Results 1 to 10 of 10
- Gears of war : coalition's end / by Traviss, Karen.(CARDINAL)545137;
An original tale based on the military science fiction game series bridges the stories of earlier games to the recently released "Gears of War 3" and continues the saga of the Delta Squad's efforts to save the world's survivors from the brutal Locust Horde.
- Subjects: Science fiction.; Imaginary wars and battles; Soldiers;
- Available copies: 1 / Total copies: 1
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- Sea of thieves [video game] / by Microsoft Corporation,publisher.(CARDINAL)190982; Microsoft Game Studios,creator.; Rare (Firm),creator.; Unreal Engine (Firm),creator.;
Microsoft Studios ; Rare ; Unreal Engine."Sea of Thieves offers the essential pirate experience, from sailing and fighting to exploring and looting -- everything you need to live the pirate life and create all-new legends. With no set roles, you have complete freedom to approach the world, and other players, however you choose. Whether you're adventuring as a group or sailing solo, you're bound to encounter other crews in this shared-world adventure game -- but will they be friends or foes, and how will you respond?"--Provided by Amazon.comESRB Rating: T, Teen (crude humor; use of alcohol; violence).System requirements: Xbox One game system; "Game disc and up to 20 GB storage required (subject to change)."; "Xbox Live Gold required to play (sold separately)."
- Subjects: Video games.; Ocean travel; Pirates; Quests (Expeditions);
- Available copies: 1 / Total copies: 1
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- Ori and the will of the wisps [video game]. by Microsoft Corporation,publisher.(CARDINAL)190982;
Created by Moon Studios.From the creators of "Ori and the Blind Forest" with over 50 awards and nominations comes the highly anticipated sequel: "Ori and the Will of the Wisps". Embark on an adventure with all new combat and customization options while exploring a vast, exotic world encountering larger than life enemies and challenging puzzles. Seek help from discoverable allies on your path to unravel Ori's true destiny.ESRB content rating: E, Everyone (content is generally suitable for all ages); contains mild fantasy violence.Disc characteristics: Ultra 4K Blu-ray; all regions.Supported features: Xbox One X enhanced; 4K Ultra HD ; HDR10 Video; Dolby AtmosSystem requirements: Xbox One game system; up to 30 GB storage required.
- Subjects: Magic; Orphans; Xbox One (Video game console);
- Available copies: 2 / Total copies: 3
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- Little Nightmares II [video game] / by Tarsier Studios,creator.; Bandai Namco Entertainment Europe S.A.S.,publisher.; Microsoft Corporation.(CARDINAL)190982;
Little Nightmares II is a suspense-adventure game in which you play as Mono, a young boy trapped in a world that has been distorted by a mysterious transmission from a distant signal tower. With Six, the girl in a yellow raincoat, Mono sets out to discover the dark secrets of The Signal Tower and save Six from her terrible fate; but their journey will not be easy. Outsmart the sadistic teacher, survive the bloodthirsty hunter and flee from many more terrifying characters, as Mono and Six journey through this world together. Your journey will take you from creepy woodlands to sinister schools on your way to the dreadful Signal Tower. Find the source of the evil that spreads through the TV screens of the world. Can you gather up the courage to fend off your tormenters, and work with Six to make sense of The Signal Tower?ESRB rating: T, Teen 13+ (blood, violence).System requirements: Xbox One or newer console with optical drive.
- Subjects: Adventure video games.; Platform video games.; Puzzle video games.; Video games.; Adventure video games.; Platform video games.; Puzzle video games.; Video games.; Video games.; Xbox One video games.; Nightmares; Adventure games; Fear;
- Available copies: 1 / Total copies: 1
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- The Golf club [video game] by HB Studio..; Maximum Games (Firm).; Microsoft Corporation.(CARDINAL)190982;
"The Golf Club is HB Studios' next generation golf simulation. What really takes The Golf Club into the next generation is the procedural generation of courses and depth of social interaction. The Course Creator can generate a brand new course in seconds which can be shared and played immediately online with friends and other gamers across the world. There are also full editing capabilities for courses, Tournaments and Tours. Challenge your friends on a new or existing course in real time or try to beat their best recorded round. Add to this a myriad of stat tracking and personal bests of friends and rivals to beat, notifications, challenges and social media integration"--From www.metacritic.com.ESRB rating: E (everyone).System requirements: Xbox One; up to 4.2 GB storage required.
