Results 1 to 6 of 6
- Picwits! [video game] use your wits to make the caption fit. by MindWare(Firm),publisher.;
Players must match the caption with the picture card. The best match wins the round.Ages 5+
- Subjects: Card games.; Educational games.; Matching games.;
- Available copies: 1 / Total copies: 1
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- Tribbit [video game] sort the traits, spot the sets. by Mindware (Firm);
Game design by Hank Atkins.Players must arrange their cards into 5 sets of three according to matching traits pictured on the cards.Ages 8 and up.For 2 to 6 players.
- Subjects: Matching games.;
- Available copies: 1 / Total copies: 1
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- Game up! [board game] by Mindware(Firm),publisher.;
"Race to slide the squares to match your cube shaker, before your opponent finishes! The winner slaps down the frame around the solution in Square Up! It's a tremendously fun, fast and exciting two-player visual thinking game." -Ages 6 & up.
- Subjects: Educational games.; Puzzles and games.; Games.;
- Available copies: 1 / Total copies: 1
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- World of colors kit [kit] / by Contained in (work) :Bleiman, Andrew.Zigzag booborns!; Contained in (work) :Eastland, Chris.Zigzag zooborns!; Learning Resources (Firm).(CARDINAL)873181; MindWare (Firm).; Penworthy Company (Firm).;
Avalanche fruit stand: game board -- 40 fruit counters -- 2 tweezers -- spinner -- activity guide.Chugga choo!: 4 engine cards -- 12 boxcar cards -- 12 caboose cards -- 12 cargo tiles -- parent guide -- instructions.Splash of color!: 8 paint bucket magnets -- 40 color magnetic pieces -- activity guide.Zigzag zooborns! / Andrew Bleiman ; Chris Eastland.This kit is a comprehensive collection of activities and hands-on tools designed to spark curiosity while learning age appropriate subjects. Each component will help develop problem solving and fine motor skills disguised as fun.Grades: PreK-3.
- Subjects: Color; Pattern perception; Educational toys;
- © 2021., Penworthy Company, LLC,
- Available copies: 1 / Total copies: 2
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- Qwirkle [travel size] : mix, match, score and win! by MindWare (Firm);
Players attempt to score the most points by building lines that share a common attribute, either color or shape.2 to 4 players, ages 6+.
- Subjects: Board games. ; Educational games; Educational toys.; Matching games.; Puzzles and games.;
- Available copies: 1 / Total copies: 1
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- Qwirkle [board game] : mix, match, score and win!. by Ross, Susan McKinley.,game designer.; MindWare (Firm);
Contents: 108 wooden tiles, 1 cloth bag, and instructionsGame design by Susan McKinley Ross.Players attempt to score the most points by building lines that share a common attribute, either color or shape. Qwirkle Cubes combines the fun and strategy of Qwirkle with the lucky roll of the cubes. To play, create rows and columns of matching colors and shapes to score points. If you need a shape not in your hand, roll some of your cube and push your luck. Everyone plays open-handed so you can analyze your opponents' potential moves. But will they roll their cubes and change their strategy before you can change yours?Ages 6 and up.
- Subjects: Puzzles and games.; Matching games.; Shapes; Educational games; Educational toys.; Board games.; Educational games.; Games; Indoor games.;
- Available copies: 3 / Total copies: 4
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Results 1 to 6 of 6