Results 41 to 50 of 1,600 | « previous | next »
- 20-minute (or less) animation hacks / by Preuitt, Sheela,author.(CARDINAL)814341;
Includes index.Code your animation -- Make a meme -- Stop=motion -- Doodle SFX: magic -- Sad song -- Plastic pollution -- Animoji -- Sandbox for free coding -- Conclusion -- More about Vidcode -- Glossary -- Index"Beginning coders can build their skill set with the book's step-by-step instructions and animation projects on the Vidcode platform. Start with stopmotion, add text and emoji, and finish with a few special effects!" -- Provided by publisher.Ages 8-12.Grades 4-6.
- Subjects: Informational works; Computer animation; Computer graphics;
- Available copies: 2 / Total copies: 2
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- Blender all-in-one / by Van Gumster, Jason,author.(CARDINAL)787377;
"Blender, the free software for creating anything in 3D from scratch, is a dream come true for digital artists. This book is a treasure trove of information for anyone who wants to create their own animations. Explore every step in the 3D creation process with jargon-free instructions and walkthroughs. Ever if you've never created in 3D before, you can start building models, working with light and texture, rendering images, editing video, and finalizing your finished product."--Page 4 of cover.
- Subjects: Blender (Computer file); Computer animation.; Three-dimensional display systems.; Computer graphics.;
- Available copies: 5 / Total copies: 5
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- ILL The Art of 3D Computer Animation and Effects by Kerlow,author.;
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- Available copies: 1 / Total copies: 1
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- How to become a video game artist / by Kennedy, Sam,1971-(CARDINAL)597098;
Includes bibliographical references (page 158) and index.
- Subjects: Digital art.; Computer animation; Video games;
- Available copies: 2 / Total copies: 4
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- Weird science. by Loh-Hagan, Virginia,author.(CARDINAL)617541;
Includes bibliographical references (page 32) and index.Stop-motion -- CGI -- Stunts -- Sound effects -- 3-D movies -- Streaming."Movies can be weird. How does CGI and 3-D work? What's the purpose of sound effects? In Weird Science : Movies, readers will explore the science behind the magic of movies. This high-interest series is written at a low readability to aid struggling readers. Educational sidebars include a science activity, a spotlight biography, fast facts, and an unsolved mystery! A table of contents, glossary of keywords, index, and author biography are included"--Grades 2-3.520LAccelerated Reader AR
- Subjects: Cinematography; Computer animation;
- Available copies: 1 / Total copies: 1
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- Computer game development and animation : a practical career guide / by Hamilton, Tracy Brown,author.(CARDINAL)412718;
Includes bibliographical references."Welcome to the Computer Game Development & Animation field! If you are interested in a career in the computer gaming field, you've come to the right book. So what exactly do these people do on the job, day in and day out? What kind of skills and educational background do you need to succeed in these fields? How much can you expect to make, and what are the pros and cons of these various fields? Is this even the right career path for you? How do you avoid burnout and deal with stress? This book can help you answer these questions and more. This book, which includes interviews with professionals in the field, covers the following areas of this field that have proven to be stable, lucrative, and growing professions." -- Publisher's descriptionWhy Choose a Career in Computer Game Development and Animation? -- Forming a Career Plan -- Pursuing the Education Path -- Writing Your Résumé and Interviewing.
- Subjects: Video games industry;
- Available copies: 6 / Total copies: 6
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- 3D game animation for dummies. by Murdock, Kelly.(CARDINAL)639571;
There's gold in them thar games, and here's your mining kit! Find out how to design, model, and animate characters, give your settings detail and dimension, create a storyboard, add dialogue, produce special effects, plan a game, and more. You'll even get an overview of essential software, and tips for landing a job in the game industry.
- Subjects: Video games; Computer animation.; Three-dimensional display systems.;
- Available copies: 1 / Total copies: 2
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- Computer illusion in film & TV / by Baker, Christopher W.;
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- Subjects: Computer animation.; Cinematography; Television broadcasting; Computer graphics.;
- Available copies: 1 / Total copies: 1
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- Let's build a zoo [video game] by Nintendo of America Inc.,publisher.(CARDINAL)687757;
It's time to build a zoo! Let out your wild side, and create your own animal empire with this cute, expansive management sim. Import and breed rare creatures, hire the right staff, keep your visitors happy, and deal with plenty of weird and wonderful events. Then try your hand at DNA Splicing, and stitch together over 300,000 different types of animal, ranging from the majestic Giraffephant to the peaceful PandOwl!ESRB content rating: E 10+, Everyone 10+ (mild violence, mild blood, alcohol reference, comic mischief).System requirements: Nintendo Switch game system; Nintendo Switch Pro controller compatible.
- Subjects: Nintendo Switch video games.; Video games.; Video games.; Animals; Building; Nintendo video games.; Zoos;
- Available copies: 0 / Total copies: 1
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Zoo Tycoon 2 [video game]: Ultimate Collection
Create animal exhibits using over 100 animals from Zoo Tycoon 2 and all the expansion packs (Extinct species, Marine mania, African adventure, and Endangered species)ESRB rating: E - E10+ (cartoon violence).System requirements for Windows: Windows XP or Vista; 512 MB RAM; 1 GHz processor; 1.7 GB memory; 32 MB DirectX 9.0 or later video card; DirectX 9.0 sound card with speakers/headphones; Internet access required for optional downloadable content.
- Subjects: Computer games.; Animals; Zoo animals; Zoos;
- Available copies: 1 / Total copies: 1
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Results 41 to 50 of 1,600 | « previous | next »