- Subjects: Computer games.; Video games.; Sports.; Xbox One (Video game console).; Golf;
- Available copies: 1 / Total copies: 1
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- The dream architects : adventures in the video game industry / by Polfeldt, David,author.;
Introduction: Watcher of the skies -- Part I: 1998-2008. A painter dies ; The magic door ; A fat bear changed my life ; From inside a bubble ; The cult of the cheap ; Sputniks in the ballroom ; The third wave ; A man dies, and all I feel is self-pity ; Original sins ; Discarded paper cups ; In the shadow of the Colossi ; Massive entertainment ; A plot ; Green lights ; Making things up ; World in conflict ; The great tragedy -- Part II: 2008-2016. Ubisoft ; Michael Collins ; Paris ; The sage ; Montreal ; His Majesty wants to play ; Penrose ; Assassin's creed: revelations ; Suddenly, among titans ; Far cry 3 ; Snowdrop ; The paratrooper ; E3 ; Oregon ; Like drowning in Corsica ; From a moss-covered stone ; Everything is made of stardust ; Giant flies ; Tom Clancy's The Division ; Malibu ; Solar panels ; In the glade -- Appendix: Rules of an (allegedly) classic Italian pool game."The inside story of the booming video game industry from the late 1990s to the present, as told by the Managing Director of Ubisoft Massive (The Division, Far Cry 3, Assassin's Creed: Revelations)"--At Massive Entertainment, a Ubisoft studio, a key division of one of the largest, most influential companies in gaming, Managing Director Polfeldt has had a hand in some of the biggest video game franchises of today. Here he charts his course through a charmed, idiosyncratic career that began at the dawn of the Sony PlayStation and Microsoft Xbox era. Along the way, Polfeldt ruminates on how the video-game industry has grown and changed, how and when games became art, and the medium's expanding artistic and storytelling potential. -- adapted from jacket.
- Subjects: Autobiographies.; Polfeldt, David.; Video games industry; Video game designers;
- Available copies: 2 / Total copies: 2
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- The ultimate history of video games. by Kent, Steve L.,author.(CARDINAL)390249;
Includes bibliographical references and index.Foreword / by Mark Cerny -- Introduction: "Why on earth?" -- Sony, the one and only -- The last days of Sega: a cautionary tale -- Nintendo in third -- "But what about Sony?" -- "Impossible to beat Sony in this race" -- A rising tide -- The launch from hell -- "Mostly dead": the afterlife of the arcade business -- "Slightly less horrific than I imagined" -- Rise to the heavens -- Microsoft's revolution -- One bluffs. One checks. One calls. -- Keeping secrets -- "So you say you want a revolution" -- Wii wins -- The games that defined generation seven -- Electronic Arts Activision: the biggest publisher in games -- Movies and games : trapped in a bad romance."As video games evolve, only the fittest companies survive... In volume 1 of The Ultimate History of Video Games, [Steven L. Kent] chronicled the industry's first thirty years. In volume 2, he narrates gaming's entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the '90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all-even if Microsoft had to burn a few billion dollars to do it... [This volume] explores the origins of modern consoles and of the franchises-from Grand Theft Auto and Halo to Call of Duty and Guitar Hero-that would define gaming in the new millennium"--
- Subjects: Video games; Video games industry;
- Available copies: 1 / Total copies: 2
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- The world of Minecraft : a visual history of the global phenomenon / by Evans-Thirlwell, Edwin,author.; Bergensten, Jens,writer of the foreword.; Larsson, Agnes,writer of afterword.; Mojang AB (Firm)(CARDINAL)354590;
Foreword / by Jens "Jeb" Bergensten -- Inspiration and release -- The early evolution -- Question of survival -- The first Minecraft servers -- The founding of the Minecraft Forum -- Pioneering early access -- The survival loop -- Changing the terrain -- Remembering the Far Lands -- Minecraft's paintings -- Introducing Redstone -- The business expands -- A growing team -- The Nether is released -- Minecraft X YouTube -- The Yogscast -- Anarchy servers -- Minecraft: pocket edition -- Creative mode reborn -- Taste for adventure -- The making of Forge -- Skyblock maps -- Founding of Greenfield -- After the end -- From the press -- Minecraft for teaching -- MINECON hits the big time -- Xbox 360 edition -- Introducing the Dropper -- Playing support -- Stampy's lovely world -- Adventure mode -- Feed the beast -- Introducing the survival games maps -- Block by block -- Command and creeper -- Introducing Autcraft -- Age of automation -- Minigame servers -- The music parody era -- Biome Run -- Speedrunning Minecraft -- EULA crisis -- The acquisition -- Bountiful update -- Working with Microsoft -- Attack the block -- Minecraft LEGO -- Larsson's llamas -- Minecraft education -- Servers on updates -- History hunters -- Minecraft in China -- Expanding brandings -- Mob vote madness -- Minecraft in the (real) world -- Giving Minecraft a fresh look -- Pixel perfect -- Accessibility mods -- Takes a village -- Minecraft Earth -- Minecraft's beloved bees -- Minecraft dungeons -- Survival multiplayer servers -- The uncensored library -- Caves & cliffs -- Evolving Minecraft's music -- The evolution of mobs -- Minecraft legends -- Tomorrowland -- Minecraft collaborations -- Minecraft memories -- Afterword / by Agnes Larsson.The World of Minecraft is the definitive account of the game's history, combining exclusive interviews from the Mojang studio and recollections from long-standing members of the gaming community. Read the stories behind mods like Feed The Beast, the growth of community-defining servers like Hypixel, and YouTube channels like The Yogscast, plus a personal account from Lydia Winters on the creation of Alex, the impact of Minecraft charity Block by Block, the origin of the phantom, and many more insights.
