Results 81 to 90 of 185 | « previous | next »
- Incredible edible science : recipes for developing science and literacy skills / by Plaster, Liz,author.(DLC)n 2009039909; Krustchinsky, Rick,author.(DLC)n 2009039911;
Includes bibliographical references (p. 243).Food for thought -- Setting the table for learning -- Cooking up basic science process skills -- Blending language and literacy into science activities -- Appendix A: rebus recipe art -- Appendix B: science process and skills alignment chart for chapter 3 activities -- Appendix C: science process and math skills alignment chart for chapter 4 activities.From the Publisher: Making learning exciting for children, Incredible Edible Science includes over 160 hands-on, food-based science activities with a strong literacy connection. The book provides everything needed to teach important science process skills in a safe, developmentally appropriate way. These cross-curricular activities promote brain development and fully engage children through physical involvement-such as exploring balance and texture as they create popcorn ball structures, classifying and patterning different types of cereal, and investigating fractions with biscuits-and participation in literacy and language components such as phonemic awareness, vocabulary development, and following directions. After the activity is complete, children can eat their work!
- Subjects: Science; Language arts (Early childhood); Food; Cooking;
- Available copies: 1 / Total copies: 1
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- Modern real estate practice in North Carolina / by Galaty, Fillmore W.,author.(CARDINAL)148901; Allaway, Wellington J.,author.(CARDINAL)509731; Kyle, Robert C.,author.(CARDINAL)508954; Long, Deborah H.,author.(CARDINAL)387006;
This updated edition of the popular Modern Real Estate Practice in North Carolina prelicensing textbook combines solid industry fundamentals with the latest state-specific information to prepare you for the North Carolina real estate licensing exam. The text includes updated content to reflect the most recent prelicensing syllabus information, licensing exam topics, and rules and regulations. Includes: Learning objectives for each unit identify the concepts and information that you should be able to identify, describe, explain, or distinguish after reading the unit ; Key terms appear at the beginning of each unit. This feature allows you to know what vocabulary words will be important while reading the unit and helps with study and review ; Key point reviews follow the material in the unit and provide you with a quick review tool of the most essential content covered in each unit ; Unit quiz and sample exam questions feature many fact-pattern problems that encourage you to not just memorize but understand and apply informa­tion, which are important test-taking and exam-preparation skills ; Math FAQs help you apply the basic math principles that you will use when working with clients or customers ; Study tips and a comprehensive practice examination help you prepare for, take, and pass the NC real estate licensing exam.
- Subjects: Vendors and purchasers; Real estate business; Real property;
- Available copies: 2 / Total copies: 4
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- Hop on! [video-enabled device] by Findaway World, LLC.(CARDINAL)345268;
Duckie deck trash toys --Duckie deck trash toys -- Gro memo -- Hidden objects haunted secrets -- Little tractor in action -- Math blaster space zapper -- Mommy's cookbook -- kids recipes -- Slides and ladders -- Vlad's vampire bats -- Wonder bunny math: Kindergarten -- Zombie elementary."These games and interactive stories will help kids develop their problem-solving skills and learn about everything from cooking to the environment. Learn about the environment and recycling ; Practice basic math skills ; Explore activities from cooking to farming ; Develop fine motor skills and coordination"--Publisher description.Ages 5-7.Grades K-2.
- Subjects: Educational games.; Launchpads.; Mobile apps.; Playaway Launchpad.; Video games.; Environmental education; Mathematics; Problem solving;
- Available copies: 1 / Total copies: 4
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- Operations smarts!. by Findaway World, LLC.(CARDINAL)345268;
"Kids will develop confidence while solving elementary math problems and advancing from basic skills through multiplication, geometry, and more. This pack includes apps that have won industry awards including Academics Choice Award, Children's Technology Review: Editor's Choice, Family Choice, and many more. Learn basic addition and subtraction; Explore place values; Develop critical thinking and reasoning skills; Learn to count by 10s and 100s."--Publisher description.Ages 5-7.Grades K-2.
- Subjects: Video games.; Mobile apps.; Educational games.; Mathematics; Addition; Subtraction; Counting; Critical thinking in children; Problem solving in children;
- Available copies: 2 / Total copies: 2
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- Programmed to think! [video-enabled device] by Playaway Launchpad (Firm),publisher.; Playaway Launchpad.; Playaway Products, LLC.issuing body.(CARDINAL)345268(CARDINAL)868990;
"Kids will strategize and play their way through science, technology, engineering, art, and math challenges designed to change the way they think. Train your attention, memory, accuracy, and logic skills; Learn basic programming skills; Discover interesting facts about space; Practice Common Core math."--Ages 8-10.Grades 3-5.
- Subjects: Computer games; Creative thinking in children; Educational games.; Mobile apps.; Problem solving; Video games.;
- Available copies: 4 / Total copies: 4
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- STEAM academy. [video-enabled device] evaluation & calculation module : by Findaway World, LLC.(CARDINAL)345268;
2048 number saga -- Astraware number cross, volume 1 -- Battle station -- Chess puzzle -- Dr. Girder's bones -- Hexologic -- Numberz -- Percent bingo -- Basic math tutor: multiplication problems -- BrainPlay: brain TV -- Understanding science: scientific problem solving -- Who am I? genealogist."The goal of the Evaluation & Calculation Module is to teach kids to identify and analyze the details, data, and patterns that define the world around them. Topics in this module include quantification, research, algebraic thinking, statistics, association, and measurement. STEAM Academy offers an interdisciplinary approach that weaves together the science, technology, engineering, art, and math skills learned in the classroom and connects them to things kids see every day."--Ages 8+.
