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Get animated! : creating professional cartoon animation on your home computer / by Maloney, Tim,1966-(CARDINAL)497492;
Includes bibliographical references (page 145) and index.Basics -- Creating out of thin air -- Writing and analyzing -- Storyboarding -- Recording sound -- Layout -- Character design -- Timing -- Preparing the artwork -- Animation -- Editing -- Sound design -- Finishing -- Exhibition -- Glossary.System requirements for accompanying CD-ROM: CD-ROM drive, Adobe Acrobat reader, QuickTime, and a web browser.
Subjects: Computer animation.; Animation (Cinematography);
Available copies: 1 / Total copies: 1
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Computer animator / by O'Donnell, Annie.(CARDINAL)658796;
Includes bibliographical references (page 46) and index.Introduces the field of computer animation, describing various jobs in this field and the training and education needed to get them.1200LAccelerated Reader AR
Subjects: Computer animation; Vocational guidance;
Available copies: 1 / Total copies: 1
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The animation show. [videorecording] / by Paramount Pictures, Inc.(CARDINAL)344903;
Not rated; "Parental advisory: explicit content. Warning: this program is recommended for mature audiences only, it contains adult language and situations"--Container.DVD, full screen, stereo.
Subjects: Experimental films.; Short films.; Animated films.; Animation (Cinematography); Computer art.; Computer animation.;
Available copies: 1 / Total copies: 1
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Animated storytelling : simple steps for creating animation & motion graphics / by Blazer, Liz,author.;
Includes bibliographical references and index.Animation is a limitless medium for telling stories. Artists can create worlds, defy gravity, flip from factual to fantasy, and transport audiences to places they never imagined. The challenge is having the discipline to reel it in and be intentional about your storytelling choices. This book shows you how. In Animated Storytelling, learn how to create memorable stories using animation and motion graphics by following 10 simple guidelines that take you through the stages of concept development, pre-production, storyboarding, and design. Explore traditional linear storytelling and learn different processes for creating successful nonlinear animated stories, and also discover the wonders of experimental filmmaking. Award-winning filmmaker, educator, and motivator Liz Blazer uses clear examples and easy-to-follow exercises to provide you with the instruction, encouragement, and tools you need to get your designs moving. Whether your goal is to create exciting shorts for film festivals, effective messaging for broadcast or online, or simply to gain a deeper understanding of the medium, Animated Storytelling simplifies the process of creating clear and engaging stories for animation and motion graphics so you can get started easily. Animated Storytelling teaches you how to: *Write a creative brief for your project *Find and communicate your story's Big Idea *Create tight stories with linear and nonlinear structures *Explore experimental filmmaking techniques *Use storyboards to communicate your visual story *Use color to clarify and enrich your story *Define the rules for your animated world *Ease into the challenging task of animation *Make the work you want to be hired to do *Share your work with the world!
Subjects: Computer animation.; Computer graphics.; Animation (Cinematography);
Available copies: 1 / Total copies: 1
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The complete digital animation course : principles, practice, and techniques : a practical guide for aspiring animators / by Wyatt, Andy.;
Includes bibliographical references (page 141) and index.
Subjects: Animated films.; Computer animation.;
Available copies: 3 / Total copies: 3
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Final fantasy [videorecording] the spirits within / by Ming-Na.; Aida, Jun.; Baldwin, Alec,1958-(CARDINAL)339719; Buscemi, Steve,1958-; David, Keith.; Gilpin, Peri.; Lee, Chris.; McKenzie, Matt.; Reinert, Al.(CARDINAL)318709; Rhames, Ving,1961-(CARDINAL)870393; Sakaguchi, Hironobu.; Sakakibara, Moto.; Simmons, Jean,1929-; Sutherland, Donald,1935-; Vintar, Jeff.; Woods, James,1947-(CARDINAL)843922; Columbia Pictures.(CARDINAL)747663; Columbia TriStar Home Entertainment (Firm)(CARDINAL)332237; Square Pictures.;
Producers, Hironobu Sakaguchi, Jun Aida, Chris Lee ; original story by Hironobu Sakaguchi ; written by Al Reinert, Jeff Vintar ; directors, Hironobu Sakaguchi, Moto Sakakibara ; animator, Roy Soto ... [et al.] ; editor, Christopher P. Capp ; music composer, Elliot Goldenthal ; storyboard artist, John Fox ... [et al.].Voices: Ming-Na, Alec Baldwin, Ving Rhames, Steve Buscemi, Peri Gilpin, Donald Sutherland, James Woods, Keith David, Jean Simmons, Matt McKenzie.Originally released as a motion picture in 2001.The year is 2065 A.D. and the Earth is infested with alien spirits, and mankind faces total extinction. Led by a dream and guided by a mentor, a scientist struggles to collect eight good spirits to create a powerful source strong enough to destroy the alien presence, but is it pure enough to protect the planet. The Earth must be saved from its darkest hate and unleash the final spirit.Closed-captioned for the hearing impaired. Rated PG-13.
Subjects: Animated films.; Feature films.; Science fiction films.; Video recordings for the hearing impaired.; Computer animation.;
Available copies: 7 / Total copies: 9
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Exploring animation / by Kallen, Stuart A.,1955-author.(CARDINAL)343813;
Includes bibliographical references and index.Animation is everywhere -- Animation evolution -- Creating action with stop-motion animation -- Advanced animation with CGI -- Astounding anime -- A new golden age of animation."The popularity of animation and anime continues to skyrocket as studios and streaming services produce high-quality shows in record numbers. Exploring Animation covers artistic processes and animators as it follows the throughline of animation art from the hand-drawn Disney days to computer generated wonders of today." --Amazon.com.
Subjects: Animation (Cinematography); Computer animation.;
Available copies: 1 / Total copies: 1
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Moving innovation: a history of computer animation. by Sito, Tom,1956-(CARDINAL)480064;
Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG . It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: "Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons." This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry. In Moving Innovation , Tom Sito -- himself an animator and industry insider for more than thirty years -- describes the evolution of CG. His story features a memorable cast of characters -- math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avat
Subjects: Computer animation;
Available copies: 1 / Total copies: 1
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How to cheat in 3ds Max 2011 : get spectacular results fast / by Bousquet, Michele,1962-(CARDINAL)363972;
Subjects: 3D studio.; Computer animation.; Computer graphics.;
Available copies: 1 / Total copies: 1
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Legendary fishing [electronic resource]. by Ubisoft (Firm).(CARDINAL)503204;
Cast! Hook Reel them in. 10 different sites; authentic lures and rods; over 20 types of fish.ESBR rated: E Everyone.System requirements: System requirements: PlayStation 4; 1.2 GB minimum hard drive space; DualShock 4; PS Move motion compatible.
Subjects: Video games.; Animals;
Available copies: 1 / Total copies: 1
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