Results 11 to 20 of 97 | « previous | next »
- Quantum physics for beginners : from wave theory to quantum computing, understanding how everything works by a simplified explanation of quantum physics and mechanics principles by Pratt, Carl J. /(author);
Do you want to know the principles that govern everything around you? Have you always been curious about quantum physics and its mysteries but you don't know where to begin? You have found the right place, your journey to learn quantum physics starts now!
- Subjects: Science; Gravity;
- Available copies: 1 / Total copies: 1
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- The music kit / by Manoff, Tom.(CARDINAL)523284;
[1] Workbook -- [2] Rhythm reader and scorebook.Various tasks, activities and learning experiences are presented to help students master the basic music fundamentals.
- Subjects: Music theory;
- Available copies: 1 / Total copies: 1
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- The master algorithm : how the quest for the ultimate learning machine will remake our world / by Domingos, Pedro.(CARDINAL)551458;
Includes bibliographical references and index.The machine learning revolution -- The master algorithm -- Hume's problem of induction -- How does your brain learn? -- Evolution : nature's learning algorithm -- In the church of the Reverend Bayes -- You are what you resemble -- Learning without a teacher -- The pieces of the puzzle fall into place -- This is the world on machine learning."Describes the quest to find the Master Algorithm, which will take machine learning to the next level, allowing computers to learn how to solve not just particular problems but any problem, "--Novelist.Algorithms increasingly run our lives. They work by learning from the trails of data we leave in our newly digital world; they observe us, imitate, and experiment. And in the world's top research labs and universities, the race is on to invent the ultimate learning algorithm: one capable of discovering any knowledge from data, and doing anything we want, before we even ask. Domingos gives us a peek inside the learning machines that power Google, Amazon, and your smartphone, and discusses what it means for you, and for the future of business, science, and society.
- Subjects: Knowledge representation (Information theory); Artificial intelligence; Artificial intelligence; Cognitive science; Algorithms.; Computer algorithms.;
- Available copies: 5 / Total copies: 8
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- Coding for kids Scratch : learn coding skills, create 10 fun games, and master Scratch / by Highland, Matthew,author.(CARDINAL)850475; Abou Roumié, Amir,illustrator.(CARDINAL)799007;
Includes bibliographical references and index."Learn coding concepts and skills and start creating your own games right away! Coding for Kids: Scratch is a complete guide that makes mastering this programming language fun and easy. From sprites and code blocks to scripts and scorekeeping, discover everything you need to know to create 10 amazing games that you and your friends can play. Watch your confidence grow with step-by-step instructions and clear directions that keep things simple--even as the games you're making get more challenging. Game on!"--Ages 6 and up.880L
- Subjects: Coding theory; Computer animation; Computer programming; Scratch (Computer program language);
- Available copies: 2 / Total copies: 3
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- Learning SQL / by Beaulieu, Alan.(CARDINAL)540712;
Includes bibliographical references (pages 267-277) and index.
- Subjects: SQL (Computer program language);
- Available copies: 2 / Total copies: 2
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- Learn PHP 8 : using MySQL, JavaScript, CSS3, and HTML5 / by Prettyman, Steve,author.;
Write solid, secure, object-oriented code in the new PHP 8. In this book you will create a complete three-tier application using a natural process of building and testing modules within each tier. This practical approach teaches you about app development and introduces PHP features when they are actually needed rather than providing you with abstract theory and contrived examples.
- Subjects: MySQL (Electronic resource); MariaDB.; PHP (Computer program language); Web site development.;
- Available copies: 1 / Total copies: 1
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- How to be a coder / by Prottsman, Kiki,author.(CARDINAL)414778;
A how-to volume filled with fun activites that can be done at home, as well as simple programs, and information about some of the most famous coders of all time. Includes glossary.Crafty coding -- Computer coding.IG900L
- Subjects: Computer programming; Coding theory; Scratch (Computer program language); Handicraft;
- Available copies: 12 / Total copies: 15
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- Code & go robot mouse [kit] by Learning Resources (Firm);
Introduces basic coding and programming concepts in a fun way.Ages 4 and up
- Subjects: Coding theory; Computer programming; Robots;
- Available copies: 2 / Total copies: 6
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- Rethinking pedagogy for a digital age : designing for 21st century learning / by Beetham, Helen,1967-(CARDINAL)350204; Sharpe, Rhona,1969-(CARDINAL)350203;
Includes bibliographical references and index.Part I. Principles and practices of designing -- Technology-enhanced learning : the role of theory / Terry Mayes and Sara de Freitas -- Designing for active learning in technology-rich contexts / Helen Beetham -- The analysis of complex learning environments / Peter Goodyear and Lucila Carvalho -- The challenge of teachers' design practice / Liz Masterman -- Tools and resources to guide practice / Gráinne Conole -- Describing ICT-based learning designs that promote quality learning outcomes / Ron Oliver, Barry harper, Sandra Wills, Shirley Agostinho and John G. Hedberg -- Learning designsd as a stimulus and support for teachers' design practices / Shirley Agostinho, Sue Bennett, Lori Lockyer, Jennifer Jones and Barry Harper -- Representing practitioner experiences through learning designs and patterns / Patrick McAndrew and Peter Goodyear -- The influence of open resources on design practice / Chris Pegler -- Part II. Designing for learning in context. Designing for learning in course teams / Rhona Sharpe and Martin Oliver -- The art of design / Derek Harding and Bruce Ingraham -- Activity designs for professional learning / Rachel Helen Ellaway -- Designing for practice : a view from social science / Christopher R. Jones -- Student as producer is hacking the university / Joss Winn and Dean Lockwood -- The LAMS community : building communities of designers / James Dalziel -- Design principles for mobile learning / Agnes Kukulska-Hulme and John Traxler -- Designing for learning in an uncertain future / Helen Beetham -- Part III. Resources.Through a critical discussion of the issues surrounding the design, sharing and reuse of learning activities, the second edition of Rethinking Pedagogy for a Digital Age examines a wide range of perspectives on effectively designing and delivering learning activities to ensure that future development is pedagogically sound, learner-focused, and accessible.
- Subjects: Computer-assisted instruction;
- Available copies: 1 / Total copies: 1
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- Hello Ruby : adventures in coding / by Liukas, Linda,author.(CARDINAL)622527;
Meet Ruby--a small girl with a huge imagination. In Ruby's world, anything is possible if you set your mind to it. As Ruby embarks on her adventure, kids will be introduced through storytelling to the basic concepts of coding. With activities included in every chapter, future kid coders will be thrilled to put their own imaginations to work.Ages 4-8.760LAccelerated Reader ARAccelerated Reader AR
- Subjects: Computer programming; Coding theory;
- Available copies: 22 / Total copies: 23
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