able to do this and much more! There have never been more opportunities to promote yourself online or in print, but to succeed you need to master the art of visual communication - combining the building blocks of type, image, and colour into an appealing, accessible message. Graphic Design for Everyone is your guide right from the start of the process, showing you first how to define your brand, your message and your audience. Learn the basic principles and language of design and how to use the building blocks successfully. Find out how to create a brand plan, discover how a typeface sets the mood, and learn to use colour theory for maximum impact. Gain inspiration from real-life examples in a wide range of styles, and workshops that help you to focus on the right solutions for you. Once you've learned the basics, turn to the ten design projects to help you create your own designs. From letterheads and business stationery to a marketing brochure and online shop, each project shows you how to assemble your design toolkit and use it for stunning results. And to complete the process, there's plenty of practical advice on publishing online, dealing with printers, and commissioning professional designers. Whether you're a complete newcomer to design or keen to build on what you know, Graphic Design for Everyone is the only resource you'll ever need.
- Subjects: Graphic design elements.; Graphic arts; Graphic arts; Graphic design (Typography); Commercial art.;
- Available copies: 4 / Total copies: 6
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Results 11 to 20 of 110 | « previous | next »