Results 91 to 100 of 290 | « previous | next »
- Minecrafter 2.0 advanced : the unofficial guide to Minecraft & other building games / by Funk, Joe,editor.(CARDINAL)557664; MacDonald, Barry,author.(CARDINAL)748424; Talley, Trevor,author.(CARDINAL)613073; Triumph Books (Firm)(CARDINAL)462182;
State of Minecraft -- What exactly do we mean by "biome?" -- Kill more mobs -- Advanced redstone & inventions -- Mine better -- Advanced farming -- Building advanced structures -- What to do when -- Beating the game -- Minecraft gallery -- More ways to play -- Mobile Minecraft -- Facts about notch -- Mojang personalities -- Minecraft community -- Other sandbox games.In Minecrafter 2.0 Advanced, those who mastered the basics laid out in the first Minecrafter strategy guide now find tips on more complex areas of game play, including Redstone circuitry and other inventions, and advice for beating "The End."
- Subjects: Handbooks and manuals.; Minecraft (Game); Adventure video games; Community development; Video games;
- Available copies: 1 / Total copies: 2
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- Minecrafter : the unofficial guide to Minecraft & other building games / by Funk, Joe,editor.(CARDINAL)557664; Triumph Books (Firm)(CARDINAL)462182;
Minecraft is one of the fastest-growing phenomena in video game history, played by tweens everywhere on their video game consoles, tablets, and even smartphones. Popular with both girls and boys, this "virtual play set" of building blocks lets players create essentially anything they can imagine. With Minecrafter, the unofficial comprehensive guide for this virtual world, beginners, experts, and general enthusiasts of Minecraft will learn how to get more out of their valuable playtime--how to build better structures and cooler worlds and how to cooperate more efficiently in multiplayer mode. This full-color book shares strategy from Minecraft's top players, examines the creation of many of today's most impressive worlds, and provides a glimpse at what's to come in this ever-expanding universe. It also includes a bonus section on other building games, including Lego Universe.
- Subjects: Handbooks and manuals.; Young adult literature.; Minecraft (Game); Adventure video games; Community development; Video games;
- Available copies: 2 / Total copies: 5
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- Traffic models overview handbook / by Mekemson, James R.(CARDINAL)325248; Herlihy, Edward T.(CARDINAL)325247; Wong, Shui-Ying.; United States.Federal Highway Administration.(CARDINAL)139839; VICOR Associates.(CARDINAL)325246;
Includes bibliographical references (pages V-1-V-119).Overview, technical overview, references and abstracts.Performed by VICOR Associates, Inc., under contract no.
- Subjects: Technical reports.; Express highways.; Roads; Roads; Traffic flow; Traffic flow;
- Available copies: 1 / Total copies: 1
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- The unofficial guide to mining in Minecraft / by Tower, Eric J.,author.(CARDINAL)804222;
Let's build a mine! -- Finding a place to dig -- The best type of mine -- Start digging -- Down, down, down -- Protecting yourself -- Moving your loot -- Processing resources -- Everything is useful! -- Making mods.It should come as no surprise that mining is a very important way to obtain resources in the game of Minecraft. It's also a very important way to get resources in the real world! This informative book will show young readers more about how people build real-life mines and what they mine for, including in-game resources such as diamonds, iron, gold, and coal. It will also show them how to use that information to make their Minecraft mines safer and even more productive!--
- Subjects: Handbooks and manuals.; Minecraft (Game); Mines and mineral resources; Mining engineering;
- Available copies: 1 / Total copies: 2
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- War play : video games and the future of armed conflict / by Mead, Corey.(CARDINAL)356041;
Includes bibliographical references (pages 179-184) and index.The rise of the military-entertainment complex -- Building the classroom arsenal: the military's influence on American education -- "Everybody must think": the military's post-9/11 turn to video games -- America's Army: the game -- All but war is simulation -- WILL interactive and the military's serious games -- The aftermath: medical virtual reality and the treatment of trauma -- Conclusion: America's Army invades our classrooms.A behind-the-scenes look at how the military uses cutting-edge video game technology to train soldiers for new forms of armed conflict, treat veterans, and entice new recruits. Researcher Corey Mead shows us training sessions where soldiers undertake multiplayer "missions" that test combat skills, develop unit cohesion, and teach cultural awareness. He immerses himself in 3-D battle simulations so convincing that they leave his heart racing. And he shows how the military fuels the adoption of games as learning tools--and recruitment come-ons. Mead also details how the military uses games to prepare soldiers for their return to the home front, and to treat PTSD. Military-funded researchers were closely involved with the invention of the Internet; now, as Mead proves, we are at the brink of a similar explosion in game technology. War Play reveals that many of tomorrow's teaching tools, therapies, and entertainments can be found in today's military.--From publisher description.