- Subjects: Handbooks and manuals.; Illustrated works.; Minecraft (Game); Minecraft (Game);
- Available copies: 9 / Total copies: 21
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- Head first C♯ / by Stellman, Andrew,author.(CARDINAL)549578; Greene, Jennifer,1971-author.(CARDINAL)549660;
Head First C# is a complete learning experience for learning how to program with C#, XAML, the .NET Framework, and Visual Studio. Fun and highly visual, this introduction to C# is designed to keep you engaged and entertained from first page to last. Updated for Windows 8.1 and Visual Studio 2013, and includes projects for all previous versions of Windows (included in the book, no additional downloading or printing required). You'll build a fully functional video game in the opening chapter, and then learn how to use classes and object-oriented programming, draw graphics and animation, and query data with LINQ and serialize it to files. And you'll do it all by creating games, solving puzzles, and doing hands-on projects. By the time you're done, you'll be a solid C# programmer-and you'll have a great time along the way! Create a fun arcade game in the first chapter, and build games and other projects throughout the book Learn how to use XAML to design attractive and interactive pages and windows Build modern Windows Store apps using the latest Microsoft technology Learn WPF (Windows Presentation Foundation) using the downloadable WPF Learner's Guide Using the Model-View-ViewModel (MVVM) pattern to create robust architecture Build a bonus Windows Phone project and run it in the Visual Studio Windows Phone emulator Projects in the book work with all editions of Visual Studio, including the free Express editions.
- Subjects: C# (Computer program language);
- Available copies: 1 / Total copies: 2
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- Dungeons & dragons / by Solomon, Courtney.; Irons, Jeremy,1948-(CARDINAL)809321; Whalin, Justin.; Wayans, Marlon.(CARDINAL)530333; Payne, Bruce,1960-; Marsden, Roy,1941-; Chidzey, Ellie.; Elder, Steven.; Gaskell, Lucy.; Stern, Tim.; Bersey, Geoffrey.; Merheb, David.; Julyan, David.; Lietuvos Kinostudija.; Silver Pictures.(CARDINAL)534310; Skyline Ltd.; Studio Hamburg World Wide Pictures.; Sweetpea Entertainment.; Sweetpea Ltd.; Zinc Entertainment, Inc.;
side A. Dungeons & dragons -- side B. Dungeons & dragons, wrath of the dragon god.Dungeons & dragons, wrath of the dragon god: Director of photography, Igor Meglic ; editor, Rodney Holland ; music, David Julyan.Dungeons & dragons: Director of photography, Doug Milsome; production design, Bryce Perrin; editor, Caroline Ross; music, Justin Caine Burnett.Dungeons & dragons, wrath of the dragon god: Mark Dymond, Clemency Burton-Hill, Bruce Payne.Dungeons & dragons: Jeremy Irons, Justin Whalin, Marlon Wayans, Thora Birch, Zoe McLellan, Kristen Wilson.Dungeons & dragons, wrath of the dragon god: This sequel to Dungeons & dragons follows five champions of Izmer who must perform prodigious feats of brain, brawn and sorcery to capture the orb and defeat the dragon god.Dungeons & dragons: Follows the exploits of a band of adventurers as they try to save their town from evil rulers.Dungeons & dragons: MPAA rating: PG-13. Dungeons & dragons, wrath of the dragon god: Not rated.DVD-ROM system requirements: InterActual Player (included on disc); Microsoft Windows 98SE; IE 5.5; Macromedia Flash Player 6.0; Internet connection; DVD-ROM drive; DirectShow-compatible DVD decoder.DVD, dual-layer format; region 1; widescreen presentation; Dolby surround 5.1; web-enabled.
- Subjects: Drama.; Fantasy films.; Feature films.; Video recordings for the hearing impaired.; Dragons; Animals, Mythical; Geographical myths; Dungeons and Dragons (Game); Animals, Mythical.; Dragons.; Dungeons and Dragons (Game); Geographical myths.;
- Available copies: 1 / Total copies: 1
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Results 1 to 10 of 10