- Subjects: Children's audiobooks.; Educational films.; Educational games.; Critical thinking; Electronic books.; Mathematics; Mobile apps.; Problem solving; Video games.;
- Available copies: 3 / Total copies: 3
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- Programmed to think! [video-enabled device] by Findaway World, LLC.(CARDINAL)345268;
"Kids will strategize and play their way through science, technology, engineering, art, and math challenges designed to change the way they think. Train your attention, memory, accuracy, and logic skills; Learn basic programming skills; Discover interesting facts about space; Practice Common Core math."--Ages 8+.
- Subjects: Educational games.; Common Core State Standards (Education); Computer programming; Critical thinking in children; Mathematics; Outer space; Problem solving in children; Science;
- Available copies: 2 / Total copies: 2
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- I can start a business! / by Owen, Ruth,1967-(CARDINAL)300402;
Become an entrepreneur -- Your big idea -- Know your business math -- Spread the word -- Your business plan -- Mud can mean money! car washing -- Get earning with yard work -- Customers that woof! -- Become a parents' helper -- A nail art business -- Make money with your creativity -- Sweet treats for sale! -- I can start a business!"Behind every business is a passionate person with a big idea. Anyone can turn their interest into a product or service with a good work ethic and some guidance! Ambitious readers will gravitate to this awesome guide to business building. Step-by-step instructions accompanied by photographs give young entrepreneurs the basic skills that go into any successful business. Incredible ideas and tips are springboards for readers' creativity. They'll create a unique business while learning valuable life skills, such as communication, money management, organization, and commitment. Accessible, fun, and rewarding, this book is the perfect guide to business success for young entrepreneurs"--Provided by the publisher.4-8N
- Subjects: Entrepreneurship; New business enterprises; Small business;
- Available copies: 1 / Total copies: 1
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- Stumbling through space and time : living life with dyspraxia / by Richings, Rosemary,author.(CARDINAL)883742;
Includes bibliographic references (pages 147-150) and index."In 1994, I was diagnosed with dyspraxia, and I was unable to do everything that children are expected to do by the time they're in school. For me, this included everything from riding a bike and catching a ball, to reading, writing, and basic math." When talking about her dyspraxia, Rosemary Richings is often met with confusion. Why do so few people understand dyspraxia, or even know what it is? Rosemary shares her experience of growing up dyspraxic, and how it impacts her sense of space, time and co-ordination. Diagnosed with DCD at the age of four, Rosemary shares her insights and experience dealing with challenges, from coping with bullies in school to choosing a dyspraxia-friendly university, pursuing self-employment and travelling abroad. Rosemary shares guidance for others about what helped her develop her skills, including ballet and gymnastics, the Wilbarger Protocol (brushing therapy) and equestrian therapy. Full of practical tips and insights into the strategies that gave Rosemary the confidence to succeed, this is an essential guide for other dyspraxics and those supporting them, which shows you how you too can thrive as a dyspraxic person."--
- Subjects: Autobiographies.; Richings, Rosemary.; Apraxia.; Apraxia; Children with disabilities; People with disabilities;
- Available copies: 1 / Total copies: 1
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- Some times it's science!. by Findaway World, LLC.(CARDINAL)345268; Mosa Mack Science.; TMW Media Group.;
The Basic Math Tutor series is focused on building skills at the first through seventh grade level. What sets this series apart from other teaching tools is that the concepts are taught entirely through step-by-step example problems of increasing difficulty. It works by introducing each new concept in an easy to understand way and using example problems that are worked out step-by-step and line-by-line to completion. This program covers the important topic of teaching the student their multiplication tables. The entire lesson is taught by going through the multiplication tables number by number culminating in the 12x12 table. Emphasis is placed on giving students confidence in their skills by gradual repetition so that the skills learned in this section are committed to long term memory. Students will be able to work problems with ease, improve their problem-solving skills and understand the underlying concepts of Basic Math Problems. Teachers User Instruction & Resource Guide - Includes Recommended books & Basic Math Websits.Mosa Mack is called in to save the life of a stranded sloth.Mosa Mack explores the mystery behind an ailing fern.Mosa investigates the mystery of the lost fossils.Mosa Mack and the case of the Sunset Topaz.The award-winning Tell Me Why series, based on the books by Arkady Leokum, gives informative and easy to understand answers to the many types of questions that children ask about everyday subjects, in an informative, easy to understand manner, aided by incredible visuals. This program answers questions such as "How did the calendar begin?" "Why does the day have 24 hours?" "How did coins get their names?" and "Who invented mathematics?"Ages 8-10.Grades 3-5.
- Subjects: Children's films.; Educational films.; Science; Cycles; Time; Multiplication;
- Available copies: 1 / Total copies: 1
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