- Subjects: Combat; Military art and science; Video games; War games;
- Available copies: 2 / Total copies: 2
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- The unofficial guide to building towns in Minecraft / by Tower, Eric J.,author.(CARDINAL)804222;
Let's build a town! -- Finding a place to build -- Preparing the land -- Designing the town -- Critical infrastructure -- Protecting the town -- Building foundations -- Building housing -- Creating industry -- Making mods.Building houses and other structures is a major focus in the exploratory sandbox game Minecraft. Players can build their own towns and explore towns built by other players. Minecraft towns can include homes, skyscrapers, railroads, and anything else you can dream up. The information and instructions included in this book, supported by colorful cutaway and Minecraft illustrations, are sure to help readers make connections between the popular game and real-world STEM applications. The text also encourages readers to explore computer programming as a way to create Minecraft mods.
- Subjects: Cities and towns; Cities and towns; Minecraft (Game);
- Available copies: 6 / Total copies: 7
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- The nature of code : simulating natural systems with JavaScript / by Shiffman, Daniel,author.(CARDINAL)492966;
Randomness -- Vectors -- Forces -- Oscillation -- Particle systems -- Autonomous agents -- Physics libraries -- Cellular automata -- Fractals -- Evolutionary computing -- Neural networks -- Neurevolution."A beginner-friendly creative coding tutorial that explores a range of programming strategies for developing computer simulations of natural systems-from elementary concepts in math and physics to sophisticated machine-learning algorithms. All examples are written with p5.js, a JavaScript library for creative coding"--
- Subjects: Handbooks and manuals.; JavaScript (Computer program language); Computer programming; Computer simulation; Physical sciences; Computer programming.;
- Available copies: 1 / Total copies: 1
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- Frank Lloyd Wright revealed / by Snelling, Rebecca.; Suermondt, Jan.;
Introduction -- The Robie House -- The Charles Ennis House -- Fallingwater -- The Jacobs second residence -- The Marshall Erdman prefab houses.
- Subjects: Wright, Frank Lloyd, 1867-1959; Architecture, Domestic; Architecture; Architecture;
- Available copies: 1 / Total copies: 1
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- Elvis live at five / by Paxson, John.(CARDINAL)536527;
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- Subjects: Humorous fiction.; Satirical literature.; Presley, Elvis, 1935-1977; Television broadcasting; Virtual reality; Radio talk shows; Television talk shows;
- Available copies: 1 / Total copies: 1
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- The simulation on a digital computer of rural highway configurations and the movement of traffic : supplement to final report / by Douglas, R. A.(Robert Alden),1925-(CARDINAL)200008; Walton, J. R.(CARDINAL)170386; North Carolina State College.Highway Research Program.; North Carolina State College.Department of Engineering Research.(CARDINAL)178422; North Carolina State Highway Commission.(CARDINAL)166723; United States.Bureau of Public Roads.(CARDINAL)140366;
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- Subjects: Traffic engineering; Electronic data processing.; Highway planning.;
- Available copies: 3 / Total copies: 4
- On-line resources: Suggest title for digitization;
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